My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Electro Dragon Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Cannon Guards Witch Electro Dragon Little Prince
Zap
Cannon Firecracker Guards Witch Little Prince
Barbarian Barrel
Cannon Firecracker Guards Witch Little Prince
The Log
Cannon Firecracker Guards Witch Little Prince
Earthquake
Cannon Firecracker Guards Witch
Arrows
Firecracker Guards Witch Little Prince
Royal Delivery
Firecracker Guards Witch Electro Dragon Little Prince
Fireball
Cannon Firecracker Witch Electro Dragon Little Prince
Poison
Cannon Firecracker Guards Witch Electro Dragon Little Prince
Lightning
Cannon Witch Electro Dragon Little Prince
Rocket
Witch Electro Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Firecracker Guards Little Prince Witch Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Cannon Firecracker Guards

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Knight
Cannon
Firecracker
Mega Knight
Guards
Witch
Mega Knight
Electro Dragon
Mega Knight Little Prince
Mega Knight
Arrows Firecracker Witch Electro Dragon
Little Prince
Electro Dragon

Defense Synergies 1 14

Arrows
Mega Knight Cannon Little Prince
Cannon
Arrows Firecracker Guards Witch Electro Dragon Little Prince
Firecracker
Cannon Guards Electro Dragon Mega Knight
Guards
Cannon Firecracker Witch Electro Dragon
Witch
Cannon Guards Electro Dragon Mega Knight
Electro Dragon
Cannon Firecracker Guards Witch
Mega Knight
Arrows Firecracker Witch
Little Prince
Arrows Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Electro Dragon
Cannon Firecracker Witch Electro Dragon Mega Knight
Cannon Witch Mega Knight Electro Dragon
Cannon Witch Firecracker Guards Electro Dragon Mega Knight
Arrows Firecracker Mega Knight
Arrows Cannon Firecracker Guards Electro Dragon Mega Knight
Arrows Cannon Firecracker Witch Electro Dragon Little Prince
Arrows Cannon Electro Dragon Mega Knight
Cannon Witch
Guards Cannon Firecracker Mega Knight Little Prince
Guards Witch Arrows Cannon Firecracker Electro Dragon Mega Knight
Arrows Firecracker Witch Electro Dragon
Cannon Mega Knight Guards Witch Electro Dragon
Mega Knight Arrows Cannon Firecracker Guards Witch Electro Dragon
Cannon Mega Knight
Cannon Mega Knight
Mega Knight Arrows Cannon Firecracker Witch Electro Dragon
Arrows Cannon Mega Knight Firecracker Guards Witch Electro Dragon Little Prince
Arrows Witch Cannon Firecracker Guards Electro Dragon Mega Knight Little Prince
Cannon
Mega Knight Arrows Cannon Firecracker Guards Witch Electro Dragon Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Witch
Arrows Firecracker Electro Dragon Mega Knight
Guards Mega Knight Witch Electro Dragon
Guards Mega Knight
Cannon Guards Witch Mega Knight
Arrows Firecracker Witch Electro Dragon
Guards Witch
Mega Knight
Electro Dragon Mega Knight Firecracker Witch
Witch Cannon Guards
Mega Knight Guards Witch Electro Dragon
Mega Knight Arrows Guards
Mega Knight Cannon Guards Witch
Cannon Firecracker Witch Electro Dragon Mega Knight
Guards Witch Electro Dragon Firecracker Little Prince
Arrows Mega Knight Cannon Firecracker Witch Electro Dragon
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Guards Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Electro Dragon
Arrows Firecracker Guards
Arrows Firecracker Mega Knight
Arrows Firecracker Witch Electro Dragon
Arrows Firecracker Witch
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Guards Electro Dragon
Firecracker Arrows Electro Dragon
Arrows Firecracker Electro Dragon
Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker
Arrows Firecracker Witch Electro Dragon
Arrows Firecracker Electro Dragon Mega Knight
Arrows
Arrows Firecracker Electro Dragon Mega Knight
Arrows Firecracker Witch Electro Dragon Mega Knight Little Prince
Mega Knight
Arrows
Arrows Electro Dragon
Arrows Firecracker Witch Electro Dragon Mega Knight Little Prince
Witch
Arrows Firecracker Witch Electro Dragon
Arrows Witch Electro Dragon Mega Knight
Arrows Firecracker
Arrows Firecracker Witch Electro Dragon Little Prince
Electro Dragon Firecracker Guards Witch
Arrows Electro Dragon Mega Knight
Arrows Firecracker Electro Dragon
Mega Knight
Arrows Firecracker
Guards Witch Electro Dragon
Arrows Firecracker Witch Electro Dragon
Arrows
Firecracker Electro Dragon Mega Knight
Arrows Firecracker Electro Dragon
Arrows
Firecracker Electro Dragon Mega Knight
Electro Dragon Firecracker Guards Witch
Firecracker Witch Electro Dragon
Electro Dragon Firecracker Witch Mega Knight Little Prince
Firecracker Electro Dragon Mega Knight

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