My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Tesla Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Hog Rider
Giant Snowball
Bomber Minion Horde Hog Rider
Zap
Bomber Minion Horde
Barbarian Barrel
Bomber Knight Tesla Wizard
The Log
Bomber Hog Rider
Earthquake
Bomber Tesla Hog Rider
Arrows
Bomber Minion Horde
Royal Delivery
Bomber Knight Minion Horde Hog Rider Wizard P.E.K.K.A
Fireball
Bomber Tesla Minion Horde Hog Rider Wizard
Poison
Bomber Minion Horde Wizard
Lightning
Knight Tesla Wizard
Rocket
Minion Horde Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Tesla Hog Rider Minion Horde Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Arrows Knight Tesla

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Hog Rider P.E.K.K.A
Arrows
Hog Rider P.E.K.K.A Knight
Knight
Hog Rider Bomber Arrows Minion Horde Wizard
Tesla
Minion Horde
Knight Hog Rider
Hog Rider
Arrows Knight Bomber Minion Horde Wizard
Wizard
Knight Hog Rider P.E.K.K.A
P.E.K.K.A
Arrows Bomber Wizard

Defense Synergies 2 9

Bomber
Knight Tesla P.E.K.K.A
Arrows
Knight Tesla P.E.K.K.A
Knight
Bomber Tesla Arrows Minion Horde Wizard
Tesla
Knight Bomber Arrows Wizard
Minion Horde
Knight
Hog Rider
Wizard
Knight Tesla P.E.K.K.A
P.E.K.K.A
Bomber Arrows Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Tesla Minion Horde Wizard
Minion Horde P.E.K.K.A Knight Tesla
Tesla Minion Horde P.E.K.K.A Bomber Knight
Tesla Minion Horde P.E.K.K.A Knight
Bomber Arrows P.E.K.K.A
Arrows Bomber Tesla
Tesla Minion Horde Arrows Wizard
Arrows Tesla P.E.K.K.A
Tesla Minion Horde P.E.K.K.A
Knight Bomber Tesla Minion Horde
Minion Horde Bomber Arrows Knight Tesla Wizard
Arrows Tesla Minion Horde Wizard
Tesla Minion Horde P.E.K.K.A Bomber Knight Wizard
Bomber Wizard Arrows Tesla Minion Horde P.E.K.K.A
P.E.K.K.A Knight Tesla Minion Horde
Minion Horde Tesla P.E.K.K.A
Tesla Minion Horde Wizard Bomber Arrows Knight P.E.K.K.A
Arrows Tesla Bomber Knight Minion Horde Wizard
Arrows Wizard Bomber Knight Tesla
P.E.K.K.A Tesla
Bomber Wizard Arrows Knight Tesla Minion Horde P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla P.E.K.K.A
Bomber Arrows Knight Tesla Wizard
P.E.K.K.A Knight Minion Horde
P.E.K.K.A Knight Tesla Minion Horde
P.E.K.K.A Knight Tesla Minion Horde
Arrows Wizard Tesla Minion Horde
P.E.K.K.A Knight Tesla Minion Horde
P.E.K.K.A Knight Tesla Minion Horde
Minion Horde P.E.K.K.A Knight
P.E.K.K.A Tesla Minion Horde
P.E.K.K.A Knight Tesla Minion Horde
P.E.K.K.A Arrows
P.E.K.K.A Knight Tesla Minion Horde Wizard
Wizard Bomber Tesla Minion Horde
Tesla Bomber Knight Minion Horde P.E.K.K.A
Arrows Bomber Tesla Minion Horde Wizard P.E.K.K.A
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Minion Horde
Arrows
Arrows Minion Horde
Arrows Knight
Bomber Wizard Arrows Minion Horde
Arrows Wizard Minion Horde
Bomber Arrows Minion Horde Wizard
Arrows Wizard
Arrows Wizard
Minion Horde
Arrows Knight Minion Horde Wizard
Arrows Wizard
Knight
Arrows Minion Horde
Arrows
Bomber Arrows Minion Horde Wizard
Arrows Minion Horde Wizard
Arrows
Bomber Minion Horde
Bomber Arrows Wizard
Bomber Arrows Wizard
Minion Horde
Arrows Wizard
Arrows Minion Horde
Arrows Bomber Wizard
Minion Horde
Arrows Wizard
Arrows Wizard
Arrows
Arrows Minion Horde Wizard
Minion Horde Wizard
Minion Horde
Bomber Arrows Minion Horde Wizard
Arrows Minion Horde
P.E.K.K.A Minion Horde
Arrows Wizard
Minion Horde
Arrows Wizard
Arrows
Knight Minion Horde Wizard
Arrows Bomber Wizard
Arrows
Minion Horde P.E.K.K.A
Minion Horde
P.E.K.K.A
Wizard

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