My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Skeleton Dragons Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Barbarians Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Skeleton Army Clone Lava Hound
Giant Snowball
Bats Skeleton Barrel Skeleton Dragons Barbarians Skeleton Army Clone Lava Hound
Zap
Bats Skeleton Barrel Skeleton Army Clone Lava Hound
Barbarian Barrel
Skeleton Barrel Barbarians Skeleton Army Clone
The Log
Skeleton Barrel Barbarians Skeleton Army Clone
Earthquake
Barbarians Skeleton Army Clone
Arrows
Bats Skeleton Barrel Skeleton Dragons Skeleton Army Clone Lava Hound
Royal Delivery
Bats Skeleton Barrel Skeleton Dragons Barbarians Skeleton Army Clone Lava Hound
Fireball
Skeleton Barrel Skeleton Dragons Barbarians Skeleton Army Clone Lava Hound
Poison
Bats Skeleton Barrel Skeleton Dragons Barbarians Skeleton Army Clone Lava Hound
Lightning
Skeleton Dragons
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Barrel Skeleton Army Clone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Barrel Skeleton Army Clone Skeleton Dragons Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Skeleton Barrel Skeleton Army

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Lava Hound Skeleton Dragons Clone
Arrows
Lava Hound Skeleton Barrel
Skeleton Barrel
Bats Clone Arrows Skeleton Dragons Lava Hound
Skeleton Dragons
Lava Hound Bats Skeleton Barrel Clone
Barbarians
Skeleton Army
Clone Lava Hound
Clone
Skeleton Barrel Skeleton Army Lava Hound Bats Skeleton Dragons
Lava Hound
Bats Arrows Skeleton Dragons Clone Skeleton Barrel Skeleton Army

Defense Synergies 0 4

Bats
Arrows
Barbarians
Skeleton Barrel
Skeleton Dragons
Barbarians Skeleton Army
Barbarians
Arrows Skeleton Dragons Skeleton Army
Skeleton Army
Skeleton Dragons Barbarians
Clone
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Skeleton Dragons
Barbarians Skeleton Army Bats Skeleton Dragons
Barbarians Skeleton Army Bats Skeleton Dragons
Barbarians Skeleton Army Bats Skeleton Dragons
Arrows Barbarians Skeleton Army
Arrows Skeleton Army Bats Skeleton Dragons
Bats Skeleton Dragons Arrows
Arrows Skeleton Barrel Skeleton Dragons Barbarians
Barbarians Skeleton Army
Skeleton Army Barbarians
Bats Skeleton Dragons Barbarians Skeleton Army Arrows
Arrows Skeleton Dragons Bats
Barbarians Skeleton Army Bats Skeleton Dragons
Skeleton Army Bats Arrows Skeleton Dragons Barbarians
Barbarians Skeleton Army
Barbarians Skeleton Army
Barbarians Bats Arrows Skeleton Dragons Skeleton Army
Arrows Bats Skeleton Dragons Barbarians Skeleton Army
Arrows Bats Skeleton Dragons Barbarians
Barbarians
Skeleton Dragons Skeleton Army Bats Arrows Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army
Arrows Skeleton Barrel Skeleton Dragons
Barbarians Skeleton Army Bats
Skeleton Army Bats Barbarians
Barbarians Skeleton Army
Arrows Skeleton Dragons Bats Skeleton Barrel
Skeleton Army Bats Barbarians
Barbarians Skeleton Army
Bats Skeleton Dragons Barbarians Skeleton Army
Skeleton Dragons Barbarians Skeleton Army
Bats Barbarians
Skeleton Army Arrows Barbarians
Barbarians Skeleton Army
Skeleton Dragons Barbarians Skeleton Army
Barbarians Skeleton Army Bats Skeleton Dragons
Bats Arrows Skeleton Dragons Barbarians
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons Barbarians
Arrows Skeleton Dragons
Arrows Skeleton Dragons Bats Skeleton Barrel
Arrows Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Bats
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Dragons
Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows
Bats Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons Barbarians
Arrows Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Bats Arrows Skeleton Dragons
Bats Skeleton Barrel Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows
Skeleton Barrel Bats Barbarians Skeleton Army
Arrows Skeleton Dragons
Arrows
Skeleton Dragons
Arrows Skeleton Barrel Skeleton Dragons
Arrows
Skeleton Dragons
Bats Skeleton Dragons
Bats Skeleton Dragons
Skeleton Barrel
Skeleton Dragons

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