My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Royal Giant Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Elite Barbarians Mini P.E.K.K.A Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Elite Barbarians
Giant Snowball
Archers Baby Dragon
Zap
Archers Royal Giant
Barbarian Barrel
Archers Knight Elite Barbarians
The Log
Archers Royal Giant Elite Barbarians Mini P.E.K.K.A
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers Knight Elite Barbarians Mini P.E.K.K.A Baby Dragon
Fireball
Archers Elite Barbarians Baby Dragon
Poison
Archers
Lightning
Knight Elite Barbarians Mini P.E.K.K.A Baby Dragon
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Knight Fireball Mini P.E.K.K.A Baby Dragon Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Arrows Knight Fireball

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Arrows Royal Giant Elite Barbarians Mini P.E.K.K.A Baby Dragon
Arrows
Royal Giant Elite Barbarians Fireball Archers Knight Mini P.E.K.K.A
Knight
Archers Baby Dragon Arrows Elite Barbarians Fireball
Royal Giant
Arrows Fireball Archers Elite Barbarians Baby Dragon
Elite Barbarians
Arrows Archers Knight Royal Giant Fireball
Fireball
Arrows Royal Giant Knight Elite Barbarians Baby Dragon
Mini P.E.K.K.A
Archers Arrows Baby Dragon
Baby Dragon
Knight Archers Royal Giant Fireball Mini P.E.K.K.A

Defense Synergies 1 11

Archers
Knight Mini P.E.K.K.A Baby Dragon
Arrows
Knight Fireball Mini P.E.K.K.A
Knight
Archers Arrows Fireball Mini P.E.K.K.A Baby Dragon
Royal Giant
Elite Barbarians
Mini P.E.K.K.A
Fireball
Arrows Knight Mini P.E.K.K.A
Mini P.E.K.K.A
Archers Arrows Knight Elite Barbarians Fireball Baby Dragon
Baby Dragon
Archers Knight Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Baby Dragon
Elite Barbarians Mini P.E.K.K.A Knight
Mini P.E.K.K.A Archers Knight Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Knight
Arrows Elite Barbarians Fireball Mini P.E.K.K.A
Arrows Fireball Archers Baby Dragon
Archers Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Mini P.E.K.K.A Elite Barbarians
Knight Elite Barbarians Archers Mini P.E.K.K.A
Archers Arrows Knight Fireball Baby Dragon
Arrows Archers Fireball Baby Dragon
Mini P.E.K.K.A Knight Elite Barbarians Fireball
Fireball Arrows Mini P.E.K.K.A Baby Dragon
Elite Barbarians Mini P.E.K.K.A Knight
Elite Barbarians Fireball Mini P.E.K.K.A
Arrows Knight Elite Barbarians Fireball Mini P.E.K.K.A
Arrows Fireball Archers Knight Elite Barbarians Baby Dragon
Arrows Baby Dragon Archers Knight Fireball
Mini P.E.K.K.A Elite Barbarians
Archers Arrows Knight Elite Barbarians Fireball Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Archers Elite Barbarians Fireball
Fireball Archers Arrows Knight Elite Barbarians Mini P.E.K.K.A Baby Dragon
Knight Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Knight Elite Barbarians Fireball
Knight Elite Barbarians Mini P.E.K.K.A
Arrows Fireball Archers Baby Dragon
Mini P.E.K.K.A Archers Knight Elite Barbarians Fireball
Mini P.E.K.K.A Knight Elite Barbarians
Knight Elite Barbarians Fireball Mini P.E.K.K.A Baby Dragon
Knight Elite Barbarians Mini P.E.K.K.A
Arrows Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A Knight Fireball
Archers Fireball Baby Dragon
Elite Barbarians Archers Knight Fireball Mini P.E.K.K.A Baby Dragon
Arrows Archers Elite Barbarians Fireball Mini P.E.K.K.A Baby Dragon
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Knight Fireball
Fireball Arrows Baby Dragon
Arrows Fireball Baby Dragon
Archers Arrows Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Elite Barbarians Fireball Mini P.E.K.K.A
Arrows Knight Fireball
Fireball Archers Arrows Baby Dragon
Knight Elite Barbarians Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Elite Barbarians Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Mini P.E.K.K.A
Archers Arrows Fireball Mini P.E.K.K.A Baby Dragon
Arrows Fireball Baby Dragon
Fireball Baby Dragon
Arrows Fireball
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Fireball Arrows Baby Dragon
Fireball Arrows Baby Dragon
Elite Barbarians Archers Arrows Fireball Baby Dragon
Fireball
Elite Barbarians Fireball Mini P.E.K.K.A
Arrows Fireball
Arrows Fireball
Arrows Fireball
Archers Fireball
Fireball Archers Arrows Baby Dragon
Arrows Fireball
Fireball Knight Mini P.E.K.K.A Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Elite Barbarians
Elite Barbarians Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: