My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Valkyrie X-Bow Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie X-Bow Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers
Zap
Archers X-Bow
Barbarian Barrel
Archers Tesla Valkyrie X-Bow Ice Wizard
The Log
Archers X-Bow
Earthquake
Archers Tesla X-Bow
Arrows
Archers
Royal Delivery
Archers Valkyrie Ice Wizard
Fireball
Archers Tesla X-Bow Ice Wizard
Poison
Archers X-Bow Ice Wizard
Lightning
Tesla Valkyrie X-Bow Ice Wizard
Rocket
Valkyrie X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Ice Wizard Tesla Fireball Valkyrie X-Bow Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Ice Wizard Tesla

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie X-Bow Mega Knight
Tesla
Fireball
X-Bow The Log Mega Knight
Valkyrie
Archers X-Bow
X-Bow
Fireball The Log Archers Valkyrie Ice Wizard
The Log
X-Bow Fireball Mega Knight
Ice Wizard
X-Bow
Mega Knight
Archers Fireball The Log

Defense Synergies 6 17

Archers
Valkyrie Tesla X-Bow The Log Ice Wizard Mega Knight
Tesla
X-Bow The Log Archers Fireball Valkyrie
Fireball
X-Bow The Log Tesla Valkyrie Ice Wizard Mega Knight
Valkyrie
Archers Tesla Fireball X-Bow The Log Ice Wizard
X-Bow
Tesla Fireball The Log Archers Valkyrie Ice Wizard
The Log
Tesla Fireball X-Bow Archers Valkyrie Ice Wizard Mega Knight
Ice Wizard
Archers Fireball Valkyrie X-Bow The Log Mega Knight
Mega Knight
Archers Fireball The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie X-Bow The Log
Tesla Valkyrie X-Bow The Log Ice Wizard Mega Knight
Tesla Mega Knight Archers Valkyrie Ice Wizard
Tesla Valkyrie Ice Wizard Mega Knight
Fireball Valkyrie X-Bow The Log Mega Knight
Fireball The Log Archers Tesla Valkyrie X-Bow Ice Wizard Mega Knight
Tesla Archers Fireball X-Bow Ice Wizard
Tesla Fireball Valkyrie X-Bow The Log Mega Knight
Tesla X-Bow Ice Wizard
Archers Tesla Valkyrie Ice Wizard Mega Knight
Archers Valkyrie Ice Wizard Tesla Fireball X-Bow The Log Mega Knight
Tesla Archers Fireball Ice Wizard
Tesla Mega Knight Fireball Valkyrie X-Bow The Log Ice Wizard
Fireball Valkyrie Mega Knight Tesla X-Bow The Log
Tesla X-Bow Mega Knight
Tesla Fireball X-Bow The Log Mega Knight
Tesla Mega Knight Fireball Valkyrie X-Bow
Tesla Fireball Valkyrie Mega Knight Archers X-Bow The Log Ice Wizard
Valkyrie The Log Archers Tesla Fireball Ice Wizard Mega Knight
Tesla
Valkyrie Mega Knight Archers Tesla Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Archers Tesla Fireball X-Bow
Fireball Archers Tesla Valkyrie X-Bow The Log Mega Knight
Mega Knight Valkyrie The Log
Valkyrie Mega Knight Tesla Fireball X-Bow The Log
Tesla Valkyrie Mega Knight
Fireball Archers Tesla Ice Wizard
Archers Tesla Fireball Valkyrie Ice Wizard
Mega Knight Tesla Valkyrie
Mega Knight Fireball Valkyrie X-Bow The Log
Tesla
Mega Knight Tesla Valkyrie
Mega Knight Fireball Valkyrie The Log
Mega Knight Tesla Fireball Valkyrie
Archers Tesla Fireball Valkyrie Mega Knight
Tesla Archers Fireball Valkyrie X-Bow The Log
Valkyrie Mega Knight Archers Tesla Fireball The Log Ice Wizard
Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie X-Bow The Log
Fireball X-Bow The Log Ice Wizard
Fireball X-Bow The Log
Fireball Valkyrie The Log
Fireball Valkyrie The Log Mega Knight
Fireball Ice Wizard
Archers The Log
Fireball X-Bow The Log Ice Wizard
Fireball The Log X-Bow
Fireball X-Bow
Fireball Valkyrie X-Bow The Log
Fireball Archers
Fireball The Log
Fireball X-Bow
Fireball X-Bow The Log
X-Bow Fireball The Log
Fireball X-Bow The Log Mega Knight
Fireball
Archers Fireball X-Bow The Log Mega Knight
Fireball Valkyrie X-Bow The Log Mega Knight
Fireball X-Bow The Log Mega Knight
Fireball
X-Bow The Log
Fireball X-Bow The Log
The Log Fireball Valkyrie Ice Wizard Mega Knight
Fireball X-Bow The Log Ice Wizard
Fireball X-Bow The Log Mega Knight
Fireball X-Bow The Log
Archers Fireball X-Bow Ice Wizard
Fireball
Fireball
Fireball X-Bow The Log Mega Knight
Fireball
Mega Knight
Fireball The Log
Archers Fireball X-Bow
Fireball Archers Ice Wizard
The Log Fireball
Fireball Valkyrie Mega Knight
The Log Fireball
Fireball
Mega Knight
Fireball The Log
Fireball
Fireball X-Bow The Log Mega Knight
Fireball Mega Knight

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