My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Prince Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Prince Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Prince
Giant Snowball
Cannon Dart Goblin Goblin Curse Lumberjack
Zap
Cannon Firecracker Dart Goblin Goblin Curse Prince
Barbarian Barrel
Cannon Firecracker Dart Goblin Goblin Curse Lumberjack
The Log
Cannon Firecracker Dart Goblin Goblin Curse Prince Lumberjack
Earthquake
Cannon Firecracker
Arrows
Firecracker Dart Goblin Goblin Curse
Royal Delivery
Firecracker Dart Goblin Prince Lumberjack
Fireball
Cannon Firecracker Dart Goblin Lumberjack
Poison
Cannon Firecracker Dart Goblin Goblin Curse
Lightning
Cannon Prince Lumberjack
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Curse Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Arrows Cannon Firecracker Dart Goblin Lumberjack Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblin Curse Arrows Cannon Firecracker

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Curse Prince Lumberjack Mega Knight
Cannon
Firecracker
Dart Goblin Prince Lumberjack Mega Knight
Dart Goblin
Firecracker Prince Mega Knight
Goblin Curse
Arrows
Prince
Mega Knight Arrows Firecracker Dart Goblin Lumberjack
Lumberjack
Arrows Firecracker Prince Mega Knight
Mega Knight
Prince Arrows Firecracker Dart Goblin Lumberjack

Defense Synergies 1 14

Arrows
Mega Knight Cannon Prince Lumberjack
Cannon
Arrows Firecracker Dart Goblin Prince Lumberjack
Firecracker
Cannon Dart Goblin Prince Lumberjack Mega Knight
Dart Goblin
Cannon Firecracker Prince Lumberjack Mega Knight
Goblin Curse
Prince
Arrows Cannon Firecracker Dart Goblin
Lumberjack
Arrows Cannon Firecracker Dart Goblin
Mega Knight
Arrows Firecracker Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Dart Goblin
Lumberjack Cannon Firecracker Dart Goblin Goblin Curse Prince Mega Knight
Cannon Prince Lumberjack Mega Knight Dart Goblin Goblin Curse
Cannon Prince Lumberjack Firecracker Dart Goblin Goblin Curse Mega Knight
Arrows Firecracker Prince Lumberjack Mega Knight
Arrows Cannon Firecracker Dart Goblin Lumberjack Mega Knight
Dart Goblin Arrows Cannon Firecracker Goblin Curse
Arrows Cannon Dart Goblin Mega Knight
Cannon Goblin Curse Prince Lumberjack
Cannon Firecracker Dart Goblin Prince Lumberjack Mega Knight
Dart Goblin Goblin Curse Arrows Cannon Firecracker Lumberjack Mega Knight
Arrows Firecracker Dart Goblin Goblin Curse
Cannon Prince Lumberjack Mega Knight Goblin Curse
Mega Knight Arrows Cannon Firecracker Dart Goblin Goblin Curse Prince Lumberjack
Cannon Goblin Curse Prince Lumberjack Mega Knight
Cannon Goblin Curse Prince Lumberjack Mega Knight
Mega Knight Arrows Cannon Firecracker Prince Lumberjack
Arrows Cannon Mega Knight Firecracker Dart Goblin Prince Lumberjack
Arrows Cannon Firecracker Dart Goblin Goblin Curse Lumberjack Mega Knight
Cannon Dart Goblin Goblin Curse Prince Lumberjack
Mega Knight Arrows Cannon Firecracker Dart Goblin Goblin Curse Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Prince
Arrows Firecracker Prince Lumberjack Mega Knight
Lumberjack Mega Knight Prince
Prince Lumberjack Mega Knight
Cannon Goblin Curse Prince Lumberjack Mega Knight
Arrows Firecracker Dart Goblin Goblin Curse
Prince Dart Goblin Lumberjack
Mega Knight Goblin Curse Prince Lumberjack
Mega Knight Firecracker Prince
Cannon Dart Goblin Goblin Curse
Mega Knight Dart Goblin Prince Lumberjack
Mega Knight Arrows Prince
Prince Mega Knight Cannon Goblin Curse Lumberjack
Cannon Firecracker Dart Goblin Goblin Curse Mega Knight
Firecracker Dart Goblin Prince Lumberjack
Arrows Mega Knight Cannon Firecracker Dart Goblin Goblin Curse
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Goblin Curse
Arrows Dart Goblin
Arrows Firecracker Dart Goblin Prince
Arrows Firecracker Goblin Curse Mega Knight
Arrows Firecracker Dart Goblin Goblin Curse
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Goblin Curse
Arrows Firecracker Dart Goblin
Prince Lumberjack
Firecracker Arrows Dart Goblin Prince
Arrows Firecracker Dart Goblin Goblin Curse
Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Prince
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Mega Knight
Arrows
Arrows Firecracker Dart Goblin Prince Mega Knight
Arrows Firecracker Dart Goblin Goblin Curse Mega Knight
Prince Mega Knight
Arrows
Prince
Arrows
Arrows Firecracker Goblin Curse Mega Knight
Arrows Firecracker Dart Goblin
Arrows Prince Mega Knight
Arrows Firecracker Dart Goblin Goblin Curse
Arrows Firecracker Dart Goblin Goblin Curse
Firecracker Dart Goblin
Arrows Dart Goblin Mega Knight
Arrows Firecracker
Prince Mega Knight
Arrows Firecracker Goblin Curse
Dart Goblin Prince
Arrows Firecracker Dart Goblin Goblin Curse
Arrows
Firecracker Dart Goblin Prince Lumberjack Mega Knight
Arrows Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin Prince Mega Knight
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Prince Mega Knight
Prince
Firecracker Dart Goblin Mega Knight

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