My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Cannon Hog Rider Guards
Zap
Cannon Firecracker Guards
Barbarian Barrel
Cannon Firecracker Valkyrie Wizard Guards
The Log
Cannon Firecracker Hog Rider Guards
Earthquake
Cannon Firecracker Hog Rider Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Valkyrie Hog Rider Wizard Guards
Fireball
Cannon Firecracker Hog Rider Wizard
Poison
Cannon Firecracker Wizard Guards
Lightning
Cannon Valkyrie Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Firecracker Guards Fireball Valkyrie Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Cannon Firecracker Guards

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider
Cannon
Firecracker
Hog Rider Valkyrie
Fireball
Arrows Hog Rider
Valkyrie
Hog Rider Firecracker Wizard
Hog Rider
Arrows Firecracker Fireball Valkyrie Wizard Guards
Wizard
Valkyrie Hog Rider
Guards
Hog Rider

Defense Synergies 1 12

Arrows
Cannon Fireball Valkyrie
Cannon
Arrows Firecracker Fireball Valkyrie Wizard Guards
Firecracker
Valkyrie Cannon Guards
Fireball
Arrows Cannon Valkyrie
Valkyrie
Firecracker Arrows Cannon Fireball Wizard
Hog Rider
Wizard
Cannon Valkyrie Guards
Guards
Cannon Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Fireball Valkyrie Wizard
Cannon Firecracker Valkyrie
Cannon Valkyrie
Cannon Firecracker Valkyrie Guards
Arrows Firecracker Fireball Valkyrie
Arrows Fireball Cannon Firecracker Valkyrie Guards
Arrows Cannon Firecracker Fireball Wizard
Arrows Cannon Fireball Valkyrie
Cannon
Guards Cannon Firecracker Valkyrie
Valkyrie Guards Arrows Cannon Firecracker Fireball Wizard
Arrows Firecracker Fireball Wizard
Cannon Fireball Valkyrie Wizard Guards
Fireball Valkyrie Wizard Arrows Cannon Firecracker Guards
Cannon
Cannon Fireball
Wizard Arrows Cannon Firecracker Fireball Valkyrie
Arrows Cannon Fireball Firecracker Valkyrie Wizard Guards
Arrows Valkyrie Wizard Cannon Firecracker Fireball Guards
Cannon
Valkyrie Wizard Arrows Cannon Firecracker Fireball Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Fireball
Fireball Arrows Firecracker Valkyrie Wizard
Guards Valkyrie
Valkyrie Guards Fireball
Cannon Valkyrie Guards
Arrows Firecracker Fireball Wizard
Guards Fireball Valkyrie
Valkyrie
Firecracker Fireball Valkyrie
Cannon Guards
Valkyrie Guards
Arrows Fireball Valkyrie Guards
Cannon Fireball Valkyrie Wizard Guards
Wizard Cannon Firecracker Fireball Valkyrie
Guards Firecracker Fireball Valkyrie
Arrows Valkyrie Cannon Firecracker Fireball Wizard
Arrows Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Valkyrie Guards
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball Valkyrie Guards
Fireball Wizard Arrows Firecracker Valkyrie
Arrows Firecracker Fireball Wizard
Arrows Firecracker Wizard
Arrows Fireball Firecracker Wizard
Arrows Fireball Firecracker Wizard
Fireball Guards
Firecracker Arrows Fireball Valkyrie Wizard
Fireball Arrows Firecracker Wizard
Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Wizard
Arrows Firecracker Fireball Wizard
Arrows Fireball
Arrows Firecracker Fireball Wizard
Arrows Firecracker Fireball Valkyrie Wizard
Fireball
Arrows Fireball Wizard
Arrows Fireball
Arrows Firecracker Fireball Valkyrie Wizard
Arrows Firecracker Fireball Wizard
Fireball Arrows Wizard
Fireball Arrows Firecracker
Arrows Firecracker Fireball Wizard
Firecracker Fireball Wizard Guards
Fireball
Arrows Fireball Wizard
Arrows Firecracker Fireball
Arrows Firecracker Fireball Wizard
Fireball Guards
Fireball Arrows Firecracker Wizard
Arrows Fireball
Fireball Firecracker Valkyrie Wizard
Arrows Firecracker Fireball Wizard
Arrows Fireball
Firecracker
Firecracker Fireball Guards
Firecracker Fireball
Firecracker Fireball
Fireball Firecracker Wizard

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