My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Valkyrie Bowler Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Valkyrie Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers Dart Goblin
Zap
Archers Dart Goblin
Barbarian Barrel
Archers Knight Dart Goblin Valkyrie Royal Ghost
The Log
Archers Dart Goblin
Earthquake
Archers
Arrows
Archers Dart Goblin
Royal Delivery
Archers Knight Dart Goblin Valkyrie Bowler Royal Ghost
Fireball
Archers Dart Goblin Bowler
Poison
Archers Dart Goblin
Lightning
Knight Valkyrie Bowler
Rocket
Valkyrie Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Poison Bowler Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Poison Bowler Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Knight Dart Goblin Royal Ghost Valkyrie Poison Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Knight Dart Goblin

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Valkyrie Arrows Bowler Royal Ghost
Arrows
Archers Knight Bowler
Knight
Archers Dart Goblin Arrows Poison
Dart Goblin
Knight Valkyrie Bowler
Valkyrie
Archers Dart Goblin Royal Ghost
Poison
Knight Bowler Royal Ghost
Bowler
Archers Arrows Dart Goblin Poison
Royal Ghost
Archers Valkyrie Poison

Defense Synergies 3 10

Archers
Knight Valkyrie Dart Goblin Bowler
Arrows
Knight Valkyrie Bowler
Knight
Archers Dart Goblin Arrows Poison Bowler
Dart Goblin
Knight Archers Valkyrie Bowler
Valkyrie
Archers Arrows Dart Goblin Bowler
Poison
Knight
Bowler
Archers Arrows Knight Dart Goblin Valkyrie
Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Dart Goblin Valkyrie
Knight Dart Goblin Valkyrie
Bowler Archers Knight Dart Goblin Valkyrie
Knight Dart Goblin Valkyrie Bowler
Arrows Valkyrie Poison Bowler
Arrows Bowler Archers Dart Goblin Valkyrie Royal Ghost
Dart Goblin Archers Arrows Poison
Bowler Arrows Dart Goblin Valkyrie Poison
Knight Archers Dart Goblin Valkyrie Bowler Royal Ghost
Archers Dart Goblin Valkyrie Poison Arrows Knight Bowler Royal Ghost
Arrows Archers Dart Goblin Poison
Bowler Knight Valkyrie
Valkyrie Bowler Arrows Dart Goblin Poison Royal Ghost
Knight
Bowler
Arrows Knight Valkyrie Poison Bowler
Arrows Valkyrie Archers Knight Dart Goblin Bowler Royal Ghost
Arrows Valkyrie Poison Archers Knight Dart Goblin Bowler Royal Ghost
Dart Goblin
Valkyrie Bowler Royal Ghost Archers Arrows Knight Dart Goblin Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Archers Bowler Royal Ghost
Poison Archers Arrows Knight Valkyrie Bowler Royal Ghost
Knight Valkyrie Bowler
Valkyrie Bowler Knight
Knight Valkyrie Bowler
Arrows Poison Archers Dart Goblin
Archers Knight Dart Goblin Valkyrie Bowler
Knight Valkyrie
Knight Valkyrie Poison
Dart Goblin
Knight Dart Goblin Valkyrie Bowler
Arrows Valkyrie Poison Bowler
Bowler Knight Valkyrie
Archers Dart Goblin Valkyrie Bowler
Archers Knight Dart Goblin Valkyrie Poison Bowler
Arrows Valkyrie Poison Bowler Archers Dart Goblin Royal Ghost
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Dart Goblin Valkyrie Royal Ghost
Arrows Poison Dart Goblin Bowler Royal Ghost
Arrows Dart Goblin Poison
Arrows Knight Dart Goblin Valkyrie Poison
Poison Arrows Valkyrie Bowler
Arrows Poison Dart Goblin
Archers Arrows Dart Goblin Poison Bowler
Arrows Poison Dart Goblin Bowler
Arrows Poison Dart Goblin
Poison Bowler
Poison Arrows Knight Dart Goblin Valkyrie Bowler
Poison Archers Arrows Dart Goblin
Poison Knight Dart Goblin Bowler
Arrows Dart Goblin Poison
Arrows Dart Goblin Poison
Arrows Dart Goblin Poison Bowler
Arrows Dart Goblin Poison Bowler
Arrows Poison
Archers Arrows Dart Goblin Poison Bowler
Arrows Dart Goblin Valkyrie Poison Bowler
Poison Bowler
Arrows Poison
Bowler
Arrows Poison
Arrows Poison Valkyrie Bowler
Arrows Poison Dart Goblin Bowler Royal Ghost
Arrows Poison Bowler
Poison Arrows Dart Goblin
Poison Archers Arrows Dart Goblin
Dart Goblin Poison
Bowler
Poison Arrows Dart Goblin
Arrows Poison
Arrows Poison Bowler
Archers Dart Goblin
Poison Archers Arrows Dart Goblin
Arrows
Poison Knight Dart Goblin Valkyrie Bowler
Arrows Dart Goblin Poison Bowler
Arrows Poison
Dart Goblin
Dart Goblin Poison Bowler
Dart Goblin Poison
Poison Dart Goblin Bowler Royal Ghost
Dart Goblin Bowler
Poison

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