My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Flying Machine Bowler Lumberjack Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Flying Machine Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Dart Goblin Flying Machine Lumberjack
Zap
Firecracker Dart Goblin Flying Machine
Barbarian Barrel
Firecracker Dart Goblin Goblin Cage Lumberjack
The Log
Firecracker Dart Goblin Goblin Cage Lumberjack
Earthquake
Firecracker Goblin Cage
Arrows
Firecracker Dart Goblin Flying Machine
Royal Delivery
Firecracker Dart Goblin Goblin Cage Flying Machine Bowler Lumberjack
Fireball
Firecracker Dart Goblin Goblin Cage Flying Machine Bowler Lumberjack
Poison
Firecracker Dart Goblin Goblin Cage Flying Machine
Lightning
Goblin Cage Bowler Lumberjack Monk
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Dart Goblin Goblin Cage Flying Machine Lumberjack Bowler Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Dart Goblin Goblin Cage

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Bowler Lumberjack
Firecracker
Dart Goblin Goblin Cage Flying Machine Bowler Lumberjack Monk
Dart Goblin
Firecracker Goblin Cage Bowler Monk
Goblin Cage
Firecracker Dart Goblin Flying Machine Lumberjack
Flying Machine
Firecracker Goblin Cage Bowler Lumberjack
Bowler
Arrows Firecracker Dart Goblin Flying Machine Lumberjack
Lumberjack
Arrows Firecracker Goblin Cage Flying Machine Bowler
Monk
Firecracker Dart Goblin

Defense Synergies 0 17

Arrows
Bowler Lumberjack Monk
Firecracker
Dart Goblin Goblin Cage Flying Machine Lumberjack
Dart Goblin
Firecracker Goblin Cage Flying Machine Bowler Lumberjack
Goblin Cage
Firecracker Dart Goblin Flying Machine Bowler Lumberjack
Flying Machine
Firecracker Dart Goblin Goblin Cage Bowler Lumberjack
Bowler
Arrows Dart Goblin Goblin Cage Flying Machine Lumberjack
Lumberjack
Arrows Firecracker Dart Goblin Goblin Cage Flying Machine Bowler
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Dart Goblin Goblin Cage Flying Machine
Lumberjack Firecracker Dart Goblin Goblin Cage Flying Machine Monk
Goblin Cage Bowler Lumberjack Dart Goblin
Goblin Cage Lumberjack Firecracker Dart Goblin Bowler Monk
Arrows Firecracker Goblin Cage Bowler Lumberjack Monk
Arrows Bowler Firecracker Dart Goblin Flying Machine Lumberjack
Dart Goblin Arrows Firecracker Goblin Cage Flying Machine
Bowler Arrows Dart Goblin Goblin Cage Flying Machine Monk
Goblin Cage Lumberjack
Firecracker Dart Goblin Bowler Lumberjack
Dart Goblin Arrows Firecracker Flying Machine Bowler Lumberjack
Arrows Firecracker Dart Goblin Flying Machine
Goblin Cage Bowler Lumberjack Flying Machine
Bowler Arrows Firecracker Dart Goblin Goblin Cage Lumberjack
Goblin Cage Lumberjack
Monk Goblin Cage Bowler Lumberjack
Arrows Firecracker Goblin Cage Bowler Lumberjack
Arrows Goblin Cage Firecracker Dart Goblin Flying Machine Bowler Lumberjack
Arrows Goblin Cage Firecracker Dart Goblin Flying Machine Bowler Lumberjack
Dart Goblin Goblin Cage Lumberjack
Bowler Arrows Firecracker Dart Goblin Flying Machine Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblin Cage Bowler
Arrows Firecracker Flying Machine Bowler Lumberjack Monk
Lumberjack Goblin Cage Bowler
Bowler Lumberjack Goblin Cage Monk
Goblin Cage Bowler Lumberjack
Arrows Firecracker Dart Goblin Flying Machine Monk
Dart Goblin Goblin Cage Flying Machine Bowler Lumberjack
Goblin Cage Lumberjack
Goblin Cage Firecracker Flying Machine Monk
Dart Goblin Goblin Cage
Dart Goblin Goblin Cage Flying Machine Bowler Lumberjack
Monk Arrows Goblin Cage Bowler
Bowler Goblin Cage Lumberjack
Firecracker Dart Goblin Goblin Cage Flying Machine Bowler
Firecracker Dart Goblin Goblin Cage Flying Machine Bowler Lumberjack Monk
Arrows Bowler Firecracker Dart Goblin Goblin Cage Flying Machine
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin Flying Machine Monk
Arrows Firecracker Monk Dart Goblin Flying Machine Bowler
Arrows Dart Goblin Flying Machine
Arrows Firecracker Dart Goblin Flying Machine
Arrows Firecracker Bowler
Arrows Firecracker Dart Goblin Flying Machine Monk
Arrows Firecracker Dart Goblin Flying Machine Bowler
Arrows Firecracker Dart Goblin Flying Machine Bowler
Arrows Monk Firecracker Dart Goblin Flying Machine
Bowler Lumberjack
Firecracker Monk Arrows Dart Goblin Flying Machine Bowler
Monk Arrows Firecracker Dart Goblin Flying Machine
Flying Machine Firecracker Dart Goblin Bowler
Arrows Firecracker Dart Goblin Flying Machine Monk
Arrows Firecracker Dart Goblin Flying Machine
Arrows Firecracker Dart Goblin Flying Machine Bowler
Arrows Firecracker Dart Goblin Flying Machine Bowler
Monk Arrows
Arrows Firecracker Dart Goblin Flying Machine Bowler Monk
Arrows Firecracker Dart Goblin Flying Machine Bowler Monk
Bowler Monk
Arrows
Bowler Monk
Arrows Flying Machine Monk
Arrows Firecracker Bowler
Arrows Firecracker Dart Goblin Flying Machine Bowler Monk
Arrows Flying Machine Bowler Monk
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Flying Machine
Firecracker Dart Goblin Flying Machine
Bowler
Arrows Dart Goblin
Arrows Firecracker Monk
Arrows Firecracker Bowler Monk
Dart Goblin Flying Machine
Arrows Firecracker Dart Goblin Flying Machine Monk
Arrows
Firecracker Dart Goblin Flying Machine Bowler Lumberjack
Arrows Firecracker Dart Goblin Flying Machine Bowler
Monk Arrows
Firecracker Dart Goblin Flying Machine
Firecracker Dart Goblin Flying Machine Bowler
Firecracker Dart Goblin Flying Machine
Firecracker Dart Goblin Flying Machine Bowler Monk
Firecracker Dart Goblin Bowler Monk

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