My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Cannon Cart Inferno Dragon Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Cannon Cart Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Cannon Cart Miner Inferno Dragon Skeleton King
Giant Snowball
Cannon Minion Horde Miner Inferno Dragon Skeleton King
Zap
Cannon Minion Horde Cannon Cart Inferno Dragon Skeleton King
Barbarian Barrel
Cannon Cannon Cart Skeleton King
The Log
Cannon Cannon Cart Skeleton King
Earthquake
Cannon Skeleton King
Arrows
Minion Horde Skeleton King
Royal Delivery
Minion Horde Cannon Cart Miner Inferno Dragon Skeleton King
Fireball
Cannon Minion Horde Cannon Cart Inferno Dragon Skeleton King
Poison
Cannon Minion Horde Skeleton King
Lightning
Cannon Cannon Cart Inferno Dragon Skeleton King
Rocket
Minion Horde Cannon Cart Inferno Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Cannon Miner Inferno Dragon Skeleton King Minion Horde Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Cannon Miner

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Cannon Cart Miner
Cannon
Minion Horde
Miner
Cannon Cart
The Log Arrows Miner
The Log
Cannon Cart Miner
Miner
Minion Horde Arrows Cannon Cart The Log Inferno Dragon Skeleton King
Inferno Dragon
Miner
Skeleton King
Miner

Defense Synergies 1 7

Arrows
Cannon Cannon Cart
Cannon
The Log Arrows Inferno Dragon
Minion Horde
The Log
Cannon Cart
Arrows
The Log
Cannon Minion Horde Miner Inferno Dragon
Miner
The Log
Inferno Dragon
Cannon The Log Skeleton King
Skeleton King
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Cannon Minion Horde The Log
Minion Horde Inferno Dragon Cannon Cannon Cart The Log
Cannon Minion Horde Cannon Cart Inferno Dragon
Cannon Minion Horde Inferno Dragon Cannon Cart Skeleton King
Arrows The Log
Arrows The Log Cannon Cannon Cart
Minion Horde Inferno Dragon Arrows Cannon
Arrows Cannon Cannon Cart The Log
Cannon Minion Horde Inferno Dragon Skeleton King
Cannon Minion Horde Cannon Cart Miner
Minion Horde Arrows Cannon Cannon Cart The Log Skeleton King
Arrows Minion Horde Inferno Dragon
Cannon Minion Horde Cannon Cart The Log
Arrows Cannon Minion Horde Cannon Cart The Log Skeleton King
Inferno Dragon Cannon Minion Horde Cannon Cart Skeleton King
Minion Horde Cannon The Log Inferno Dragon
Minion Horde Arrows Cannon Cannon Cart
Arrows Cannon Minion Horde Cannon Cart The Log
Arrows The Log Cannon Cannon Cart Inferno Dragon
Cannon Cannon Cart Inferno Dragon
Arrows Cannon Minion Horde Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Cannon Cart
Arrows Cannon Cart The Log Miner Inferno Dragon
Minion Horde Cannon Cart The Log
Minion Horde Cannon Cart The Log
Cannon Minion Horde Cannon Cart Inferno Dragon
Arrows Minion Horde
Minion Horde Cannon Cart
Minion Horde Cannon Cart Inferno Dragon
Minion Horde Cannon Cart The Log Inferno Dragon
Cannon Minion Horde Inferno Dragon
Inferno Dragon Minion Horde Cannon Cart
Arrows The Log
Cannon Cart Cannon Minion Horde Skeleton King
Cannon Minion Horde Cannon Cart
Minion Horde Cannon Cart The Log Inferno Dragon Skeleton King
Arrows Cannon Minion Horde Cannon Cart The Log Inferno Dragon Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde The Log
Arrows The Log Miner
Arrows Minion Horde Cannon Cart The Log Miner
Cannon Cart Arrows The Log
Arrows Minion Horde The Log
Arrows Minion Horde
Arrows Minion Horde The Log
Arrows The Log
Arrows The Log Miner
Minion Horde
Miner Arrows Minion Horde Cannon Cart The Log
Arrows
Cannon Cart The Log Miner
Arrows Minion Horde Cannon Cart
Arrows Cannon Cart The Log
Arrows Minion Horde Cannon Cart The Log
Arrows Minion Horde Cannon Cart The Log
Arrows
Minion Horde
Arrows The Log
Arrows The Log Miner
Minion Horde The Log
Arrows
The Log
Arrows Minion Horde Cannon Cart The Log
Arrows The Log
Minion Horde Inferno Dragon
Arrows The Log Miner
Arrows The Log Miner
Miner Arrows The Log
Arrows Minion Horde
Minion Horde
Minion Horde
Arrows Minion Horde The Log Miner
Arrows Minion Horde
Minion Horde
Arrows The Log
Minion Horde Cannon Cart
Arrows
Arrows The Log
Miner Minion Horde Cannon Cart
Arrows The Log Skeleton King
Arrows
Minion Horde Cannon Cart
Minion Horde The Log Skeleton King
Cannon Cart The Log Miner

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