My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Giant Electro Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Goblin Giant Electro Wizard Phoenix Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Goblin Giant Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Phoenix Sparky
Giant Snowball
Archers
Zap
Archers Goblin Giant Sparky
Barbarian Barrel
Archers Elite Barbarians Electro Wizard Sparky
The Log
Archers Elite Barbarians Sparky
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers Elite Barbarians Electro Wizard Sparky
Fireball
Archers Elite Barbarians Electro Wizard Sparky
Poison
Archers Electro Wizard Phoenix Sparky
Lightning
Elite Barbarians Electro Wizard Phoenix Sparky
Rocket
Elite Barbarians Phoenix Sparky

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Rage Archers Electro Wizard Phoenix Elite Barbarians Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Rage Archers Electro Wizard

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Archers Elite Barbarians Goblin Giant Electro Wizard Phoenix Sparky
Archers
Giant Snowball Elite Barbarians Goblin Giant
Elite Barbarians
Rage Giant Snowball Archers Goblin Giant Sparky
Rage
Elite Barbarians Sparky Goblin Giant Electro Wizard Phoenix
Goblin Giant
Sparky Giant Snowball Archers Elite Barbarians Rage Electro Wizard
Electro Wizard
Giant Snowball Rage Goblin Giant Sparky
Phoenix
Giant Snowball Rage
Sparky
Rage Goblin Giant Giant Snowball Elite Barbarians Electro Wizard

Defense Synergies 0 10

Giant Snowball
Archers Elite Barbarians Goblin Giant Electro Wizard Phoenix Sparky
Archers
Giant Snowball Goblin Giant Electro Wizard
Elite Barbarians
Giant Snowball
Rage
Goblin Giant
Giant Snowball Archers Electro Wizard Sparky
Electro Wizard
Giant Snowball Archers Goblin Giant
Phoenix
Giant Snowball
Sparky
Giant Snowball Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Giant Electro Wizard Sparky
Elite Barbarians Sparky Electro Wizard Phoenix
Sparky Giant Snowball Archers Elite Barbarians Electro Wizard
Elite Barbarians Sparky Electro Wizard Phoenix
Elite Barbarians Sparky
Giant Snowball Archers Electro Wizard
Giant Snowball Electro Wizard Archers Phoenix
Goblin Giant Electro Wizard Phoenix Sparky
Sparky Elite Barbarians Phoenix
Elite Barbarians Giant Snowball Archers Electro Wizard Phoenix Sparky
Archers Electro Wizard Giant Snowball Goblin Giant
Giant Snowball Archers Electro Wizard Phoenix
Sparky Giant Snowball Elite Barbarians Electro Wizard
Sparky Giant Snowball Electro Wizard
Elite Barbarians Sparky Electro Wizard Phoenix
Giant Snowball Elite Barbarians Electro Wizard Sparky
Sparky Elite Barbarians Electro Wizard
Giant Snowball Archers Elite Barbarians Electro Wizard
Giant Snowball Archers Electro Wizard
Sparky Elite Barbarians Electro Wizard Phoenix
Giant Snowball Archers Elite Barbarians Goblin Giant Electro Wizard Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Archers Elite Barbarians Electro Wizard Sparky
Electro Wizard Giant Snowball Archers Elite Barbarians Phoenix
Elite Barbarians Goblin Giant Electro Wizard Sparky
Elite Barbarians Goblin Giant Electro Wizard Phoenix Sparky
Elite Barbarians Goblin Giant Phoenix Sparky
Giant Snowball Archers Goblin Giant Electro Wizard
Sparky Archers Elite Barbarians Goblin Giant Electro Wizard Phoenix
Elite Barbarians Goblin Giant Phoenix Sparky
Electro Wizard Giant Snowball Elite Barbarians Phoenix Sparky
Goblin Giant Phoenix Sparky
Elite Barbarians Phoenix Sparky
Giant Snowball Elite Barbarians Goblin Giant Electro Wizard Phoenix
Elite Barbarians Goblin Giant Sparky
Archers Sparky
Elite Barbarians Electro Wizard Phoenix Sparky Archers Goblin Giant
Giant Snowball Archers Elite Barbarians Electro Wizard Phoenix Sparky
Giant Snowball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Giant Snowball Electro Wizard
Goblin Giant Sparky
Sparky
Giant Snowball Sparky
Giant Snowball Goblin Giant
Archers Sparky
Giant Snowball
Giant Snowball
Giant Snowball Elite Barbarians Electro Wizard Sparky
Electro Wizard Sparky
Giant Snowball Archers
Giant Snowball Elite Barbarians Sparky
Giant Snowball Elite Barbarians Sparky
Giant Snowball Sparky
Sparky
Giant Snowball Sparky
Sparky
Giant Snowball Archers Electro Wizard Sparky
Giant Snowball
Sparky
Giant Snowball
Sparky
Giant Snowball
Giant Snowball Sparky
Giant Snowball Electro Wizard Sparky
Giant Snowball Sparky
Sparky
Elite Barbarians Giant Snowball Archers Electro Wizard Sparky
Electro Wizard Giant Snowball
Giant Snowball Elite Barbarians Sparky
Giant Snowball Sparky
Giant Snowball Electro Wizard Sparky
Sparky
Giant Snowball Sparky
Electro Wizard Archers
Giant Snowball Archers Electro Wizard
Electro Wizard Sparky
Giant Snowball
Giant Snowball Sparky
Elite Barbarians Sparky
Giant Snowball Elite Barbarians Electro Wizard Sparky
Giant Snowball Electro Wizard
Giant Snowball Goblin Giant Electro Wizard Sparky
Sparky
Sparky

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