My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Cannon Dart Goblin
Zap
Cannon Dart Goblin
Barbarian Barrel
Cannon Dart Goblin Hunter
The Log
Cannon Dart Goblin Mini P.E.K.K.A Hunter
Earthquake
Cannon
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Mini P.E.K.K.A Hunter
Fireball
Cannon Dart Goblin Hunter
Poison
Cannon Dart Goblin Hunter
Lightning
Cannon Mini P.E.K.K.A Hunter Goblinstein
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Poison Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Dart Goblin Fireball Mini P.E.K.K.A Poison Hunter Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Cannon Dart Goblin Fireball

Attack Synergies 1 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Mini P.E.K.K.A
Cannon
Dart Goblin
Fireball
Arrows
Mini P.E.K.K.A
Arrows Hunter
Poison
Hunter
Mini P.E.K.K.A
Goblinstein

Defense Synergies 0 12

Arrows
Cannon Fireball Mini P.E.K.K.A
Cannon
Arrows Dart Goblin Fireball Mini P.E.K.K.A Poison Hunter
Dart Goblin
Cannon Mini P.E.K.K.A Hunter
Fireball
Arrows Cannon Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Cannon Dart Goblin Fireball Hunter
Poison
Cannon
Hunter
Cannon Dart Goblin Mini P.E.K.K.A
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin Fireball
Mini P.E.K.K.A Hunter Cannon Dart Goblin
Cannon Mini P.E.K.K.A Hunter Dart Goblin
Cannon Mini P.E.K.K.A Hunter Dart Goblin
Arrows Fireball Mini P.E.K.K.A Poison
Arrows Fireball Cannon Dart Goblin Hunter
Dart Goblin Hunter Arrows Cannon Fireball Poison
Arrows Cannon Dart Goblin Fireball Poison
Cannon Mini P.E.K.K.A Hunter
Cannon Dart Goblin Mini P.E.K.K.A Hunter
Dart Goblin Poison Arrows Cannon Fireball Hunter
Arrows Hunter Dart Goblin Fireball Poison
Cannon Mini P.E.K.K.A Hunter Fireball
Fireball Arrows Cannon Dart Goblin Mini P.E.K.K.A Poison Hunter
Mini P.E.K.K.A Cannon Hunter
Cannon Fireball Mini P.E.K.K.A Hunter
Arrows Cannon Fireball Mini P.E.K.K.A Poison Hunter
Arrows Cannon Fireball Dart Goblin Hunter
Arrows Poison Hunter Cannon Dart Goblin Fireball
Mini P.E.K.K.A Cannon Dart Goblin Hunter
Arrows Cannon Dart Goblin Fireball Mini P.E.K.K.A Poison Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball
Fireball Poison Arrows Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter Fireball
Cannon Mini P.E.K.K.A Hunter
Arrows Fireball Poison Dart Goblin Hunter
Mini P.E.K.K.A Dart Goblin Fireball Hunter
Mini P.E.K.K.A Hunter
Fireball Mini P.E.K.K.A Poison
Cannon Dart Goblin
Dart Goblin Mini P.E.K.K.A Hunter
Arrows Fireball Poison
Mini P.E.K.K.A Cannon Fireball Hunter
Cannon Dart Goblin Fireball
Dart Goblin Fireball Mini P.E.K.K.A Poison Hunter
Arrows Poison Cannon Dart Goblin Fireball Mini P.E.K.K.A Hunter
Arrows Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Arrows Dart Goblin
Arrows Fireball Poison Dart Goblin
Arrows Dart Goblin Fireball Poison
Arrows Dart Goblin Fireball Poison
Fireball Poison Arrows
Arrows Fireball Poison Dart Goblin Hunter
Arrows Dart Goblin Poison
Arrows Fireball Poison Dart Goblin Hunter
Arrows Fireball Poison Dart Goblin
Fireball Mini P.E.K.K.A Poison
Poison Arrows Dart Goblin Fireball
Fireball Poison Arrows Dart Goblin
Poison Dart Goblin Fireball Hunter
Arrows Dart Goblin Fireball Poison
Arrows Dart Goblin Fireball Poison
Arrows Dart Goblin Fireball Poison Hunter
Arrows Dart Goblin Fireball Poison
Arrows Fireball Poison
Mini P.E.K.K.A
Arrows Dart Goblin Fireball Mini P.E.K.K.A Poison Hunter
Arrows Dart Goblin Fireball Poison
Fireball Poison
Arrows Fireball Poison
Arrows Fireball Poison
Arrows Poison Fireball Hunter
Arrows Fireball Poison Dart Goblin Hunter
Fireball Arrows Poison
Fireball Poison Arrows Dart Goblin
Poison Arrows Dart Goblin Fireball Hunter
Dart Goblin Fireball Poison
Fireball Mini P.E.K.K.A
Poison Arrows Dart Goblin Fireball Hunter
Arrows Fireball Poison
Arrows Fireball Poison
Dart Goblin Fireball
Fireball Poison Arrows Dart Goblin Hunter
Arrows Fireball
Fireball Poison Dart Goblin Mini P.E.K.K.A Hunter
Arrows Dart Goblin Fireball Poison
Arrows Fireball Poison
Dart Goblin
Dart Goblin Fireball Poison
Dart Goblin Fireball Poison
Poison Dart Goblin Fireball
Fireball Dart Goblin

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