My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Battle Ram Royal Ghost Bandit Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Battle Ram Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Battle Ram Bandit
Giant Snowball
Bomber Dart Goblin Battle Ram
Zap
Bomber Dart Goblin Battle Ram Bandit
Barbarian Barrel
Bomber Knight Dart Goblin Battle Ram Royal Ghost Bandit
The Log
Bomber Dart Goblin Battle Ram Bandit
Earthquake
Bomber
Arrows
Bomber Dart Goblin
Royal Delivery
Bomber Knight Dart Goblin Battle Ram Royal Ghost Bandit
Fireball
Bomber Dart Goblin Battle Ram Bandit
Poison
Bomber Dart Goblin
Lightning
Knight Battle Ram Bandit Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Battle Ram Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Dart Goblin Royal Ghost Bandit Battle Ram Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Knight Dart Goblin

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Battle Ram Bandit
Arrows
Knight Battle Ram Bandit
Knight
Dart Goblin Battle Ram Bomber Arrows
Dart Goblin
Knight Battle Ram Bandit
Battle Ram
Knight Bandit Bomber Arrows Dart Goblin Royal Ghost
Royal Ghost
Battle Ram Bandit
Bandit
Battle Ram Bomber Arrows Dart Goblin Royal Ghost
Goblinstein

Defense Synergies 2 5

Bomber
Knight Royal Ghost Bandit
Arrows
Knight Bandit
Knight
Bomber Dart Goblin Arrows
Dart Goblin
Knight Bandit
Battle Ram
Royal Ghost
Bomber
Bandit
Bomber Arrows Dart Goblin
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Dart Goblin
Knight Dart Goblin Bandit
Bomber Knight Dart Goblin Bandit
Knight Dart Goblin Bandit
Bomber Arrows
Arrows Bomber Dart Goblin Royal Ghost Bandit
Dart Goblin Arrows
Arrows Dart Goblin Bandit
Knight Bomber Dart Goblin Royal Ghost Bandit
Dart Goblin Bomber Arrows Knight Royal Ghost Bandit
Arrows Dart Goblin
Bomber Knight Bandit
Bomber Arrows Dart Goblin Royal Ghost
Knight Bandit
Bandit Goblinstein
Bomber Arrows Knight
Arrows Bomber Knight Dart Goblin Royal Ghost Bandit
Arrows Bomber Knight Dart Goblin Royal Ghost Bandit
Dart Goblin
Bomber Royal Ghost Arrows Knight Dart Goblin Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Ghost Bandit
Bandit Bomber Arrows Knight Royal Ghost
Bandit Knight
Knight Bandit
Knight Bandit
Arrows Goblinstein Dart Goblin
Knight Dart Goblin Bandit
Knight
Goblinstein Knight Bandit
Dart Goblin
Knight Dart Goblin
Arrows
Knight Bandit
Bomber Dart Goblin
Bomber Knight Dart Goblin Goblinstein
Arrows Bomber Dart Goblin Royal Ghost
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin Royal Ghost Bandit
Arrows Dart Goblin Royal Ghost Bandit
Arrows Dart Goblin Bandit
Arrows Knight Dart Goblin
Bomber Arrows Goblinstein
Arrows Goblinstein Dart Goblin
Bomber Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Bandit
Arrows Knight Dart Goblin Bandit
Arrows Dart Goblin
Knight Dart Goblin Bandit
Arrows Dart Goblin Bandit
Arrows Dart Goblin
Bomber Arrows Dart Goblin Bandit
Arrows Dart Goblin Bandit
Arrows
Bomber
Bomber Arrows Dart Goblin Bandit
Bomber Arrows Dart Goblin
Arrows
Arrows
Arrows Bomber Goblinstein
Arrows Dart Goblin Royal Ghost Bandit
Arrows Bandit
Arrows Dart Goblin Bandit
Arrows Dart Goblin
Dart Goblin Goblinstein
Bomber Arrows Dart Goblin Bandit
Arrows
Arrows
Dart Goblin Bandit Goblinstein
Arrows Dart Goblin
Arrows
Knight Dart Goblin
Arrows Bomber Dart Goblin
Arrows
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Royal Ghost Bandit
Dart Goblin

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