My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Skeleton Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians Valkyrie Giant Skeleton Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Giant Skeleton Inferno Dragon Lava Hound
Giant Snowball
Barbarians Skeleton Army Inferno Dragon Lava Hound
Zap
Skeleton Army Inferno Dragon Lava Hound
Barbarian Barrel
Barbarians Elite Barbarians Valkyrie Skeleton Army Giant Skeleton
The Log
Barbarians Elite Barbarians Skeleton Army Giant Skeleton
Earthquake
Barbarians Skeleton Army
Arrows
Skeleton Army Lava Hound
Royal Delivery
Barbarians Elite Barbarians Valkyrie Skeleton Army Giant Skeleton Inferno Dragon Lava Hound
Fireball
Barbarians Elite Barbarians Skeleton Army Inferno Dragon Lava Hound
Poison
Barbarians Skeleton Army Lava Hound
Lightning
Elite Barbarians Valkyrie Inferno Dragon
Rocket
Barbarians Elite Barbarians Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Valkyrie Inferno Dragon Barbarians Elite Barbarians Giant Skeleton Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Valkyrie Inferno Dragon

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Lava Hound Giant Skeleton
Barbarians
Elite Barbarians
Arrows Valkyrie
Valkyrie
Elite Barbarians Giant Skeleton
Skeleton Army
Lava Hound
Giant Skeleton
Arrows Valkyrie
Inferno Dragon
Lava Hound
Lava Hound
Arrows Inferno Dragon Skeleton Army

Defense Synergies 1 6

Arrows
Barbarians Valkyrie Giant Skeleton
Barbarians
Arrows Skeleton Army
Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Arrows
Skeleton Army
Barbarians Giant Skeleton Inferno Dragon
Giant Skeleton
Arrows Skeleton Army
Inferno Dragon
Skeleton Army
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Barbarians Elite Barbarians Skeleton Army Inferno Dragon Valkyrie
Barbarians Skeleton Army Elite Barbarians Valkyrie Giant Skeleton Inferno Dragon
Barbarians Elite Barbarians Skeleton Army Inferno Dragon Valkyrie
Arrows Barbarians Elite Barbarians Valkyrie Skeleton Army Giant Skeleton
Arrows Skeleton Army Valkyrie
Inferno Dragon Arrows
Arrows Barbarians Valkyrie Giant Skeleton
Barbarians Inferno Dragon Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Barbarians Valkyrie Giant Skeleton
Barbarians Valkyrie Skeleton Army Arrows Giant Skeleton
Arrows Inferno Dragon
Barbarians Skeleton Army Elite Barbarians Valkyrie Giant Skeleton
Valkyrie Skeleton Army Arrows Barbarians
Barbarians Elite Barbarians Skeleton Army Inferno Dragon
Barbarians Skeleton Army Elite Barbarians Inferno Dragon
Barbarians Arrows Elite Barbarians Valkyrie Skeleton Army
Arrows Barbarians Elite Barbarians Valkyrie Skeleton Army
Arrows Valkyrie Barbarians Giant Skeleton Inferno Dragon
Barbarians Elite Barbarians Inferno Dragon
Valkyrie Skeleton Army Arrows Barbarians Elite Barbarians Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Skeleton Army Elite Barbarians Giant Skeleton
Arrows Elite Barbarians Valkyrie Inferno Dragon
Barbarians Skeleton Army Giant Skeleton Elite Barbarians Valkyrie
Valkyrie Skeleton Army Giant Skeleton Barbarians Elite Barbarians
Barbarians Giant Skeleton Elite Barbarians Valkyrie Skeleton Army Inferno Dragon
Arrows
Skeleton Army Barbarians Elite Barbarians Valkyrie Giant Skeleton
Giant Skeleton Barbarians Elite Barbarians Valkyrie Skeleton Army Inferno Dragon
Giant Skeleton Barbarians Elite Barbarians Valkyrie Skeleton Army Inferno Dragon
Barbarians Skeleton Army Inferno Dragon
Inferno Dragon Barbarians Elite Barbarians Valkyrie Giant Skeleton
Skeleton Army Arrows Barbarians Elite Barbarians Valkyrie Giant Skeleton
Barbarians Elite Barbarians Skeleton Army Giant Skeleton Valkyrie
Barbarians Valkyrie Skeleton Army
Barbarians Elite Barbarians Skeleton Army Valkyrie Giant Skeleton Inferno Dragon
Arrows Valkyrie Barbarians Elite Barbarians Giant Skeleton Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Giant Skeleton
Arrows
Arrows Giant Skeleton
Arrows Barbarians Valkyrie Giant Skeleton
Arrows Valkyrie
Arrows
Arrows
Arrows
Arrows
Elite Barbarians
Arrows Valkyrie
Arrows
Elite Barbarians
Arrows
Arrows Elite Barbarians
Arrows
Arrows
Arrows
Arrows
Arrows Valkyrie
Giant Skeleton
Arrows
Arrows Barbarians
Arrows Valkyrie
Inferno Dragon
Arrows
Arrows
Arrows
Elite Barbarians Arrows
Elite Barbarians
Arrows
Arrows
Giant Skeleton
Arrows
Barbarians Skeleton Army
Arrows
Arrows
Valkyrie
Arrows
Arrows Giant Skeleton
Elite Barbarians
Elite Barbarians Giant Skeleton
Giant Skeleton
Inferno Dragon

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