My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Tesla Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Hog Rider
Zap
Archers Firecracker
Barbarian Barrel
Archers Firecracker Tesla
The Log
Archers Firecracker Mini P.E.K.K.A Hog Rider
Earthquake
Archers Firecracker Tesla Hog Rider
Arrows
Archers Firecracker
Royal Delivery
Archers Firecracker Mini P.E.K.K.A Hog Rider
Fireball
Archers Firecracker Tesla Hog Rider
Poison
Archers Firecracker
Lightning
Tesla Mini P.E.K.K.A Monk
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Archers Arrows Firecracker Tesla Mini P.E.K.K.A Hog Rider Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Archers Arrows Firecracker

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Hog Rider Archers Firecracker
Archers
Giant Snowball Arrows Mini P.E.K.K.A Hog Rider
Arrows
Hog Rider Archers Mini P.E.K.K.A
Firecracker
Hog Rider Giant Snowball Mini P.E.K.K.A Monk
Tesla
Mini P.E.K.K.A
Archers Arrows Firecracker Hog Rider
Hog Rider
Giant Snowball Arrows Firecracker Archers Mini P.E.K.K.A
Monk
Firecracker

Defense Synergies 0 13

Giant Snowball
Archers Firecracker Tesla Mini P.E.K.K.A
Archers
Giant Snowball Firecracker Tesla Mini P.E.K.K.A
Arrows
Tesla Mini P.E.K.K.A Monk
Firecracker
Giant Snowball Archers Tesla Mini P.E.K.K.A
Tesla
Giant Snowball Archers Arrows Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A
Giant Snowball Archers Arrows Firecracker Tesla
Hog Rider
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla
Mini P.E.K.K.A Firecracker Tesla Monk
Tesla Mini P.E.K.K.A Giant Snowball Archers
Tesla Mini P.E.K.K.A Firecracker Monk
Arrows Firecracker Mini P.E.K.K.A Monk
Arrows Giant Snowball Archers Firecracker Tesla
Giant Snowball Tesla Archers Arrows Firecracker
Arrows Tesla Monk
Tesla Mini P.E.K.K.A
Giant Snowball Archers Firecracker Tesla Mini P.E.K.K.A
Archers Giant Snowball Arrows Firecracker Tesla
Arrows Tesla Giant Snowball Archers Firecracker
Tesla Mini P.E.K.K.A Giant Snowball
Giant Snowball Arrows Firecracker Tesla Mini P.E.K.K.A
Mini P.E.K.K.A Tesla
Monk Giant Snowball Tesla Mini P.E.K.K.A
Tesla Arrows Firecracker Mini P.E.K.K.A
Arrows Tesla Giant Snowball Archers Firecracker
Giant Snowball Arrows Archers Firecracker Tesla
Mini P.E.K.K.A Tesla
Giant Snowball Archers Arrows Firecracker Tesla Mini P.E.K.K.A
Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Giant Snowball Archers Tesla
Giant Snowball Archers Arrows Firecracker Tesla Mini P.E.K.K.A Monk
Mini P.E.K.K.A
Mini P.E.K.K.A Tesla Monk
Tesla Mini P.E.K.K.A
Arrows Firecracker Giant Snowball Archers Tesla Monk
Mini P.E.K.K.A Archers Tesla
Mini P.E.K.K.A Tesla
Giant Snowball Firecracker Mini P.E.K.K.A Monk
Tesla
Tesla Mini P.E.K.K.A
Monk Giant Snowball Arrows
Mini P.E.K.K.A Tesla
Archers Firecracker Tesla
Tesla Archers Firecracker Mini P.E.K.K.A Monk
Arrows Giant Snowball Archers Firecracker Tesla Mini P.E.K.K.A
Giant Snowball Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Monk
Arrows Firecracker Monk Giant Snowball
Arrows
Arrows Firecracker
Giant Snowball Arrows Firecracker
Arrows Firecracker Giant Snowball Monk
Archers Arrows Firecracker
Arrows Giant Snowball Firecracker
Arrows Monk Giant Snowball Firecracker
Giant Snowball Mini P.E.K.K.A
Firecracker Monk Arrows
Monk Giant Snowball Archers Arrows Firecracker
Giant Snowball Firecracker
Arrows Firecracker Monk
Giant Snowball Arrows Firecracker
Giant Snowball Arrows Firecracker
Arrows Firecracker
Monk Giant Snowball Arrows
Mini P.E.K.K.A
Giant Snowball Archers Arrows Firecracker Mini P.E.K.K.A Monk
Giant Snowball Arrows Firecracker Monk
Monk
Giant Snowball Arrows
Monk
Giant Snowball Arrows Monk
Giant Snowball Arrows Firecracker
Arrows Firecracker Giant Snowball Monk
Giant Snowball Arrows Monk
Arrows Firecracker
Giant Snowball Archers Arrows Firecracker
Giant Snowball Firecracker
Giant Snowball Mini P.E.K.K.A
Giant Snowball Arrows
Giant Snowball Arrows Firecracker Monk
Giant Snowball Arrows Firecracker Monk
Archers
Giant Snowball Archers Arrows Firecracker Monk
Arrows
Firecracker Mini P.E.K.K.A
Arrows Giant Snowball Firecracker
Monk Giant Snowball Arrows
Firecracker
Giant Snowball Firecracker
Firecracker Giant Snowball
Giant Snowball Firecracker Monk
Firecracker Monk

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