My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Battle Ram Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Dart Goblin Mini P.E.K.K.A Battle Ram Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Dark Prince Miner
Giant Snowball
Cannon Dart Goblin Battle Ram Miner
Zap
Cannon Dart Goblin Battle Ram Dark Prince
Barbarian Barrel
Cannon Dart Goblin Battle Ram Dark Prince
The Log
Cannon Dart Goblin Mini P.E.K.K.A Battle Ram Dark Prince
Earthquake
Cannon
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Mini P.E.K.K.A Battle Ram Dark Prince Miner
Fireball
Cannon Dart Goblin Battle Ram
Poison
Cannon Dart Goblin
Lightning
Cannon Ice Golem Mini P.E.K.K.A Battle Ram Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Mini P.E.K.K.A Battle Ram Dark Prince Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Arrows Cannon Dart Goblin Miner Mini P.E.K.K.A Battle Ram Dark Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Arrows Cannon Dart Goblin

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Battle Ram Dark Prince Miner
Cannon
Ice Golem
Battle Ram Dart Goblin Mini P.E.K.K.A Miner
Dart Goblin
Miner Ice Golem Battle Ram Dark Prince
Mini P.E.K.K.A
Arrows Ice Golem Dark Prince
Battle Ram
Ice Golem Arrows Dart Goblin
Dark Prince
Arrows Dart Goblin Mini P.E.K.K.A Miner
Miner
Dart Goblin Arrows Ice Golem Dark Prince

Defense Synergies 1 12

Arrows
Cannon Ice Golem Mini P.E.K.K.A Dark Prince
Cannon
Ice Golem Arrows Dart Goblin Mini P.E.K.K.A Dark Prince
Ice Golem
Cannon Arrows Dart Goblin Mini P.E.K.K.A
Dart Goblin
Cannon Ice Golem Mini P.E.K.K.A Dark Prince Miner
Mini P.E.K.K.A
Arrows Cannon Ice Golem Dart Goblin
Battle Ram
Dark Prince
Arrows Cannon Dart Goblin
Miner
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Ice Golem Dart Goblin
Mini P.E.K.K.A Cannon Dart Goblin Dark Prince
Cannon Mini P.E.K.K.A Dart Goblin Dark Prince
Cannon Mini P.E.K.K.A Dart Goblin Dark Prince
Arrows Mini P.E.K.K.A Dark Prince
Arrows Cannon Dart Goblin Dark Prince
Dart Goblin Arrows Cannon
Arrows Cannon Ice Golem Dart Goblin
Cannon Mini P.E.K.K.A
Cannon Ice Golem Dart Goblin Mini P.E.K.K.A Dark Prince Miner
Dart Goblin Arrows Cannon Ice Golem Dark Prince
Arrows Dart Goblin
Cannon Mini P.E.K.K.A Dark Prince
Arrows Cannon Dart Goblin Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Cannon
Cannon Mini P.E.K.K.A
Arrows Cannon Mini P.E.K.K.A Dark Prince
Arrows Cannon Dart Goblin Dark Prince
Arrows Cannon Ice Golem Dart Goblin Dark Prince
Mini P.E.K.K.A Cannon Dart Goblin
Dark Prince Arrows Cannon Dart Goblin Mini P.E.K.K.A
Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Ice Golem Dark Prince
Arrows Ice Golem Mini P.E.K.K.A Miner
Ice Golem Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Dark Prince Ice Golem
Cannon Mini P.E.K.K.A Dark Prince
Arrows Ice Golem Dart Goblin
Mini P.E.K.K.A Dark Prince Ice Golem Dart Goblin
Mini P.E.K.K.A Dark Prince
Ice Golem Mini P.E.K.K.A Dark Prince
Cannon Dart Goblin
Dart Goblin Mini P.E.K.K.A Dark Prince
Arrows Dark Prince
Mini P.E.K.K.A Dark Prince Cannon Ice Golem
Cannon Dart Goblin
Ice Golem Dart Goblin Mini P.E.K.K.A Dark Prince
Arrows Cannon Ice Golem Dart Goblin Mini P.E.K.K.A Dark Prince
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Dart Goblin
Arrows Dart Goblin Miner
Arrows Dart Goblin Miner
Arrows Ice Golem Dart Goblin Dark Prince
Arrows Dark Prince
Arrows Ice Golem Dart Goblin
Arrows Dart Goblin
Arrows Ice Golem Dart Goblin
Arrows Miner Dart Goblin
Mini P.E.K.K.A
Miner Arrows Dart Goblin Dark Prince
Arrows Dart Goblin
Ice Golem Dart Goblin Miner
Arrows Dart Goblin
Arrows Ice Golem Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Mini P.E.K.K.A
Arrows Dart Goblin Mini P.E.K.K.A Dark Prince
Arrows Dart Goblin Miner
Arrows
Arrows
Arrows Ice Golem Dark Prince
Arrows Miner Dart Goblin
Arrows Miner
Miner Arrows Dart Goblin
Arrows Ice Golem Dart Goblin
Dart Goblin
Mini P.E.K.K.A
Arrows Dart Goblin Miner
Arrows
Arrows
Dart Goblin Dark Prince
Arrows Dart Goblin
Arrows
Miner Dart Goblin Mini P.E.K.K.A Dark Prince
Arrows Ice Golem Dart Goblin
Arrows
Dart Goblin Dark Prince
Dart Goblin
Dart Goblin
Dart Goblin Dark Prince Miner
Dart Goblin

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