My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Cannon Goblin Barrel Skeleton Army Baby Dragon
Zap
Cannon Goblin Barrel Skeleton Army
Barbarian Barrel
Cannon Goblin Barrel Skeleton Army Electro Wizard
The Log
Cannon Goblin Barrel Skeleton Army
Earthquake
Cannon Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Goblin Barrel Skeleton Army Baby Dragon P.E.K.K.A Electro Wizard
Fireball
Cannon Goblin Barrel Skeleton Army Baby Dragon Electro Wizard
Poison
Cannon Skeleton Army Electro Wizard
Lightning
Cannon Baby Dragon Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Baby Dragon Poison P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Goblin Barrel Skeleton Army Baby Dragon Poison Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Cannon Goblin Barrel Skeleton Army

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Goblin Barrel
Cannon
Goblin Barrel
Arrows Skeleton Army Baby Dragon P.E.K.K.A
Skeleton Army
Goblin Barrel
Baby Dragon
Goblin Barrel Poison P.E.K.K.A Electro Wizard
Poison
P.E.K.K.A Baby Dragon
P.E.K.K.A
Arrows Poison Electro Wizard Goblin Barrel Baby Dragon
Electro Wizard
P.E.K.K.A Baby Dragon

Defense Synergies 0 10

Arrows
Cannon P.E.K.K.A
Cannon
Arrows Skeleton Army Baby Dragon Poison Electro Wizard
Goblin Barrel
Skeleton Army
Cannon Electro Wizard
Baby Dragon
Cannon P.E.K.K.A
Poison
Cannon Electro Wizard
P.E.K.K.A
Arrows Baby Dragon Electro Wizard
Electro Wizard
Cannon Skeleton Army Poison P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Baby Dragon Electro Wizard
Skeleton Army P.E.K.K.A Cannon Electro Wizard
Cannon Skeleton Army P.E.K.K.A Electro Wizard
Cannon Skeleton Army P.E.K.K.A Electro Wizard
Arrows Skeleton Army Poison P.E.K.K.A
Arrows Skeleton Army Cannon Baby Dragon Electro Wizard
Electro Wizard Arrows Cannon Baby Dragon Poison
Arrows Cannon Baby Dragon Poison P.E.K.K.A Electro Wizard
Cannon P.E.K.K.A Skeleton Army
Skeleton Army Cannon Electro Wizard
Skeleton Army Poison Electro Wizard Arrows Cannon Baby Dragon
Arrows Baby Dragon Poison Electro Wizard
Cannon Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army Arrows Cannon Baby Dragon Poison P.E.K.K.A Electro Wizard
Skeleton Army P.E.K.K.A Cannon Electro Wizard
Skeleton Army Cannon P.E.K.K.A Electro Wizard
Arrows Cannon Skeleton Army Poison P.E.K.K.A Electro Wizard
Arrows Cannon Skeleton Army Baby Dragon Electro Wizard
Arrows Baby Dragon Poison Cannon Electro Wizard
P.E.K.K.A Cannon Electro Wizard
Skeleton Army Arrows Cannon Baby Dragon Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army P.E.K.K.A Electro Wizard
Poison Electro Wizard Arrows Baby Dragon
Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army P.E.K.K.A Electro Wizard
P.E.K.K.A Cannon Skeleton Army
Arrows Poison Baby Dragon Electro Wizard
Skeleton Army P.E.K.K.A Electro Wizard
P.E.K.K.A Skeleton Army
P.E.K.K.A Electro Wizard Skeleton Army Baby Dragon Poison
P.E.K.K.A Cannon Skeleton Army
P.E.K.K.A
Skeleton Army P.E.K.K.A Arrows Poison Electro Wizard
Skeleton Army P.E.K.K.A Cannon
Cannon Skeleton Army Baby Dragon
Skeleton Army Electro Wizard Baby Dragon Poison P.E.K.K.A
Arrows Poison Cannon Baby Dragon P.E.K.K.A Electro Wizard
Arrows Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Baby Dragon
Arrows Poison Baby Dragon Electro Wizard
Arrows Baby Dragon Poison
Arrows Poison
Poison Arrows Baby Dragon
Arrows Poison Baby Dragon
Arrows Baby Dragon Poison
Arrows Poison Baby Dragon
Arrows Poison
Poison Electro Wizard
Poison Arrows Electro Wizard
Poison Arrows Baby Dragon
Poison Baby Dragon
Arrows Baby Dragon Poison
Arrows Baby Dragon Poison
Arrows Baby Dragon Poison
Arrows Baby Dragon Poison
Arrows Poison
Arrows Baby Dragon Poison Electro Wizard
Arrows Baby Dragon Poison
Baby Dragon Poison
Arrows Poison
Arrows Baby Dragon Poison
Arrows Poison Baby Dragon
Arrows Poison Baby Dragon Electro Wizard
Arrows Baby Dragon Poison
Poison Arrows Baby Dragon
Poison Arrows Baby Dragon Electro Wizard
Electro Wizard Poison
Poison Arrows
Arrows Poison Electro Wizard
P.E.K.K.A
Arrows Poison
Electro Wizard Skeleton Army
Poison Arrows Baby Dragon Electro Wizard
Arrows
Poison Baby Dragon Electro Wizard
Arrows Baby Dragon Poison
Arrows Poison
P.E.K.K.A
Baby Dragon Poison Electro Wizard
Poison Electro Wizard
Poison Baby Dragon Electro Wizard
P.E.K.K.A

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