My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Goblin Giant Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Demolisher Rune Giant Goblin Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Rune Giant Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Inferno Dragon
Giant Snowball
Cannon Dart Goblin Inferno Dragon
Zap
Cannon Dart Goblin Goblin Giant Inferno Dragon
Barbarian Barrel
Cannon Dart Goblin
The Log
Cannon Dart Goblin Goblin Demolisher
Earthquake
Cannon
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Goblin Demolisher Inferno Dragon
Fireball
Cannon Dart Goblin Inferno Dragon
Poison
Cannon Dart Goblin
Lightning
Cannon Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Goblin Demolisher The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Demolisher Rune Giant Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Cannon Dart Goblin Goblin Demolisher Rune Giant Inferno Dragon Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Cannon Dart Goblin

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Giant
Cannon
Dart Goblin
Rune Giant Goblin Giant The Log
Goblin Demolisher
Goblin Giant
Rune Giant
Dart Goblin
Goblin Giant
Goblin Demolisher Arrows Dart Goblin The Log
The Log
Dart Goblin Goblin Giant
Inferno Dragon

Defense Synergies 1 9

Arrows
Cannon
Cannon
The Log Arrows Dart Goblin Inferno Dragon
Dart Goblin
Cannon Goblin Giant The Log Inferno Dragon
Goblin Demolisher
The Log
Rune Giant
Goblin Giant
Dart Goblin The Log
The Log
Cannon Dart Goblin Goblin Demolisher Goblin Giant Inferno Dragon
Inferno Dragon
Cannon Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin Goblin Demolisher Goblin Giant The Log
Inferno Dragon Cannon Dart Goblin The Log
Cannon Dart Goblin Inferno Dragon
Cannon Inferno Dragon Dart Goblin
Arrows Goblin Demolisher The Log
Arrows The Log Cannon Dart Goblin Goblin Demolisher
Dart Goblin Inferno Dragon Arrows Cannon
Arrows Cannon Dart Goblin Goblin Giant The Log
Cannon Inferno Dragon
Cannon Dart Goblin
Dart Goblin Arrows Cannon Goblin Demolisher Goblin Giant The Log
Arrows Inferno Dragon Dart Goblin
Cannon The Log
Arrows Cannon Dart Goblin Goblin Demolisher The Log
Inferno Dragon Cannon
Cannon The Log Inferno Dragon
Arrows Cannon
Arrows Cannon Dart Goblin Goblin Demolisher The Log
Arrows The Log Cannon Dart Goblin Goblin Demolisher Inferno Dragon
Cannon Dart Goblin Inferno Dragon
Goblin Demolisher Arrows Cannon Dart Goblin Goblin Giant The Log
Cannon Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Arrows The Log Inferno Dragon
Goblin Giant The Log
Goblin Giant The Log
Cannon Goblin Giant Inferno Dragon
Arrows Dart Goblin Goblin Demolisher Goblin Giant
Dart Goblin Goblin Giant
Goblin Giant Inferno Dragon
The Log Inferno Dragon
Cannon Dart Goblin Goblin Giant Inferno Dragon
Inferno Dragon Dart Goblin
Arrows Goblin Giant The Log
Cannon Goblin Giant
Cannon Dart Goblin Goblin Demolisher
Dart Goblin Goblin Giant The Log Inferno Dragon
Arrows Cannon Dart Goblin The Log Inferno Dragon
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin Goblin Giant The Log
Arrows Dart Goblin The Log
Arrows Goblin Demolisher The Log
Arrows Dart Goblin Goblin Giant
Arrows Dart Goblin Goblin Demolisher The Log
Arrows The Log Dart Goblin Goblin Demolisher
Arrows The Log Dart Goblin
Arrows Dart Goblin The Log
Arrows Dart Goblin
Dart Goblin The Log
Arrows Dart Goblin
Arrows Dart Goblin The Log
Arrows Dart Goblin Goblin Demolisher The Log
Arrows Dart Goblin Goblin Demolisher The Log
Arrows
Arrows Dart Goblin Goblin Demolisher The Log
Arrows Dart Goblin Goblin Demolisher The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Goblin Demolisher The Log
Inferno Dragon
Arrows The Log Dart Goblin
Arrows The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin The Log
Arrows
Arrows The Log
Dart Goblin
Arrows Dart Goblin
Arrows The Log
Dart Goblin
Arrows The Log Dart Goblin
Arrows
Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin Goblin Giant The Log
Inferno Dragon
Dart Goblin

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