My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Barbarians Witch
Zap
Witch
Barbarian Barrel
Barbarians Elite Barbarians Valkyrie Wizard Witch
The Log
Barbarians Elite Barbarians Witch
Earthquake
Barbarians Witch
Arrows
Witch
Royal Delivery
Barbarians Elite Barbarians Valkyrie Wizard Witch P.E.K.K.A
Fireball
Barbarians Elite Barbarians Wizard Witch
Poison
Barbarians Wizard Witch
Lightning
Elite Barbarians Valkyrie Wizard Witch
Rocket
Barbarians Elite Barbarians Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Valkyrie Freeze Barbarians Wizard Witch Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Arrows Valkyrie Freeze Barbarians

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians P.E.K.K.A Freeze
Barbarians
Elite Barbarians
Arrows Valkyrie Wizard
Valkyrie
Elite Barbarians Wizard Witch P.E.K.K.A
Wizard
Elite Barbarians Valkyrie P.E.K.K.A
Freeze
Arrows
Witch
Valkyrie P.E.K.K.A
P.E.K.K.A
Arrows Valkyrie Wizard Witch

Defense Synergies 1 10

Arrows
Barbarians Valkyrie P.E.K.K.A
Barbarians
Arrows
Elite Barbarians
Valkyrie Wizard
Valkyrie
Elite Barbarians Arrows Wizard Freeze Witch P.E.K.K.A
Wizard
Elite Barbarians Valkyrie Freeze P.E.K.K.A
Freeze
Valkyrie Wizard
Witch
Valkyrie
P.E.K.K.A
Arrows Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Barbarians Elite Barbarians P.E.K.K.A Valkyrie Witch
Barbarians Witch P.E.K.K.A Elite Barbarians Valkyrie Freeze
Barbarians Elite Barbarians Witch P.E.K.K.A Valkyrie
Arrows Barbarians Elite Barbarians Valkyrie P.E.K.K.A
Arrows Freeze Valkyrie
Arrows Wizard Freeze Witch
Arrows Barbarians Valkyrie P.E.K.K.A
Barbarians Witch P.E.K.K.A Elite Barbarians
Elite Barbarians Barbarians Valkyrie
Barbarians Valkyrie Witch Arrows Wizard Freeze
Arrows Wizard Witch
Barbarians P.E.K.K.A Elite Barbarians Valkyrie Wizard Freeze Witch
Valkyrie Wizard Arrows Barbarians Freeze Witch P.E.K.K.A
Barbarians Elite Barbarians P.E.K.K.A
Barbarians Elite Barbarians Freeze P.E.K.K.A
Barbarians Wizard Arrows Elite Barbarians Valkyrie Witch P.E.K.K.A
Arrows Barbarians Elite Barbarians Valkyrie Wizard Witch
Arrows Valkyrie Wizard Freeze Witch Barbarians
Barbarians P.E.K.K.A Elite Barbarians
Valkyrie Wizard Arrows Barbarians Elite Barbarians Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Elite Barbarians Witch P.E.K.K.A
Arrows Elite Barbarians Valkyrie Wizard
Barbarians P.E.K.K.A Elite Barbarians Valkyrie Witch
Valkyrie P.E.K.K.A Barbarians Elite Barbarians
Barbarians P.E.K.K.A Elite Barbarians Valkyrie Witch
Arrows Wizard Freeze Witch
P.E.K.K.A Barbarians Elite Barbarians Valkyrie Witch
P.E.K.K.A Barbarians Elite Barbarians Valkyrie
Freeze P.E.K.K.A Barbarians Elite Barbarians Valkyrie Witch
Witch P.E.K.K.A Barbarians
P.E.K.K.A Barbarians Elite Barbarians Valkyrie Witch
P.E.K.K.A Arrows Barbarians Elite Barbarians Valkyrie
Barbarians Elite Barbarians P.E.K.K.A Valkyrie Wizard Witch
Wizard Barbarians Valkyrie Witch
Barbarians Elite Barbarians Witch Valkyrie Freeze P.E.K.K.A
Arrows Valkyrie Barbarians Elite Barbarians Wizard Freeze Witch P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze
Arrows
Arrows
Arrows Barbarians Valkyrie Freeze
Wizard Arrows Valkyrie
Arrows Wizard Freeze Witch
Arrows Wizard Witch
Arrows Wizard Freeze
Arrows Wizard
Elite Barbarians
Arrows Valkyrie Wizard
Arrows Wizard
Elite Barbarians
Arrows Freeze
Arrows Elite Barbarians
Arrows Wizard Witch
Arrows Wizard
Arrows Freeze
Arrows Wizard
Arrows Valkyrie Wizard Witch
Arrows Wizard
Arrows Barbarians
Arrows Freeze Valkyrie Wizard Witch
Witch
Arrows Wizard Witch
Arrows Wizard Witch
Arrows
Elite Barbarians Arrows Wizard Witch
Wizard Freeze Witch
Elite Barbarians
Arrows Wizard
Arrows Freeze
P.E.K.K.A
Arrows Wizard
Barbarians Freeze Witch
Arrows Wizard Witch
Freeze
Arrows
Valkyrie Wizard
Arrows Wizard
Arrows
Elite Barbarians P.E.K.K.A
Elite Barbarians Freeze Witch
Witch
Freeze Witch

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