My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer P.E.K.K.A Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Cannon Goblin Gang Musketeer
Zap
Cannon Goblin Gang Firecracker
Barbarian Barrel
Cannon Goblin Gang Firecracker Musketeer
The Log
Cannon Goblin Gang Firecracker Musketeer
Earthquake
Cannon Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Musketeer P.E.K.K.A
Fireball
Cannon Goblin Gang Firecracker Musketeer
Poison
Cannon Goblin Gang Firecracker Musketeer
Lightning
Cannon Musketeer Goblinstein
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Cannon Goblin Gang Firecracker Musketeer Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Cannon Goblin Gang

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A
Cannon
Goblin Gang
Firecracker P.E.K.K.A
Firecracker
Goblin Gang P.E.K.K.A
Musketeer
P.E.K.K.A The Log
P.E.K.K.A
Arrows Goblin Gang Firecracker Musketeer The Log
The Log
Musketeer P.E.K.K.A
Goblinstein

Defense Synergies 6 10

Arrows
Cannon P.E.K.K.A
Cannon
Musketeer The Log Arrows Goblin Gang Firecracker
Goblin Gang
Musketeer Cannon Firecracker P.E.K.K.A The Log
Firecracker
The Log Cannon Goblin Gang Musketeer P.E.K.K.A
Musketeer
Cannon Goblin Gang The Log Firecracker P.E.K.K.A
P.E.K.K.A
The Log Arrows Goblin Gang Firecracker Musketeer
The Log
Cannon Firecracker Musketeer P.E.K.K.A Goblin Gang
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Musketeer The Log
P.E.K.K.A Cannon Goblin Gang Firecracker Musketeer The Log
Cannon Goblin Gang P.E.K.K.A Musketeer
Cannon P.E.K.K.A Goblin Gang Firecracker Musketeer
Arrows Firecracker P.E.K.K.A The Log
Arrows Goblin Gang The Log Cannon Firecracker Musketeer
Musketeer Arrows Cannon Goblin Gang Firecracker
Arrows Cannon Musketeer P.E.K.K.A The Log
Cannon P.E.K.K.A Goblin Gang Musketeer
Goblin Gang Cannon Firecracker Musketeer
Goblin Gang Arrows Cannon Firecracker Musketeer The Log
Arrows Musketeer Goblin Gang Firecracker
Cannon P.E.K.K.A Goblin Gang Musketeer The Log
Arrows Cannon Goblin Gang Firecracker P.E.K.K.A The Log
P.E.K.K.A Cannon Goblin Gang
Cannon Goblin Gang P.E.K.K.A The Log
Arrows Cannon Goblin Gang Firecracker Musketeer P.E.K.K.A
Arrows Cannon Goblin Gang Firecracker Musketeer The Log
Arrows The Log Cannon Firecracker Musketeer
P.E.K.K.A Cannon Musketeer
Goblin Gang Arrows Cannon Firecracker Musketeer P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang P.E.K.K.A
Arrows Goblin Gang Firecracker Musketeer The Log
Goblin Gang P.E.K.K.A Musketeer The Log
Goblin Gang P.E.K.K.A Musketeer The Log
P.E.K.K.A Cannon Goblin Gang Musketeer
Arrows Firecracker Goblin Gang Musketeer
Goblin Gang P.E.K.K.A Musketeer
P.E.K.K.A
P.E.K.K.A Firecracker The Log
P.E.K.K.A Cannon Goblin Gang Musketeer
P.E.K.K.A Musketeer
P.E.K.K.A Arrows The Log
P.E.K.K.A Cannon Goblin Gang
Cannon Firecracker Musketeer
Goblin Gang Firecracker Musketeer P.E.K.K.A The Log
Arrows Cannon Firecracker Musketeer P.E.K.K.A The Log
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Musketeer The Log
Arrows Firecracker Musketeer The Log
Arrows The Log
Arrows Firecracker Musketeer The Log
Arrows Firecracker The Log
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Goblin Gang Musketeer
Firecracker Arrows Musketeer The Log
Arrows Firecracker Musketeer
Firecracker Musketeer The Log
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer The Log
Arrows Firecracker Musketeer The Log
Arrows Firecracker Musketeer The Log
Arrows
Arrows Firecracker Musketeer The Log
Arrows Firecracker The Log
Musketeer The Log
Arrows
Musketeer The Log
Arrows Musketeer The Log
Arrows Firecracker The Log
Arrows Firecracker The Log Musketeer
Arrows Musketeer The Log
Arrows Firecracker Musketeer The Log
Arrows Firecracker Musketeer
Firecracker Musketeer
Arrows Musketeer The Log
Arrows Firecracker
P.E.K.K.A
Arrows Firecracker The Log
Goblin Gang Musketeer
Arrows Firecracker Musketeer
Arrows The Log
Goblin Gang Firecracker Musketeer
Arrows The Log Firecracker Musketeer
Arrows
Firecracker Musketeer P.E.K.K.A
Goblin Gang Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer The Log
P.E.K.K.A
Firecracker

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