My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Ice Golem Balloon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Guards Balloon Miner Inferno Dragon
Giant Snowball
Bomber Bats Guards Balloon Miner Inferno Dragon
Zap
Bomber Bats Guards Balloon Inferno Dragon
Barbarian Barrel
Bomber Guards
The Log
Bomber Guards
Earthquake
Bomber Guards
Arrows
Bomber Bats Guards
Royal Delivery
Bomber Bats Guards Balloon Miner Inferno Dragon
Fireball
Bomber Balloon Inferno Dragon
Poison
Bomber Bats Guards Balloon
Lightning
Ice Golem Balloon Inferno Dragon
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Ice Golem Guards Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Ice Golem Arrows Guards Miner Inferno Dragon Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats Ice Golem Arrows

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Ice Golem Miner
Bats
Ice Golem Balloon Miner Bomber Inferno Dragon
Arrows
Balloon Miner
Ice Golem
Bats Balloon Bomber Miner
Guards
Miner
Balloon
Bats Arrows Ice Golem Miner
Miner
Bats Guards Balloon Bomber Arrows Ice Golem Inferno Dragon
Inferno Dragon
Bats Miner

Defense Synergies 1 8

Bomber
Ice Golem Bats Guards Miner
Bats
Bomber Ice Golem Inferno Dragon
Arrows
Ice Golem
Ice Golem
Bomber Bats Arrows Guards Inferno Dragon
Guards
Bomber Ice Golem
Balloon
Miner
Bomber
Inferno Dragon
Bats Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Ice Golem
Inferno Dragon Bats
Bomber Bats Inferno Dragon
Inferno Dragon Bats Guards
Bomber Arrows
Arrows Bomber Bats Guards
Bats Inferno Dragon Arrows
Arrows Ice Golem
Inferno Dragon
Guards Bomber Ice Golem Miner
Bats Guards Bomber Arrows Ice Golem
Arrows Inferno Dragon Bats
Bomber Bats Guards
Bomber Bats Arrows Guards
Inferno Dragon
Inferno Dragon
Bomber Bats Arrows
Arrows Bomber Bats Guards
Arrows Bomber Bats Ice Golem Guards Inferno Dragon
Inferno Dragon
Bomber Bats Arrows Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Ice Golem
Bomber Arrows Ice Golem Miner Inferno Dragon
Guards Bats Ice Golem
Guards Bats Ice Golem
Guards Inferno Dragon
Arrows Bats Ice Golem
Guards Bats Ice Golem
Inferno Dragon
Bats Ice Golem Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Bats Guards
Arrows Guards
Ice Golem Guards
Bomber
Guards Bomber Bats Ice Golem Inferno Dragon
Bats Arrows Bomber Ice Golem Inferno Dragon
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Guards
Arrows Miner
Arrows Miner
Arrows Ice Golem Guards
Bomber Arrows
Arrows Bats Ice Golem
Bomber Arrows
Arrows Ice Golem
Arrows Miner
Bats Guards
Miner Arrows
Arrows
Ice Golem Miner
Arrows
Arrows Ice Golem
Bomber Arrows
Arrows
Arrows
Bomber Bats
Bomber Arrows
Bomber Arrows Miner
Arrows
Arrows
Arrows Ice Golem Bomber
Inferno Dragon
Arrows Miner
Arrows Miner
Miner Arrows
Bats Arrows Ice Golem
Bats Guards
Bomber Arrows Miner
Arrows
Arrows
Bats Guards
Arrows
Arrows
Miner
Arrows Bomber Ice Golem
Arrows
Bats Guards
Bats
Miner
Inferno Dragon

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