My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Giant Witch Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Giant Balloon
Giant Snowball
Archers Witch Balloon Lumberjack
Zap
Archers Witch Balloon
Barbarian Barrel
Archers Elite Barbarians Witch Lumberjack
The Log
Archers Elite Barbarians Witch Lumberjack
Earthquake
Archers Witch
Arrows
Archers Witch
Royal Delivery
Archers Elite Barbarians Witch Balloon Lumberjack
Fireball
Archers Elite Barbarians Witch Balloon Lumberjack
Poison
Archers Witch Balloon
Lightning
Elite Barbarians Witch Balloon Lumberjack
Rocket
Elite Barbarians Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Freeze Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Freeze Poison Lumberjack Giant Witch Balloon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Archers Freeze Poison Lumberjack

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Elite Barbarians Giant Balloon Lumberjack
Elite Barbarians
Archers Lumberjack
Giant
Poison Archers Witch Balloon Lumberjack
Freeze
Balloon Poison
Poison
Giant Freeze Balloon
Witch
Giant Lumberjack
Balloon
Freeze Lumberjack Archers Giant Poison
Lumberjack
Balloon Archers Elite Barbarians Giant Witch

Defense Synergies 0 4

Archers
Witch Lumberjack
Elite Barbarians
Giant
Freeze
Lumberjack
Poison
Witch
Archers Lumberjack
Balloon
Lumberjack
Archers Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Elite Barbarians Lumberjack Witch
Witch Lumberjack Archers Elite Barbarians Freeze
Elite Barbarians Witch Lumberjack
Elite Barbarians Poison Lumberjack
Freeze Archers Lumberjack
Archers Freeze Poison Witch
Poison
Witch Elite Barbarians Lumberjack
Elite Barbarians Archers Lumberjack
Archers Poison Witch Freeze Lumberjack
Archers Poison Witch
Lumberjack Elite Barbarians Freeze Witch
Freeze Poison Witch Lumberjack
Elite Barbarians Lumberjack
Elite Barbarians Freeze Lumberjack
Elite Barbarians Poison Witch Lumberjack
Archers Elite Barbarians Witch Lumberjack
Freeze Poison Witch Archers Lumberjack
Elite Barbarians Lumberjack
Archers Elite Barbarians Poison Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Archers Elite Barbarians Witch
Poison Archers Elite Barbarians Lumberjack
Lumberjack Elite Barbarians Witch
Lumberjack Elite Barbarians
Elite Barbarians Witch Lumberjack
Poison Archers Freeze Witch
Archers Elite Barbarians Witch Lumberjack
Elite Barbarians Lumberjack
Freeze Elite Barbarians Poison Witch
Witch
Elite Barbarians Witch Lumberjack
Elite Barbarians Poison
Elite Barbarians Witch Lumberjack
Archers Witch
Elite Barbarians Witch Archers Freeze Poison Lumberjack
Poison Archers Elite Barbarians Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Freeze
Poison
Poison
Freeze Poison
Poison
Poison Freeze Witch
Archers Poison Witch
Poison Freeze
Poison
Elite Barbarians Poison Lumberjack
Poison
Poison Archers
Poison Elite Barbarians
Freeze Poison
Elite Barbarians Poison
Poison Witch
Poison
Freeze Poison
Archers Poison
Poison Witch
Poison
Poison
Poison
Freeze Poison Witch
Witch
Poison Witch
Poison Witch
Poison
Elite Barbarians Poison Archers Witch
Freeze Poison Witch
Elite Barbarians
Poison
Freeze Poison
Poison
Archers Freeze Witch
Poison Archers Witch
Freeze
Poison Lumberjack
Poison
Poison
Elite Barbarians
Elite Barbarians Freeze Poison Witch
Poison Witch
Poison Freeze Witch

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