My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Goblin Cage Valkyrie Flying Machine Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Valkyrie Flying Machine Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Giant
Giant Snowball
Bomber Flying Machine Hog Rider
Zap
Bomber Flying Machine
Barbarian Barrel
Electro Spirit Bomber Goblin Cage Valkyrie
The Log
Electro Spirit Bomber Goblin Cage Hog Rider
Earthquake
Bomber Goblin Cage Hog Rider
Arrows
Electro Spirit Bomber Flying Machine
Royal Delivery
Electro Spirit Bomber Goblin Cage Valkyrie Flying Machine Hog Rider
Fireball
Bomber Goblin Cage Flying Machine Hog Rider
Poison
Bomber Goblin Cage Flying Machine
Lightning
Goblin Cage Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bomber Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Valkyrie

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bomber Arrows Goblin Cage Valkyrie Flying Machine Hog Rider Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Bomber Arrows Goblin Cage

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Hog Rider Giant
Bomber
Giant Goblin Cage Valkyrie Hog Rider
Arrows
Hog Rider Giant
Goblin Cage
Bomber Flying Machine Hog Rider Giant
Valkyrie
Hog Rider Bomber Flying Machine Giant
Flying Machine
Goblin Cage Valkyrie Hog Rider Giant
Hog Rider
Arrows Valkyrie Electro Spirit Bomber Goblin Cage Flying Machine Giant
Giant
Bomber Arrows Electro Spirit Goblin Cage Valkyrie Flying Machine Hog Rider

Defense Synergies 0 5

Electro Spirit
Bomber
Goblin Cage Valkyrie
Arrows
Valkyrie
Goblin Cage
Bomber Flying Machine
Valkyrie
Bomber Arrows Flying Machine
Flying Machine
Goblin Cage Valkyrie
Hog Rider
Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Goblin Cage Valkyrie Flying Machine
Goblin Cage Valkyrie Flying Machine
Goblin Cage Bomber Valkyrie
Goblin Cage Valkyrie
Bomber Arrows Goblin Cage Valkyrie
Arrows Electro Spirit Bomber Valkyrie Flying Machine
Electro Spirit Arrows Goblin Cage Flying Machine
Electro Spirit Arrows Goblin Cage Valkyrie Flying Machine
Goblin Cage
Bomber Valkyrie
Valkyrie Electro Spirit Bomber Arrows Flying Machine
Arrows Flying Machine
Goblin Cage Bomber Valkyrie Flying Machine
Bomber Valkyrie Electro Spirit Arrows Goblin Cage
Goblin Cage
Goblin Cage
Bomber Arrows Goblin Cage Valkyrie
Arrows Goblin Cage Valkyrie Electro Spirit Bomber Flying Machine
Arrows Goblin Cage Valkyrie Electro Spirit Bomber Flying Machine
Goblin Cage
Bomber Valkyrie Electro Spirit Arrows Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblin Cage
Bomber Arrows Valkyrie Flying Machine
Goblin Cage Valkyrie
Valkyrie Goblin Cage
Goblin Cage Valkyrie
Arrows Electro Spirit Flying Machine
Goblin Cage Valkyrie Flying Machine
Goblin Cage Valkyrie
Goblin Cage Electro Spirit Valkyrie Flying Machine
Goblin Cage
Goblin Cage Valkyrie Flying Machine
Arrows Goblin Cage Valkyrie
Goblin Cage Valkyrie
Bomber Goblin Cage Valkyrie Flying Machine
Electro Spirit Bomber Goblin Cage Valkyrie Flying Machine
Arrows Valkyrie Electro Spirit Bomber Goblin Cage Flying Machine
Electro Spirit Bomber Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Arrows Valkyrie Flying Machine
Bomber Arrows Valkyrie
Arrows Electro Spirit Flying Machine
Bomber Arrows Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Arrows Valkyrie Flying Machine
Arrows Flying Machine
Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Bomber Arrows Flying Machine
Arrows Flying Machine
Arrows
Bomber
Bomber Arrows Flying Machine
Bomber Arrows Valkyrie Flying Machine
Arrows
Arrows Flying Machine
Arrows Electro Spirit Bomber Valkyrie
Arrows Flying Machine
Arrows Flying Machine
Arrows
Arrows Flying Machine
Electro Spirit Flying Machine
Bomber Arrows
Electro Spirit Arrows
Arrows
Electro Spirit Flying Machine
Arrows Flying Machine
Arrows
Valkyrie Flying Machine
Arrows Bomber Flying Machine
Arrows
Flying Machine
Electro Spirit Flying Machine
Flying Machine
Flying Machine

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