My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Golem Princess Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Sparky
Giant Snowball
Cannon Skeleton Army Princess
Zap
Cannon Skeleton Army Princess Sparky
Barbarian Barrel
Cannon Skeleton Army Princess Sparky
The Log
Cannon Skeleton Army Princess Sparky
Earthquake
Cannon Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Skeleton Army Princess Sparky
Fireball
Cannon Skeleton Army Princess Sparky
Poison
Cannon Skeleton Army Princess Sparky
Lightning
Cannon Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Golem Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Cannon Skeleton Army Princess Lightning Sparky Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Cannon Skeleton Army

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Golem Sparky Lightning
Cannon
Mirror
Arrows Skeleton Army Lightning Princess Sparky
Skeleton Army
Mirror Sparky
Lightning
Golem Arrows Mirror
Golem
Arrows Lightning Sparky
Princess
Mirror Sparky
Sparky
Arrows Mirror Skeleton Army Golem Princess

Defense Synergies 3 10

Arrows
Mirror Cannon Lightning Sparky
Cannon
Mirror Arrows Skeleton Army Princess Sparky
Mirror
Arrows Cannon Skeleton Army Princess Sparky
Skeleton Army
Mirror Cannon Princess Sparky
Lightning
Arrows
Golem
Princess
Cannon Mirror Skeleton Army
Sparky
Arrows Cannon Mirror Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Cannon Sparky
Skeleton Army Sparky Cannon
Cannon Skeleton Army Sparky Lightning
Cannon Skeleton Army Sparky
Lightning Arrows Skeleton Army Princess Sparky
Arrows Skeleton Army Cannon
Lightning Arrows Cannon Princess
Lightning Arrows Cannon Sparky
Cannon Sparky Skeleton Army Princess
Skeleton Army Cannon Sparky
Skeleton Army Arrows Cannon Princess
Arrows Princess
Cannon Skeleton Army Sparky Lightning
Skeleton Army Sparky Arrows Cannon Princess
Skeleton Army Sparky Cannon
Skeleton Army Cannon Lightning Sparky
Sparky Arrows Cannon Skeleton Army
Arrows Cannon Skeleton Army
Arrows Cannon Princess
Sparky Cannon
Skeleton Army Arrows Cannon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Sparky
Arrows Lightning
Skeleton Army Lightning Sparky
Skeleton Army Lightning Sparky
Cannon Skeleton Army Sparky
Arrows Princess
Skeleton Army Sparky Lightning
Skeleton Army Sparky
Lightning Skeleton Army Sparky
Cannon Skeleton Army Sparky
Sparky
Skeleton Army Lightning Arrows
Skeleton Army Lightning Cannon Sparky
Cannon Skeleton Army Princess Sparky
Skeleton Army Sparky Lightning
Arrows Cannon Princess Sparky
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Princess Arrows Sparky
Arrows Princess
Lightning Arrows Sparky
Lightning Arrows Sparky
Arrows Sparky
Arrows Princess
Arrows Princess Sparky
Arrows Lightning Princess
Arrows Lightning
Lightning Sparky
Lightning Arrows Princess Sparky
Lightning Arrows Princess
Lightning Princess Sparky
Lightning Arrows Princess
Lightning Princess Arrows Sparky
Lightning Arrows Princess Sparky
Lightning Arrows Princess Sparky
Lightning Arrows Sparky
Lightning Sparky
Lightning Arrows Princess Sparky
Lightning Arrows Princess
Lightning Sparky
Lightning Arrows Princess
Lightning Sparky
Lightning Arrows
Arrows Princess Sparky
Arrows Lightning Princess Sparky
Lightning Arrows Princess Sparky
Lightning Arrows Sparky
Lightning Arrows Princess Sparky
Lightning
Lightning Sparky
Lightning Arrows Sparky
Lightning Arrows Princess Sparky
Sparky
Arrows Lightning Princess Sparky
Lightning Skeleton Army Princess
Lightning Arrows Princess
Arrows
Lightning Princess Sparky
Arrows Lightning Princess
Lightning Arrows Sparky
Sparky
Lightning Princess Sparky
Lightning Princess
Lightning Princess Sparky
Sparky
Lightning Sparky

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