My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Dart Goblin Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Barbarians Dart Goblin Goblin Barrel Witch
Zap
Dart Goblin Goblin Barrel Witch
Barbarian Barrel
Barbarians Dart Goblin Valkyrie Bomb Tower Goblin Barrel Witch
The Log
Barbarians Dart Goblin Goblin Barrel Witch
Earthquake
Barbarians Bomb Tower Goblin Barrel Witch
Arrows
Dart Goblin Goblin Barrel Witch
Royal Delivery
Barbarians Dart Goblin Valkyrie Goblin Barrel Witch
Fireball
Barbarians Dart Goblin Bomb Tower Goblin Barrel Witch
Poison
Barbarians Dart Goblin Bomb Tower Witch
Lightning
Valkyrie Bomb Tower Witch
Rocket
Barbarians Valkyrie Bomb Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Bomb Tower Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Goblin Barrel Valkyrie Bomb Tower Barbarians Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Dart Goblin Goblin Barrel Valkyrie

Attack Synergies 3 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Barrel
Barbarians
Dart Goblin
Valkyrie Goblin Barrel
Valkyrie
Dart Goblin Goblin Barrel Witch
Bomb Tower
Goblin Barrel
Dart Goblin Valkyrie Arrows
Witch
Valkyrie
Electro Giant

Defense Synergies 0 7

Arrows
Barbarians Valkyrie Bomb Tower
Barbarians
Arrows
Dart Goblin
Valkyrie Bomb Tower
Valkyrie
Arrows Dart Goblin Bomb Tower Witch
Bomb Tower
Arrows Dart Goblin Valkyrie
Goblin Barrel
Witch
Valkyrie
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie
Barbarians Bomb Tower Dart Goblin Valkyrie Witch
Barbarians Bomb Tower Witch Dart Goblin Valkyrie
Barbarians Bomb Tower Witch Dart Goblin Valkyrie
Arrows Barbarians Valkyrie Bomb Tower
Arrows Dart Goblin Valkyrie Bomb Tower
Dart Goblin Arrows Bomb Tower Witch
Arrows Barbarians Dart Goblin Valkyrie Bomb Tower Electro Giant
Barbarians Witch Bomb Tower
Barbarians Dart Goblin Valkyrie
Barbarians Dart Goblin Valkyrie Witch Arrows Bomb Tower Electro Giant
Arrows Dart Goblin Witch
Barbarians Bomb Tower Valkyrie Witch
Valkyrie Bomb Tower Arrows Barbarians Dart Goblin Witch
Barbarians Bomb Tower
Barbarians Bomb Tower Electro Giant
Barbarians Bomb Tower Arrows Valkyrie Witch
Arrows Valkyrie Bomb Tower Barbarians Dart Goblin Witch
Arrows Valkyrie Bomb Tower Witch Barbarians Dart Goblin
Barbarians Dart Goblin Bomb Tower
Valkyrie Arrows Barbarians Dart Goblin Bomb Tower Witch Electro Giant
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Witch Electro Giant
Arrows Valkyrie Bomb Tower
Barbarians Valkyrie Bomb Tower Witch
Valkyrie Barbarians
Barbarians Valkyrie Witch
Arrows Electro Giant Dart Goblin Bomb Tower Witch
Barbarians Dart Goblin Valkyrie Bomb Tower Witch
Barbarians Valkyrie Bomb Tower
Barbarians Valkyrie Bomb Tower Witch
Witch Barbarians Dart Goblin
Barbarians Dart Goblin Valkyrie Bomb Tower Witch
Arrows Barbarians Valkyrie Electro Giant
Barbarians Valkyrie Bomb Tower Witch
Barbarians Dart Goblin Valkyrie Bomb Tower Witch Electro Giant
Barbarians Witch Electro Giant Dart Goblin Valkyrie Bomb Tower
Arrows Valkyrie Barbarians Dart Goblin Bomb Tower Witch Electro Giant
Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Valkyrie
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Barbarians Dart Goblin Valkyrie
Arrows Valkyrie
Arrows Electro Giant Dart Goblin Witch
Arrows Dart Goblin Witch
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Valkyrie
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Witch
Arrows Dart Goblin
Arrows
Arrows Dart Goblin
Arrows Dart Goblin Valkyrie Witch Electro Giant
Arrows
Arrows Barbarians
Arrows Electro Giant Valkyrie Witch
Witch
Arrows Dart Goblin Witch
Arrows Witch
Arrows Dart Goblin
Arrows Dart Goblin Witch Electro Giant
Dart Goblin Witch Electro Giant
Arrows Dart Goblin
Arrows
Arrows
Barbarians Dart Goblin Witch
Arrows Dart Goblin Witch
Arrows
Dart Goblin Valkyrie
Arrows Dart Goblin
Arrows Electro Giant
Dart Goblin
Electro Giant Dart Goblin Witch
Dart Goblin Witch
Dart Goblin Witch Electro Giant
Dart Goblin

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