My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Valkyrie Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Clone
Giant Snowball
Barbarians Minion Horde Clone Lumberjack
Zap
Minion Horde Clone
Barbarian Barrel
Barbarians Valkyrie Wizard Clone Lumberjack
The Log
Barbarians Clone Lumberjack
Earthquake
Barbarians Clone
Arrows
Minion Horde Clone
Royal Delivery
Barbarians Minion Horde Valkyrie Wizard Clone Lumberjack
Fireball
Barbarians Minion Horde Wizard Clone Lumberjack
Poison
Barbarians Minion Horde Wizard Clone
Lightning
Valkyrie Wizard Lumberjack
Rocket
Barbarians Minion Horde Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Clone Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Clone Valkyrie Lumberjack Barbarians Minion Horde Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Clone Valkyrie Lumberjack

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lumberjack Mega Knight
Barbarians
Minion Horde
Mega Knight Clone Lumberjack
Valkyrie
Lumberjack Wizard
Wizard
Valkyrie Lumberjack Mega Knight
Clone
Minion Horde Lumberjack
Lumberjack
Valkyrie Arrows Minion Horde Wizard Clone Mega Knight
Mega Knight
Minion Horde Arrows Wizard Lumberjack

Defense Synergies 1 8

Arrows
Mega Knight Barbarians Valkyrie Lumberjack
Barbarians
Arrows Minion Horde
Minion Horde
Barbarians
Valkyrie
Arrows Wizard Lumberjack
Wizard
Valkyrie Lumberjack Mega Knight
Clone
Lumberjack
Arrows Valkyrie Wizard
Mega Knight
Arrows Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Wizard
Barbarians Minion Horde Lumberjack Valkyrie Mega Knight
Barbarians Minion Horde Lumberjack Mega Knight Valkyrie
Barbarians Minion Horde Lumberjack Valkyrie Mega Knight
Arrows Barbarians Valkyrie Lumberjack Mega Knight
Arrows Valkyrie Lumberjack Mega Knight
Minion Horde Arrows Wizard
Arrows Barbarians Valkyrie Mega Knight
Barbarians Minion Horde Lumberjack
Barbarians Minion Horde Valkyrie Lumberjack Mega Knight
Barbarians Minion Horde Valkyrie Arrows Wizard Lumberjack Mega Knight
Arrows Minion Horde Wizard
Barbarians Minion Horde Lumberjack Mega Knight Valkyrie Wizard
Valkyrie Wizard Mega Knight Arrows Barbarians Minion Horde Lumberjack
Barbarians Minion Horde Lumberjack Mega Knight
Barbarians Minion Horde Lumberjack Mega Knight
Barbarians Minion Horde Wizard Mega Knight Arrows Valkyrie Lumberjack
Arrows Mega Knight Barbarians Minion Horde Valkyrie Wizard Lumberjack
Arrows Valkyrie Wizard Barbarians Lumberjack Mega Knight
Barbarians Lumberjack
Valkyrie Wizard Mega Knight Arrows Barbarians Minion Horde Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Lumberjack Mega Knight
Arrows Valkyrie Wizard Lumberjack Mega Knight
Barbarians Lumberjack Mega Knight Minion Horde Valkyrie
Valkyrie Lumberjack Mega Knight Barbarians Minion Horde
Barbarians Minion Horde Valkyrie Lumberjack Mega Knight
Arrows Wizard Minion Horde
Barbarians Minion Horde Valkyrie Lumberjack
Mega Knight Barbarians Minion Horde Valkyrie Lumberjack
Minion Horde Mega Knight Barbarians Valkyrie
Barbarians Minion Horde
Mega Knight Barbarians Minion Horde Valkyrie Lumberjack
Mega Knight Arrows Barbarians Valkyrie
Barbarians Mega Knight Minion Horde Valkyrie Wizard Lumberjack
Wizard Barbarians Minion Horde Valkyrie Mega Knight
Barbarians Minion Horde Valkyrie Lumberjack
Arrows Valkyrie Mega Knight Barbarians Minion Horde Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Valkyrie
Arrows
Arrows Minion Horde
Arrows Barbarians Valkyrie
Wizard Arrows Minion Horde Valkyrie Mega Knight
Arrows Wizard Minion Horde
Arrows Minion Horde Wizard
Arrows Wizard
Arrows Wizard
Minion Horde Lumberjack
Arrows Minion Horde Valkyrie Wizard
Arrows Wizard
Arrows Minion Horde
Arrows
Arrows Minion Horde Wizard
Arrows Minion Horde Wizard Mega Knight
Arrows
Minion Horde
Arrows Wizard Mega Knight
Arrows Valkyrie Wizard Mega Knight
Minion Horde Mega Knight
Arrows Wizard
Arrows Barbarians Minion Horde
Arrows Valkyrie Wizard Mega Knight
Minion Horde
Arrows Wizard
Arrows Wizard Mega Knight
Arrows
Arrows Minion Horde Wizard
Minion Horde Wizard
Minion Horde
Arrows Minion Horde Wizard Mega Knight
Arrows Minion Horde
Minion Horde Mega Knight
Arrows Wizard
Minion Horde Barbarians
Arrows Wizard
Arrows
Minion Horde Valkyrie Wizard Lumberjack Mega Knight
Arrows Wizard
Arrows
Minion Horde Mega Knight
Minion Horde
Mega Knight

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