My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Dark Prince Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Barbarian Barrel Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Cannon
Zap
Cannon Dark Prince
Barbarian Barrel
Cannon Valkyrie Dark Prince Electro Wizard
The Log
Cannon Mini P.E.K.K.A Dark Prince
Earthquake
Cannon
Arrows
Royal Delivery
Mini P.E.K.K.A Valkyrie Dark Prince Electro Wizard
Fireball
Cannon Electro Wizard
Poison
Cannon Electro Wizard
Lightning
Cannon Mini P.E.K.K.A Valkyrie Dark Prince Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Barbarian Barrel Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Dark Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Cannon Mini P.E.K.K.A Valkyrie Dark Prince Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Arrows Cannon Mini P.E.K.K.A

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Dark Prince Mega Knight
Cannon
Mini P.E.K.K.A
Arrows Valkyrie Barbarian Barrel Dark Prince Electro Wizard Mega Knight
Valkyrie
Mini P.E.K.K.A Dark Prince Electro Wizard
Barbarian Barrel
Mini P.E.K.K.A Dark Prince Mega Knight
Dark Prince
Arrows Mini P.E.K.K.A Valkyrie Barbarian Barrel Electro Wizard
Electro Wizard
Mini P.E.K.K.A Valkyrie Dark Prince Mega Knight
Mega Knight
Arrows Mini P.E.K.K.A Barbarian Barrel Electro Wizard

Defense Synergies 2 18

Arrows
Mega Knight Cannon Mini P.E.K.K.A Valkyrie Barbarian Barrel Dark Prince
Cannon
Arrows Mini P.E.K.K.A Valkyrie Barbarian Barrel Dark Prince Electro Wizard
Mini P.E.K.K.A
Electro Wizard Arrows Cannon Valkyrie Barbarian Barrel
Valkyrie
Arrows Cannon Mini P.E.K.K.A Electro Wizard
Barbarian Barrel
Arrows Cannon Mini P.E.K.K.A Dark Prince Electro Wizard Mega Knight
Dark Prince
Arrows Cannon Barbarian Barrel Electro Wizard
Electro Wizard
Mini P.E.K.K.A Cannon Valkyrie Barbarian Barrel Dark Prince Mega Knight
Mega Knight
Arrows Barbarian Barrel Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Valkyrie Barbarian Barrel Electro Wizard
Mini P.E.K.K.A Cannon Valkyrie Dark Prince Electro Wizard Mega Knight
Cannon Mini P.E.K.K.A Mega Knight Valkyrie Dark Prince Electro Wizard
Cannon Mini P.E.K.K.A Valkyrie Dark Prince Electro Wizard Mega Knight
Arrows Mini P.E.K.K.A Valkyrie Barbarian Barrel Dark Prince Mega Knight
Arrows Barbarian Barrel Cannon Valkyrie Dark Prince Electro Wizard Mega Knight
Electro Wizard Arrows Cannon
Arrows Cannon Valkyrie Barbarian Barrel Electro Wizard Mega Knight
Cannon Mini P.E.K.K.A
Cannon Mini P.E.K.K.A Valkyrie Barbarian Barrel Dark Prince Electro Wizard Mega Knight
Valkyrie Electro Wizard Arrows Cannon Barbarian Barrel Dark Prince Mega Knight
Arrows Electro Wizard
Cannon Mini P.E.K.K.A Mega Knight Valkyrie Dark Prince Electro Wizard
Valkyrie Mega Knight Arrows Cannon Mini P.E.K.K.A Barbarian Barrel Dark Prince Electro Wizard
Mini P.E.K.K.A Cannon Electro Wizard Mega Knight
Cannon Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Arrows Cannon Mini P.E.K.K.A Valkyrie Dark Prince Electro Wizard
Arrows Cannon Valkyrie Mega Knight Barbarian Barrel Dark Prince Electro Wizard
Arrows Valkyrie Barbarian Barrel Cannon Dark Prince Electro Wizard Mega Knight
Mini P.E.K.K.A Cannon Electro Wizard
Valkyrie Dark Prince Mega Knight Arrows Cannon Mini P.E.K.K.A Barbarian Barrel Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Barbarian Barrel Dark Prince Electro Wizard
Electro Wizard Arrows Mini P.E.K.K.A Valkyrie Barbarian Barrel Mega Knight
Mega Knight Mini P.E.K.K.A Valkyrie Dark Prince Electro Wizard
Mini P.E.K.K.A Valkyrie Dark Prince Mega Knight Barbarian Barrel Electro Wizard
Cannon Mini P.E.K.K.A Valkyrie Dark Prince Mega Knight
Arrows Electro Wizard
Mini P.E.K.K.A Dark Prince Valkyrie Electro Wizard
Mini P.E.K.K.A Mega Knight Valkyrie Dark Prince
Electro Wizard Mega Knight Mini P.E.K.K.A Valkyrie Barbarian Barrel Dark Prince
Cannon
Mega Knight Mini P.E.K.K.A Valkyrie Dark Prince
Mega Knight Arrows Valkyrie Dark Prince Electro Wizard
Mini P.E.K.K.A Dark Prince Mega Knight Cannon Valkyrie
Cannon Valkyrie Mega Knight
Electro Wizard Mini P.E.K.K.A Valkyrie Barbarian Barrel Dark Prince
Arrows Valkyrie Mega Knight Cannon Mini P.E.K.K.A Barbarian Barrel Dark Prince Electro Wizard
Arrows Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Barbarian Barrel
Arrows Barbarian Barrel Electro Wizard
Arrows Barbarian Barrel
Arrows Valkyrie Barbarian Barrel Dark Prince
Arrows Valkyrie Barbarian Barrel Dark Prince Mega Knight
Arrows
Arrows
Arrows Barbarian Barrel
Arrows
Mini P.E.K.K.A Electro Wizard
Arrows Valkyrie Barbarian Barrel Dark Prince Electro Wizard
Arrows
Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel Mega Knight
Arrows Barbarian Barrel
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Barbarian Barrel Dark Prince Electro Wizard Mega Knight
Arrows Valkyrie Barbarian Barrel Mega Knight
Mega Knight
Arrows
Arrows Barbarian Barrel
Arrows Valkyrie Barbarian Barrel Dark Prince Mega Knight
Arrows Barbarian Barrel Electro Wizard
Arrows Mega Knight
Arrows Barbarian Barrel
Arrows Electro Wizard
Electro Wizard
Mini P.E.K.K.A
Arrows Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows
Electro Wizard Barbarian Barrel Dark Prince
Arrows Electro Wizard
Arrows Barbarian Barrel
Mini P.E.K.K.A Valkyrie Dark Prince Electro Wizard Mega Knight
Arrows
Arrows
Dark Prince Mega Knight
Electro Wizard
Electro Wizard
Barbarian Barrel Dark Prince Electro Wizard Mega Knight
Mega Knight

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