My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Goblin Cage Wizard Baby Dragon Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel
Giant Snowball
Bomber Goblin Barrel Baby Dragon
Zap
Bomber Goblin Barrel
Barbarian Barrel
Bomber Goblin Cage Wizard Goblin Barrel Ice Wizard
The Log
Bomber Goblin Cage Goblin Barrel
Earthquake
Bomber Goblin Cage Goblin Barrel
Arrows
Bomber Goblin Barrel
Royal Delivery
Bomber Goblin Cage Wizard Goblin Barrel Baby Dragon Ice Wizard
Fireball
Bomber Goblin Cage Wizard Goblin Barrel Baby Dragon Ice Wizard
Poison
Bomber Goblin Cage Wizard Ice Wizard
Lightning
Goblin Cage Wizard Baby Dragon Ice Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Wizard Baby Dragon Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Goblin Barrel Ice Wizard Goblin Cage Baby Dragon Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Goblin Barrel Ice Wizard

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Goblin Cage Baby Dragon Mega Knight
Arrows
Goblin Barrel Mega Knight
Goblin Cage
Bomber Goblin Barrel Baby Dragon
Wizard
Mega Knight
Goblin Barrel
Arrows Goblin Cage Baby Dragon Ice Wizard Mega Knight
Baby Dragon
Bomber Goblin Cage Goblin Barrel Ice Wizard Mega Knight
Ice Wizard
Goblin Barrel Baby Dragon
Mega Knight
Bomber Arrows Wizard Goblin Barrel Baby Dragon

Defense Synergies 2 9

Bomber
Goblin Cage
Arrows
Mega Knight Ice Wizard
Goblin Cage
Bomber Wizard Baby Dragon Ice Wizard
Wizard
Goblin Cage Ice Wizard Mega Knight
Goblin Barrel
Baby Dragon
Ice Wizard Goblin Cage Mega Knight
Ice Wizard
Baby Dragon Arrows Goblin Cage Wizard Mega Knight
Mega Knight
Arrows Wizard Baby Dragon Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Goblin Cage Wizard Baby Dragon
Bomber Goblin Cage Ice Wizard Mega Knight
Goblin Cage Mega Knight Bomber Ice Wizard
Goblin Cage Bomber Ice Wizard Mega Knight
Bomber Arrows Goblin Cage Mega Knight
Arrows Bomber Baby Dragon Ice Wizard Mega Knight
Arrows Goblin Cage Wizard Baby Dragon Ice Wizard
Arrows Goblin Cage Baby Dragon Mega Knight
Goblin Cage Ice Wizard
Bomber Ice Wizard Mega Knight
Ice Wizard Bomber Arrows Wizard Baby Dragon Mega Knight
Arrows Wizard Baby Dragon Ice Wizard
Goblin Cage Mega Knight Bomber Wizard Ice Wizard
Bomber Wizard Mega Knight Arrows Goblin Cage Baby Dragon
Goblin Cage Mega Knight
Goblin Cage Mega Knight
Wizard Mega Knight Bomber Arrows Goblin Cage
Arrows Goblin Cage Mega Knight Bomber Wizard Baby Dragon Ice Wizard
Arrows Goblin Cage Wizard Baby Dragon Bomber Ice Wizard Mega Knight
Goblin Cage
Bomber Wizard Mega Knight Arrows Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblin Cage
Bomber Arrows Wizard Baby Dragon Mega Knight
Mega Knight Goblin Cage
Mega Knight Goblin Cage
Goblin Cage Mega Knight
Arrows Wizard Baby Dragon Ice Wizard
Goblin Cage Ice Wizard
Mega Knight Goblin Cage
Goblin Cage Mega Knight Baby Dragon
Goblin Cage
Mega Knight Goblin Cage
Mega Knight Arrows Goblin Cage
Mega Knight Goblin Cage Wizard
Wizard Bomber Goblin Cage Baby Dragon Mega Knight
Bomber Goblin Cage Baby Dragon
Arrows Mega Knight Bomber Goblin Cage Wizard Baby Dragon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon
Arrows Baby Dragon Ice Wizard
Arrows Baby Dragon
Arrows
Bomber Wizard Arrows Baby Dragon Mega Knight
Arrows Wizard Baby Dragon Ice Wizard
Bomber Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon Ice Wizard
Arrows Wizard
Arrows Wizard
Arrows Wizard Baby Dragon
Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Bomber Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon Mega Knight
Arrows
Bomber
Bomber Arrows Wizard Baby Dragon Mega Knight
Bomber Arrows Wizard Baby Dragon Mega Knight
Baby Dragon Mega Knight
Arrows Wizard
Arrows Baby Dragon
Arrows Bomber Wizard Baby Dragon Ice Wizard Mega Knight
Arrows Wizard Baby Dragon Ice Wizard
Arrows Wizard Baby Dragon Mega Knight
Arrows Baby Dragon
Arrows Wizard Baby Dragon Ice Wizard
Wizard
Bomber Arrows Wizard Mega Knight
Arrows
Mega Knight
Arrows Wizard
Arrows Wizard Baby Dragon Ice Wizard
Arrows
Wizard Baby Dragon Mega Knight
Arrows Bomber Wizard Baby Dragon
Arrows
Mega Knight
Baby Dragon
Baby Dragon Mega Knight

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