My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Electro Wizard Lumberjack Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Lumberjack Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Witch Lumberjack Ram Rider
Zap
Witch Ram Rider
Barbarian Barrel
Witch Electro Wizard Lumberjack
The Log
Witch Lumberjack Ram Rider
Earthquake
Witch
Arrows
Witch
Royal Delivery
Witch Electro Wizard Lumberjack Ram Rider
Fireball
Witch Electro Wizard Lumberjack Ram Rider
Poison
Witch Electro Wizard
Lightning
Witch Electro Wizard Lumberjack Ram Rider
Rocket
Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Rage Arrows Electro Wizard Lumberjack Witch Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Rage Arrows Electro Wizard

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lumberjack Ram Rider Mega Knight
Barbarian Barrel
Lumberjack Ram Rider Mega Knight
Rage
Witch Electro Wizard
Witch
Rage Lumberjack Ram Rider Mega Knight
Electro Wizard
Rage Lumberjack Ram Rider Mega Knight
Lumberjack
Arrows Barbarian Barrel Witch Electro Wizard Ram Rider Mega Knight
Ram Rider
Arrows Barbarian Barrel Witch Electro Wizard Lumberjack Mega Knight
Mega Knight
Arrows Barbarian Barrel Witch Electro Wizard Lumberjack Ram Rider

Defense Synergies 1 13

Arrows
Mega Knight Barbarian Barrel Lumberjack
Barbarian Barrel
Arrows Witch Electro Wizard Lumberjack Mega Knight
Rage
Witch
Barbarian Barrel Electro Wizard Lumberjack Mega Knight
Electro Wizard
Barbarian Barrel Witch Lumberjack Ram Rider Mega Knight
Lumberjack
Arrows Barbarian Barrel Witch Electro Wizard Ram Rider
Ram Rider
Electro Wizard Lumberjack
Mega Knight
Arrows Barbarian Barrel Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Electro Wizard Ram Rider
Lumberjack Witch Electro Wizard Ram Rider Mega Knight
Witch Lumberjack Ram Rider Mega Knight Electro Wizard
Witch Lumberjack Electro Wizard Ram Rider Mega Knight
Arrows Barbarian Barrel Lumberjack Mega Knight
Arrows Barbarian Barrel Electro Wizard Lumberjack Mega Knight
Electro Wizard Ram Rider Arrows Witch
Arrows Barbarian Barrel Electro Wizard Ram Rider Mega Knight
Witch Lumberjack
Barbarian Barrel Electro Wizard Lumberjack Mega Knight
Witch Electro Wizard Arrows Barbarian Barrel Lumberjack Ram Rider Mega Knight
Arrows Witch Electro Wizard Ram Rider
Lumberjack Mega Knight Witch Electro Wizard Ram Rider
Mega Knight Arrows Barbarian Barrel Witch Electro Wizard Lumberjack
Electro Wizard Lumberjack Ram Rider Mega Knight
Electro Wizard Lumberjack Ram Rider Mega Knight
Mega Knight Arrows Witch Electro Wizard Lumberjack
Arrows Mega Knight Barbarian Barrel Witch Electro Wizard Lumberjack Ram Rider
Arrows Barbarian Barrel Witch Electro Wizard Lumberjack Ram Rider Mega Knight
Electro Wizard Lumberjack Ram Rider
Mega Knight Arrows Barbarian Barrel Witch Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Barbarian Barrel Witch Electro Wizard
Electro Wizard Arrows Barbarian Barrel Lumberjack Mega Knight
Lumberjack Mega Knight Witch Electro Wizard Ram Rider
Lumberjack Mega Knight Barbarian Barrel Electro Wizard Ram Rider
Witch Lumberjack Ram Rider Mega Knight
Arrows Witch Electro Wizard Ram Rider
Witch Electro Wizard Lumberjack Ram Rider
Mega Knight Lumberjack
Electro Wizard Mega Knight Barbarian Barrel Witch
Witch
Mega Knight Witch Lumberjack
Mega Knight Arrows Electro Wizard
Mega Knight Witch Lumberjack Ram Rider
Witch Mega Knight
Witch Electro Wizard Barbarian Barrel Lumberjack
Arrows Mega Knight Barbarian Barrel Witch Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel
Arrows Barbarian Barrel Electro Wizard Ram Rider
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel Mega Knight
Arrows Witch Ram Rider
Arrows Witch
Arrows Barbarian Barrel Ram Rider
Arrows Ram Rider
Electro Wizard Lumberjack
Arrows Barbarian Barrel Electro Wizard Ram Rider
Arrows
Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel Witch
Arrows Barbarian Barrel Mega Knight
Arrows Barbarian Barrel
Arrows Barbarian Barrel Electro Wizard Mega Knight
Arrows Barbarian Barrel Witch Mega Knight
Mega Knight
Arrows
Arrows Barbarian Barrel
Arrows Barbarian Barrel Witch Mega Knight
Witch
Arrows Barbarian Barrel Witch Electro Wizard Ram Rider
Arrows Witch Ram Rider Mega Knight
Arrows Barbarian Barrel
Arrows Witch Electro Wizard
Electro Wizard Witch
Arrows Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows
Electro Wizard Barbarian Barrel Witch
Arrows Witch Electro Wizard Ram Rider
Arrows Barbarian Barrel
Electro Wizard Lumberjack Mega Knight
Arrows
Arrows
Mega Knight
Witch Electro Wizard
Witch Electro Wizard
Barbarian Barrel Witch Electro Wizard Mega Knight
Mega Knight

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