My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Dart Goblin Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Guards
Giant Snowball
Barbarians Minion Horde Dart Goblin Guards Witch
Zap
Minion Horde Dart Goblin Guards Witch
Barbarian Barrel
Barbarians Dart Goblin Guards Witch
The Log
Barbarians Dart Goblin Guards Witch
Earthquake
Barbarians Guards Witch
Arrows
Minion Horde Dart Goblin Guards Witch
Royal Delivery
Barbarians Minion Horde Dart Goblin Guards Witch
Fireball
Barbarians Minion Horde Dart Goblin Witch
Poison
Barbarians Minion Horde Dart Goblin Guards Witch
Lightning
Witch
Rocket
Barbarians Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Dart Goblin Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Guards Fireball Barbarians Minion Horde Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Dart Goblin Guards Fireball

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Mega Knight
Barbarians
Minion Horde
Mega Knight
Dart Goblin
Mega Knight
Fireball
Arrows Mega Knight
Guards
Witch
Mega Knight
Mega Knight
Minion Horde Arrows Dart Goblin Fireball Witch

Defense Synergies 1 8

Arrows
Mega Knight Barbarians Fireball
Barbarians
Arrows Minion Horde
Minion Horde
Barbarians
Dart Goblin
Guards Mega Knight
Fireball
Arrows Mega Knight
Guards
Dart Goblin Witch
Witch
Guards Mega Knight
Mega Knight
Arrows Dart Goblin Fireball Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Dart Goblin Fireball
Barbarians Minion Horde Dart Goblin Witch Mega Knight
Barbarians Minion Horde Witch Mega Knight Dart Goblin
Barbarians Minion Horde Witch Dart Goblin Guards Mega Knight
Arrows Barbarians Fireball Mega Knight
Arrows Fireball Dart Goblin Guards Mega Knight
Minion Horde Dart Goblin Arrows Fireball Witch
Arrows Barbarians Dart Goblin Fireball Mega Knight
Barbarians Minion Horde Witch
Guards Barbarians Minion Horde Dart Goblin Mega Knight
Barbarians Minion Horde Dart Goblin Guards Witch Arrows Fireball Mega Knight
Arrows Minion Horde Dart Goblin Fireball Witch
Barbarians Minion Horde Mega Knight Fireball Guards Witch
Fireball Mega Knight Arrows Barbarians Minion Horde Dart Goblin Guards Witch
Barbarians Minion Horde Mega Knight
Barbarians Minion Horde Fireball Mega Knight
Barbarians Minion Horde Mega Knight Arrows Fireball Witch
Arrows Fireball Mega Knight Barbarians Minion Horde Dart Goblin Guards Witch
Arrows Witch Barbarians Dart Goblin Fireball Guards Mega Knight
Barbarians Dart Goblin
Mega Knight Arrows Barbarians Minion Horde Dart Goblin Fireball Guards Witch
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Guards Mega Knight Fireball Witch
Fireball Arrows Mega Knight
Barbarians Guards Mega Knight Minion Horde Witch
Guards Mega Knight Barbarians Minion Horde Fireball
Barbarians Minion Horde Guards Witch Mega Knight
Arrows Fireball Minion Horde Dart Goblin Witch
Guards Barbarians Minion Horde Dart Goblin Fireball Witch
Mega Knight Barbarians Minion Horde
Minion Horde Mega Knight Barbarians Fireball Witch
Witch Barbarians Minion Horde Dart Goblin Guards
Mega Knight Barbarians Minion Horde Dart Goblin Guards Witch
Mega Knight Arrows Barbarians Fireball Guards
Barbarians Mega Knight Minion Horde Fireball Guards Witch
Barbarians Minion Horde Dart Goblin Fireball Witch Mega Knight
Barbarians Guards Witch Minion Horde Dart Goblin Fireball
Arrows Mega Knight Barbarians Minion Horde Dart Goblin Fireball Witch
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Minion Horde Dart Goblin Guards
Arrows Fireball Dart Goblin
Arrows Minion Horde Dart Goblin Fireball
Arrows Barbarians Dart Goblin Fireball Guards
Fireball Arrows Minion Horde Mega Knight
Arrows Fireball Minion Horde Dart Goblin Witch
Arrows Minion Horde Dart Goblin Witch
Arrows Fireball Dart Goblin
Arrows Fireball Dart Goblin
Minion Horde Fireball Guards
Arrows Minion Horde Dart Goblin Fireball
Fireball Arrows Dart Goblin
Dart Goblin Fireball
Arrows Minion Horde Dart Goblin Fireball
Arrows Dart Goblin Fireball
Arrows Minion Horde Dart Goblin Fireball Witch
Arrows Minion Horde Dart Goblin Fireball Mega Knight
Arrows Fireball
Minion Horde
Arrows Dart Goblin Fireball Mega Knight
Arrows Dart Goblin Fireball Witch Mega Knight
Minion Horde Fireball Mega Knight
Arrows Fireball
Arrows Barbarians Minion Horde Fireball
Arrows Fireball Witch Mega Knight
Minion Horde Witch
Arrows Fireball Dart Goblin Witch
Fireball Arrows Witch Mega Knight
Fireball Arrows Dart Goblin
Arrows Minion Horde Dart Goblin Fireball Witch
Minion Horde Dart Goblin Fireball Guards Witch
Minion Horde Fireball
Arrows Minion Horde Dart Goblin Fireball Mega Knight
Arrows Minion Horde Fireball
Minion Horde Mega Knight
Arrows Fireball
Minion Horde Barbarians Dart Goblin Fireball Guards Witch
Fireball Arrows Dart Goblin Witch
Arrows Fireball
Fireball Minion Horde Dart Goblin Mega Knight
Arrows Dart Goblin Fireball
Arrows Fireball
Minion Horde Dart Goblin Mega Knight
Minion Horde Dart Goblin Fireball Guards Witch
Dart Goblin Fireball Witch
Dart Goblin Fireball Witch Mega Knight
Fireball Dart Goblin Mega Knight

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