My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Skeleton Barrel Witch Giant Skeleton Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Wall Breakers Giant Skeleton Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Goblin Gang Skeleton Barrel Wall Breakers Giant Skeleton Skeleton King
Giant Snowball
Bats Archers Goblin Gang Skeleton Barrel Wall Breakers Witch Skeleton King
Zap
Bats Archers Goblin Gang Skeleton Barrel Wall Breakers Witch Skeleton King
Barbarian Barrel
Archers Goblin Gang Skeleton Barrel Wall Breakers Witch Giant Skeleton Skeleton King
The Log
Archers Goblin Gang Skeleton Barrel Wall Breakers Witch Giant Skeleton Skeleton King
Earthquake
Archers Goblin Gang Witch Skeleton King
Arrows
Bats Archers Goblin Gang Skeleton Barrel Wall Breakers Witch Skeleton King
Royal Delivery
Bats Archers Goblin Gang Skeleton Barrel Wall Breakers Witch Giant Skeleton Skeleton King
Fireball
Archers Goblin Gang Skeleton Barrel Wall Breakers Witch Skeleton King
Poison
Bats Archers Goblin Gang Skeleton Barrel Witch Skeleton King
Lightning
Witch Skeleton King
Rocket
Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers Archers Goblin Gang Skeleton Barrel Skeleton King Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Wall Breakers Archers Goblin Gang

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Giant Skeleton Wall Breakers Skeleton King
Archers
Skeleton Barrel Wall Breakers Giant Skeleton
Goblin Gang
Skeleton Barrel Giant Skeleton Skeleton King
Skeleton Barrel
Bats Skeleton King Archers Goblin Gang Wall Breakers Witch Giant Skeleton
Wall Breakers
Bats Archers Skeleton Barrel Skeleton King
Witch
Skeleton Barrel Giant Skeleton Skeleton King
Giant Skeleton
Bats Archers Goblin Gang Skeleton Barrel Witch
Skeleton King
Skeleton Barrel Bats Goblin Gang Wall Breakers Witch

Defense Synergies 0 8

Bats
Giant Skeleton Skeleton King
Archers
Goblin Gang Witch Giant Skeleton Skeleton King
Goblin Gang
Archers Giant Skeleton
Skeleton Barrel
Wall Breakers
Witch
Archers Giant Skeleton
Giant Skeleton
Bats Archers Goblin Gang Witch
Skeleton King
Bats Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel
Bats Goblin Gang Witch
Goblin Gang Witch Bats Archers Giant Skeleton
Witch Bats Goblin Gang Skeleton King
Giant Skeleton
Goblin Gang Bats Archers
Bats Archers Goblin Gang Witch
Skeleton Barrel Giant Skeleton
Witch Goblin Gang Skeleton King
Goblin Gang Archers Giant Skeleton
Bats Archers Goblin Gang Witch Giant Skeleton Skeleton King
Bats Archers Goblin Gang Witch
Bats Goblin Gang Witch Giant Skeleton
Bats Goblin Gang Witch Skeleton King
Goblin Gang Skeleton King
Goblin Gang
Bats Goblin Gang Witch
Bats Archers Goblin Gang Witch
Witch Bats Archers Giant Skeleton
Goblin Gang Bats Archers Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Witch Giant Skeleton
Archers Goblin Gang Skeleton Barrel
Goblin Gang Giant Skeleton Bats Witch
Goblin Gang Giant Skeleton Bats
Giant Skeleton Goblin Gang Witch
Bats Archers Goblin Gang Skeleton Barrel Witch
Goblin Gang Bats Archers Witch Giant Skeleton
Giant Skeleton
Giant Skeleton Bats Witch
Witch Goblin Gang
Bats Witch Giant Skeleton
Giant Skeleton
Giant Skeleton Goblin Gang Witch Skeleton King
Archers Witch
Goblin Gang Witch Bats Archers Giant Skeleton Skeleton King
Bats Archers Witch Giant Skeleton Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Giant Skeleton
Skeleton Barrel
Skeleton Barrel Giant Skeleton
Skeleton Barrel Giant Skeleton
Bats Skeleton Barrel Witch
Archers Witch
Skeleton Barrel
Skeleton Barrel
Bats Goblin Gang
Skeleton Barrel
Archers
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel Witch
Skeleton Barrel
Bats
Archers Skeleton Barrel
Skeleton Barrel Witch
Giant Skeleton
Skeleton Barrel
Witch
Witch
Skeleton Barrel Witch
Skeleton Barrel Witch
Skeleton Barrel
Bats Archers Witch
Bats Skeleton Barrel Witch
Giant Skeleton
Skeleton Barrel Bats Archers Goblin Gang Witch
Archers Witch
Goblin Gang
Skeleton Barrel Skeleton King
Giant Skeleton
Bats Goblin Gang Witch Giant Skeleton Skeleton King
Bats Witch
Skeleton Barrel Witch Giant Skeleton

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