My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Phoenix Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Phoenix Sparky
Giant Snowball
Cannon Royal Hogs
Zap
Cannon Royal Hogs Sparky
Barbarian Barrel
Cannon Royal Hogs Executioner Sparky
The Log
Cannon Royal Hogs Sparky
Earthquake
Cannon Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Royal Hogs Executioner Sparky
Fireball
Cannon Royal Hogs Executioner Sparky
Poison
Cannon Royal Hogs Executioner Phoenix Sparky
Lightning
Cannon Executioner Phoenix Sparky
Rocket
Royal Hogs Executioner Phoenix Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Executioner Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Executioner Goblin Machine Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Executioner Goblin Machine Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Fireball Phoenix Royal Hogs Executioner Goblin Machine Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Cannon Fireball Phoenix

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Royal Hogs Sparky Phoenix
Cannon
Fireball
Arrows Royal Hogs Sparky
Royal Hogs
Arrows Fireball Executioner
Executioner
Royal Hogs
Phoenix
Arrows
Goblin Machine
Sparky
Arrows Fireball

Defense Synergies 0 6

Arrows
Cannon Fireball Phoenix Sparky
Cannon
Arrows Fireball Sparky
Fireball
Arrows Cannon
Royal Hogs
Executioner
Phoenix
Arrows
Goblin Machine
Sparky
Arrows Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball Executioner Sparky
Sparky Cannon Executioner Phoenix
Cannon Sparky Executioner
Cannon Sparky Phoenix
Arrows Fireball Sparky
Arrows Fireball Cannon Executioner
Arrows Cannon Fireball Executioner Phoenix
Arrows Cannon Fireball Phoenix Sparky
Cannon Sparky Phoenix
Cannon Phoenix Sparky
Executioner Arrows Cannon Fireball
Arrows Executioner Fireball Phoenix
Cannon Sparky Fireball
Fireball Executioner Sparky Arrows Cannon
Sparky Cannon Phoenix
Cannon Fireball Sparky
Sparky Arrows Cannon Fireball Executioner
Arrows Cannon Fireball Executioner
Arrows Executioner Cannon Fireball
Sparky Cannon Phoenix
Arrows Cannon Fireball Executioner Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Sparky
Fireball Arrows Executioner Phoenix
Sparky
Fireball Phoenix Sparky
Cannon Executioner Phoenix Sparky
Arrows Fireball Executioner
Sparky Fireball Phoenix
Phoenix Sparky
Fireball Phoenix Sparky
Cannon Phoenix Sparky
Phoenix Sparky
Arrows Fireball Phoenix
Cannon Fireball Executioner Sparky
Cannon Fireball Executioner Sparky
Phoenix Sparky Fireball Executioner
Arrows Executioner Cannon Fireball Phoenix Sparky
Arrows Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Sparky
Arrows Fireball Executioner
Arrows Fireball Sparky
Arrows Fireball Sparky
Fireball Executioner Arrows Sparky
Arrows Fireball Executioner Goblin Machine
Arrows Executioner Sparky
Arrows Fireball Executioner
Arrows Fireball
Fireball Sparky
Arrows Fireball Goblin Machine Sparky
Fireball Arrows Executioner
Fireball Executioner Sparky
Arrows Fireball
Arrows Fireball Sparky
Arrows Fireball Executioner Sparky
Arrows Fireball Executioner Sparky
Arrows Fireball Sparky
Sparky
Arrows Fireball Executioner Goblin Machine Sparky
Arrows Fireball Goblin Machine
Fireball Sparky
Arrows Fireball
Sparky
Arrows Fireball
Arrows Fireball Executioner Goblin Machine Sparky
Arrows Fireball Executioner Sparky
Fireball Arrows Sparky
Fireball Arrows Sparky
Arrows Fireball Executioner Sparky
Fireball
Fireball Sparky
Arrows Fireball Sparky
Arrows Fireball Sparky
Sparky
Arrows Fireball Sparky
Fireball
Fireball Arrows Executioner
Arrows Fireball
Fireball Executioner Sparky
Arrows Fireball Executioner
Arrows Fireball Sparky
Executioner Sparky
Fireball Sparky
Fireball Executioner
Fireball Executioner Sparky
Sparky
Fireball Sparky

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