My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Guards Goblin Drill
Giant Snowball
Archers Flying Machine Guards Goblin Drill
Zap
Archers Flying Machine Guards Goblin Drill
Barbarian Barrel
Archers Tesla Guards Goblin Drill
The Log
Archers Mini P.E.K.K.A Guards Goblin Drill
Earthquake
Archers Tesla Guards Goblin Drill
Arrows
Archers Flying Machine Guards Goblin Drill
Royal Delivery
Archers Mini P.E.K.K.A Flying Machine Guards Goblin Drill
Fireball
Archers Tesla Flying Machine Goblin Drill
Poison
Archers Flying Machine Guards Goblin Drill
Lightning
Tesla Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Guards Goblin Drill

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Archers Guards Tesla Mini P.E.K.K.A Flying Machine Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Archers Guards

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Mini P.E.K.K.A
Tesla
Mini P.E.K.K.A
Archers Rage Goblin Drill The Log
Flying Machine
Goblin Drill
Rage
Mini P.E.K.K.A
Guards
The Log
Goblin Drill
Mini P.E.K.K.A Flying Machine The Log
The Log
Mini P.E.K.K.A Guards Goblin Drill

Defense Synergies 2 15

Archers
Tesla Mini P.E.K.K.A Guards Goblin Drill The Log
Tesla
The Log Archers Mini P.E.K.K.A Guards Goblin Drill
Mini P.E.K.K.A
The Log Archers Tesla Guards
Flying Machine
Guards Goblin Drill The Log
Rage
Guards
Archers Tesla Mini P.E.K.K.A Flying Machine Goblin Drill The Log
Goblin Drill
Archers Tesla Flying Machine Guards The Log
The Log
Tesla Mini P.E.K.K.A Archers Flying Machine Guards Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Flying Machine The Log
Mini P.E.K.K.A Tesla Flying Machine Goblin Drill The Log
Tesla Mini P.E.K.K.A Archers Goblin Drill
Tesla Mini P.E.K.K.A Guards Goblin Drill
Mini P.E.K.K.A The Log
The Log Archers Tesla Flying Machine Guards
Tesla Archers Flying Machine
Tesla Flying Machine The Log
Tesla Mini P.E.K.K.A Goblin Drill
Guards Archers Tesla Mini P.E.K.K.A
Archers Guards Tesla Flying Machine Goblin Drill The Log
Tesla Archers Flying Machine
Tesla Mini P.E.K.K.A Goblin Drill Flying Machine Guards The Log
Tesla Mini P.E.K.K.A Guards Goblin Drill The Log
Mini P.E.K.K.A Tesla Goblin Drill
Tesla Mini P.E.K.K.A Goblin Drill The Log
Tesla Mini P.E.K.K.A Goblin Drill
Tesla Archers Flying Machine Guards Goblin Drill The Log
Goblin Drill The Log Archers Tesla Flying Machine Guards
Mini P.E.K.K.A Tesla Goblin Drill
Archers Tesla Mini P.E.K.K.A Flying Machine Guards The Log
Tesla Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Archers Tesla
Archers Tesla Mini P.E.K.K.A Flying Machine The Log
Guards Mini P.E.K.K.A The Log
Mini P.E.K.K.A Guards Tesla The Log
Tesla Mini P.E.K.K.A Guards Goblin Drill
Archers Tesla Flying Machine
Mini P.E.K.K.A Guards Archers Tesla Flying Machine
Mini P.E.K.K.A Tesla
Mini P.E.K.K.A Flying Machine The Log
Tesla Guards Goblin Drill
Tesla Mini P.E.K.K.A Flying Machine Guards
Guards The Log
Mini P.E.K.K.A Tesla Guards
Archers Tesla Flying Machine
Tesla Guards Archers Mini P.E.K.K.A Flying Machine Goblin Drill The Log
Archers Tesla Mini P.E.K.K.A Flying Machine The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Guards Goblin Drill The Log
Flying Machine The Log
Flying Machine Goblin Drill The Log
Flying Machine Guards The Log
The Log
Flying Machine
Archers Flying Machine The Log
The Log Flying Machine
The Log Flying Machine
Mini P.E.K.K.A Guards
Flying Machine The Log
Archers Flying Machine
Flying Machine The Log
Flying Machine
Flying Machine The Log
Flying Machine Goblin Drill The Log
Flying Machine The Log
Mini P.E.K.K.A
Archers Mini P.E.K.K.A Flying Machine The Log
Flying Machine The Log
The Log
The Log
Flying Machine Goblin Drill The Log
The Log
The Log Flying Machine
Flying Machine The Log
The Log
Archers Flying Machine
Flying Machine Guards
Mini P.E.K.K.A
The Log
The Log
Archers Flying Machine Guards
Archers Flying Machine
The Log
Mini P.E.K.K.A Flying Machine
The Log Flying Machine
Flying Machine
Flying Machine Guards The Log
Flying Machine
Flying Machine The Log

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