My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Knight Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Princess Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Giant Graveyard
Giant Snowball
Bomber Bats Princess Graveyard
Zap
Bomber Bats Princess Graveyard
Barbarian Barrel
Bomber Knight Princess Graveyard
The Log
Bomber Mini P.E.K.K.A Princess Graveyard
Earthquake
Bomber Graveyard
Arrows
Bomber Bats Princess Graveyard
Royal Delivery
Bomber Bats Knight Mini P.E.K.K.A Princess Graveyard
Fireball
Bomber Princess
Poison
Bomber Bats Princess Graveyard
Lightning
Knight Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Mini P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Arrows Knight Princess Mini P.E.K.K.A Giant Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Arrows Knight

Attack Synergies 9 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Bats Knight Mini P.E.K.K.A Graveyard
Bats
Knight Giant Bomber Mini P.E.K.K.A Graveyard
Arrows
Giant Graveyard Knight Mini P.E.K.K.A
Knight
Bats Princess Graveyard Bomber Arrows
Mini P.E.K.K.A
Giant Bomber Bats Arrows Princess Graveyard
Giant
Bomber Bats Arrows Mini P.E.K.K.A Graveyard Princess
Princess
Knight Mini P.E.K.K.A Giant
Graveyard
Arrows Knight Giant Bomber Bats Mini P.E.K.K.A

Defense Synergies 3 7

Bomber
Knight Bats Mini P.E.K.K.A
Bats
Knight Bomber Mini P.E.K.K.A
Arrows
Knight Mini P.E.K.K.A
Knight
Bomber Bats Princess Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Bats Arrows Knight Princess
Giant
Princess
Knight Mini P.E.K.K.A
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight
Mini P.E.K.K.A Bomber Bats Knight
Mini P.E.K.K.A Bomber Bats Knight
Mini P.E.K.K.A Bomber Bats Knight
Bomber Arrows Mini P.E.K.K.A Princess
Arrows Bomber Bats
Bats Arrows Princess
Arrows
Mini P.E.K.K.A Princess
Knight Bomber Mini P.E.K.K.A
Bats Bomber Arrows Knight Princess
Arrows Bats Princess
Mini P.E.K.K.A Bomber Bats Knight
Bomber Bats Arrows Mini P.E.K.K.A Princess
Mini P.E.K.K.A Knight
Mini P.E.K.K.A
Bomber Bats Arrows Knight Mini P.E.K.K.A
Arrows Bomber Bats Knight
Arrows Bomber Bats Knight Princess
Mini P.E.K.K.A
Bomber Bats Arrows Knight Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A
Bomber Arrows Knight Mini P.E.K.K.A
Bats Knight Mini P.E.K.K.A
Mini P.E.K.K.A Bats Knight
Knight Mini P.E.K.K.A
Arrows Bats Princess
Mini P.E.K.K.A Bats Knight
Mini P.E.K.K.A Knight
Bats Knight Mini P.E.K.K.A
Bats Knight Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A Knight
Bomber Princess
Bomber Bats Knight Mini P.E.K.K.A
Bats Arrows Bomber Mini P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight
Arrows Princess
Arrows
Arrows Knight
Bomber Arrows
Arrows Bats Princess
Bomber Arrows Princess
Arrows Princess
Arrows
Bats Mini P.E.K.K.A
Arrows Knight Princess
Arrows Princess
Knight Princess
Arrows Princess
Princess Arrows
Bomber Arrows Princess
Arrows Princess
Arrows
Bomber Bats Mini P.E.K.K.A
Bomber Arrows Mini P.E.K.K.A Princess
Bomber Arrows Princess
Arrows Princess
Arrows
Arrows Bomber Princess
Arrows Princess
Arrows Princess
Arrows
Bats Arrows Princess
Bats
Mini P.E.K.K.A
Bomber Arrows
Arrows Princess
Arrows Princess
Bats Princess
Arrows Princess
Arrows
Knight Mini P.E.K.K.A Princess
Arrows Bomber Princess
Arrows
Bats Princess
Bats Princess
Princess

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