My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Baby Dragon Golem Fisherman Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman Night Witch
Giant Snowball
Barbarians Mega Minion Baby Dragon Fisherman Night Witch
Zap
Fisherman Night Witch
Barbarian Barrel
Barbarians Night Witch
The Log
Barbarians Fisherman
Earthquake
Barbarians
Arrows
Night Witch
Royal Delivery
Barbarians Mega Minion Baby Dragon Fisherman Night Witch
Fireball
Barbarians Mega Minion Baby Dragon Fisherman Night Witch
Poison
Barbarians Mega Minion Fisherman Night Witch
Lightning
Mega Minion Baby Dragon Fisherman Night Witch
Rocket
Barbarians Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Tornado Baby Dragon Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mega Minion Tornado Fisherman Baby Dragon Night Witch Barbarians Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Mega Minion Tornado Fisherman

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Mega Minion Night Witch
Barbarians
Mega Minion
Golem Arrows Baby Dragon
Tornado
Baby Dragon Golem Night Witch
Baby Dragon
Tornado Golem Mega Minion Fisherman
Golem
Arrows Mega Minion Baby Dragon Night Witch Tornado
Fisherman
Baby Dragon
Night Witch
Golem Arrows Tornado

Defense Synergies 0 8

Arrows
Barbarians Mega Minion Tornado
Barbarians
Arrows
Mega Minion
Arrows Tornado Baby Dragon Fisherman Night Witch
Tornado
Arrows Mega Minion Baby Dragon
Baby Dragon
Mega Minion Tornado
Golem
Fisherman
Mega Minion
Night Witch
Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Baby Dragon
Barbarians Mega Minion Fisherman Night Witch
Barbarians Tornado Fisherman Mega Minion Night Witch
Barbarians Night Witch Mega Minion Fisherman
Arrows Barbarians Tornado
Arrows Tornado Mega Minion Baby Dragon Night Witch
Mega Minion Tornado Arrows Baby Dragon Night Witch
Arrows Barbarians Baby Dragon
Barbarians Tornado Fisherman Night Witch
Tornado Barbarians Fisherman Night Witch
Barbarians Arrows Mega Minion Tornado Baby Dragon Fisherman Night Witch
Arrows Mega Minion Tornado Baby Dragon Night Witch
Barbarians Night Witch
Arrows Barbarians Mega Minion Tornado Baby Dragon Night Witch
Barbarians
Barbarians Tornado Fisherman
Barbarians Arrows Tornado Fisherman Night Witch
Arrows Barbarians Mega Minion Tornado Baby Dragon Fisherman Night Witch
Arrows Tornado Baby Dragon Barbarians Mega Minion Fisherman
Barbarians Tornado Fisherman
Arrows Barbarians Baby Dragon Fisherman Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fisherman
Arrows Mega Minion Baby Dragon Fisherman
Barbarians Fisherman
Barbarians Tornado Fisherman Night Witch
Barbarians Fisherman Night Witch
Arrows Tornado Baby Dragon
Barbarians Mega Minion Night Witch
Barbarians Fisherman
Barbarians Mega Minion Tornado Baby Dragon
Barbarians Mega Minion
Barbarians Mega Minion
Arrows Barbarians Tornado
Barbarians Night Witch
Barbarians Baby Dragon
Barbarians Mega Minion Tornado Baby Dragon Fisherman Night Witch
Arrows Barbarians Mega Minion Baby Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon
Arrows Tornado Baby Dragon Fisherman
Arrows Baby Dragon
Arrows Barbarians
Arrows Baby Dragon
Arrows Mega Minion Tornado Baby Dragon
Arrows Tornado Baby Dragon
Arrows Tornado Baby Dragon
Arrows Tornado Fisherman
Tornado Fisherman Night Witch
Arrows Tornado Fisherman
Arrows Tornado Baby Dragon
Baby Dragon Fisherman
Arrows Baby Dragon Fisherman
Arrows Baby Dragon Fisherman
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Tornado
Fisherman Night Witch
Arrows Mega Minion Baby Dragon Fisherman
Arrows Tornado Baby Dragon
Baby Dragon Night Witch
Arrows Tornado
Tornado Fisherman
Arrows Barbarians Baby Dragon
Arrows Tornado Baby Dragon
Mega Minion Fisherman
Arrows Tornado Baby Dragon Fisherman
Arrows Tornado Baby Dragon Fisherman
Arrows Tornado Baby Dragon Fisherman
Arrows Tornado Baby Dragon Night Witch
Mega Minion
Mega Minion Night Witch
Arrows Night Witch
Arrows
Arrows
Barbarians Night Witch
Arrows Mega Minion Tornado Baby Dragon
Arrows
Mega Minion Baby Dragon
Arrows Baby Dragon
Arrows Tornado
Mega Minion
Tornado Baby Dragon
Tornado
Tornado Baby Dragon

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