My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Battle Ram Goblin Hut Wizard Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Battle Ram Baby Dragon P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Barbarians Tombstone Battle Ram Goblin Hut Baby Dragon
Zap
Tombstone Battle Ram Goblin Hut
Barbarian Barrel
Barbarians Tombstone Battle Ram Goblin Hut Wizard
The Log
Barbarians Tombstone Battle Ram Goblin Hut
Earthquake
Barbarians Tombstone Goblin Hut
Arrows
Tombstone Goblin Hut
Royal Delivery
Barbarians Battle Ram Goblin Hut Wizard Baby Dragon P.E.K.K.A
Fireball
Barbarians Tombstone Battle Ram Goblin Hut Wizard Baby Dragon
Poison
Barbarians Tombstone Goblin Hut Wizard
Lightning
Tombstone Battle Ram Goblin Hut Wizard Baby Dragon
Rocket
Barbarians Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Battle Ram Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tombstone Battle Ram Baby Dragon Barbarians Goblin Hut Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Tombstone Battle Ram Baby Dragon

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Battle Ram
Barbarians
Tombstone
Battle Ram
Arrows Goblin Hut Baby Dragon P.E.K.K.A
Goblin Hut
Battle Ram Baby Dragon
Wizard
P.E.K.K.A
Baby Dragon
Battle Ram Goblin Hut P.E.K.K.A
P.E.K.K.A
Arrows Battle Ram Wizard Baby Dragon

Defense Synergies 0 10

Arrows
Barbarians Tombstone Goblin Hut P.E.K.K.A
Barbarians
Arrows
Tombstone
Arrows Wizard Baby Dragon
Battle Ram
Goblin Hut
Arrows Wizard Baby Dragon
Wizard
Tombstone Goblin Hut P.E.K.K.A
Baby Dragon
Tombstone Goblin Hut P.E.K.K.A
P.E.K.K.A
Arrows Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Goblin Hut Wizard Baby Dragon
Barbarians P.E.K.K.A Tombstone Goblin Hut
Barbarians Goblin Hut P.E.K.K.A Tombstone
Barbarians Goblin Hut P.E.K.K.A Tombstone
Arrows Barbarians Tombstone P.E.K.K.A
Arrows Baby Dragon
Arrows Tombstone Goblin Hut Wizard Baby Dragon
Arrows Barbarians Baby Dragon P.E.K.K.A
Barbarians P.E.K.K.A Tombstone Goblin Hut
Barbarians
Barbarians Arrows Tombstone Goblin Hut Wizard Baby Dragon
Arrows Goblin Hut Wizard Baby Dragon
Barbarians Tombstone Goblin Hut P.E.K.K.A Wizard
Wizard Arrows Barbarians Tombstone Goblin Hut Baby Dragon P.E.K.K.A
Barbarians P.E.K.K.A Tombstone Goblin Hut
Barbarians Goblin Hut P.E.K.K.A
Barbarians Wizard Arrows Tombstone Goblin Hut P.E.K.K.A
Arrows Tombstone Barbarians Goblin Hut Wizard Baby Dragon
Arrows Wizard Baby Dragon Barbarians Tombstone Goblin Hut
Barbarians P.E.K.K.A Goblin Hut
Wizard Arrows Barbarians Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Tombstone Goblin Hut P.E.K.K.A
Arrows Wizard Baby Dragon
Barbarians Tombstone P.E.K.K.A Goblin Hut
P.E.K.K.A Barbarians
Barbarians P.E.K.K.A Tombstone Goblin Hut
Arrows Wizard Goblin Hut Baby Dragon
P.E.K.K.A Barbarians Tombstone Goblin Hut
P.E.K.K.A Barbarians
P.E.K.K.A Barbarians Tombstone Goblin Hut Baby Dragon
P.E.K.K.A Barbarians Tombstone Goblin Hut
P.E.K.K.A Barbarians Tombstone Goblin Hut
P.E.K.K.A Arrows Barbarians
Barbarians P.E.K.K.A Tombstone Wizard
Wizard Barbarians Baby Dragon
Barbarians Tombstone Goblin Hut Baby Dragon P.E.K.K.A
Arrows Barbarians Goblin Hut Wizard Baby Dragon P.E.K.K.A
Arrows Tombstone Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon
Arrows Baby Dragon
Arrows Goblin Hut Baby Dragon
Arrows Barbarians
Wizard Arrows Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard
Arrows Wizard
Arrows Wizard Baby Dragon
Goblin Hut Baby Dragon
Arrows Baby Dragon
Arrows Goblin Hut Baby Dragon
Arrows Goblin Hut Wizard Baby Dragon
Arrows Goblin Hut Wizard Baby Dragon
Arrows
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon
Baby Dragon
Arrows Wizard
Arrows Barbarians Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows Baby Dragon
Arrows Wizard Baby Dragon
Goblin Hut Wizard
Arrows Wizard
Arrows
P.E.K.K.A
Arrows Wizard
Barbarians Tombstone Goblin Hut
Arrows Wizard Baby Dragon
Arrows
Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows
P.E.K.K.A
Baby Dragon
Baby Dragon
P.E.K.K.A
Wizard

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