My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
RIP

1 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Princess Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Balloon X-Bow P.E.K.K.A Princess Magic Archer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon X-Bow Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon X-Bow Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon X-Bow P.E.K.K.A Princess Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Balloon Ram Rider
Giant Snowball
Archers Balloon Princess Ram Rider
Zap
Archers Balloon X-Bow Princess Ram Rider
Barbarian Barrel
Archers Valkyrie X-Bow Princess Magic Archer
The Log
Archers X-Bow Princess Ram Rider
Earthquake
Archers X-Bow
Arrows
Archers Princess
Royal Delivery
Archers Valkyrie Balloon P.E.K.K.A Princess Magic Archer Ram Rider
Fireball
Archers Balloon X-Bow Princess Magic Archer Ram Rider
Poison
Archers Balloon X-Bow Princess Magic Archer
Lightning
Valkyrie Balloon X-Bow Magic Archer Ram Rider
Rocket
Valkyrie Balloon X-Bow Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Princess Valkyrie Magic Archer Balloon Ram Rider X-Bow P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Archers Princess Valkyrie Magic Archer

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Balloon X-Bow P.E.K.K.A Ram Rider
Valkyrie
Archers Balloon X-Bow P.E.K.K.A Magic Archer Ram Rider
Balloon
Valkyrie Archers Princess Magic Archer
X-Bow
Archers Valkyrie
P.E.K.K.A
Magic Archer Archers Valkyrie Princess Ram Rider
Princess
Balloon P.E.K.K.A
Magic Archer
P.E.K.K.A Ram Rider Valkyrie Balloon
Ram Rider
Magic Archer Archers Valkyrie P.E.K.K.A

Defense Synergies 1 8

Archers
Valkyrie X-Bow P.E.K.K.A
Valkyrie
Archers X-Bow P.E.K.K.A Princess Magic Archer
Balloon
X-Bow
Archers Valkyrie
P.E.K.K.A
Archers Valkyrie Princess
Princess
Valkyrie P.E.K.K.A
Magic Archer
Valkyrie Ram Rider
Ram Rider
Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie X-Bow Magic Archer Ram Rider
P.E.K.K.A Valkyrie X-Bow Ram Rider
P.E.K.K.A Ram Rider Archers Valkyrie
P.E.K.K.A Valkyrie Ram Rider
Valkyrie X-Bow P.E.K.K.A Princess
Archers Valkyrie X-Bow Magic Archer
Ram Rider Archers X-Bow Princess Magic Archer
Valkyrie X-Bow P.E.K.K.A Magic Archer Ram Rider
P.E.K.K.A X-Bow Princess
Archers Valkyrie
Archers Valkyrie X-Bow Princess Magic Archer Ram Rider
Archers Princess Magic Archer Ram Rider
P.E.K.K.A Valkyrie X-Bow Ram Rider
Valkyrie X-Bow P.E.K.K.A Princess Magic Archer
P.E.K.K.A X-Bow Ram Rider
X-Bow P.E.K.K.A Ram Rider
Valkyrie X-Bow P.E.K.K.A
Archers Valkyrie X-Bow Magic Archer Ram Rider
Valkyrie Archers Princess Magic Archer Ram Rider
P.E.K.K.A Ram Rider
Valkyrie Archers P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers X-Bow P.E.K.K.A
Archers Valkyrie X-Bow Magic Archer
P.E.K.K.A Valkyrie Ram Rider
Valkyrie P.E.K.K.A X-Bow Ram Rider
P.E.K.K.A Valkyrie Ram Rider
Archers Princess Magic Archer Ram Rider
P.E.K.K.A Archers Valkyrie Ram Rider
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie X-Bow Magic Archer
P.E.K.K.A
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie Ram Rider
Archers Valkyrie Princess Magic Archer
Archers Valkyrie X-Bow P.E.K.K.A Magic Archer
Valkyrie Archers P.E.K.K.A Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Valkyrie X-Bow
X-Bow Princess Magic Archer Ram Rider
X-Bow Magic Archer
Valkyrie
Valkyrie Magic Archer
Princess Magic Archer Ram Rider
Archers Princess Magic Archer
X-Bow Princess Magic Archer Ram Rider
X-Bow Ram Rider
X-Bow
Valkyrie X-Bow Princess Magic Archer Ram Rider
Archers Princess Magic Archer
Princess Magic Archer
X-Bow Princess Magic Archer
Princess X-Bow Magic Archer
X-Bow Princess Magic Archer
Magic Archer X-Bow Princess
Archers X-Bow Princess Magic Archer
Valkyrie X-Bow Princess Magic Archer
X-Bow Magic Archer
Princess
X-Bow
X-Bow
Valkyrie Princess Magic Archer
X-Bow Princess Magic Archer Ram Rider
X-Bow Princess Magic Archer Ram Rider
X-Bow Magic Archer
Archers X-Bow Princess Magic Archer
X-Bow Magic Archer
Princess Magic Archer
P.E.K.K.A
Princess Magic Archer
Archers X-Bow Princess Magic Archer
Archers Princess Magic Archer Ram Rider
Valkyrie Princess Magic Archer
Princess Magic Archer
P.E.K.K.A
Princess Magic Archer
Princess Magic Archer
X-Bow Princess Magic Archer

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