My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Cannon Royal Recruits
Zap
Cannon
Barbarian Barrel
Cannon Royal Recruits Wizard
The Log
Cannon Royal Recruits Mini P.E.K.K.A
Earthquake
Cannon
Arrows
Royal Recruits
Royal Delivery
Royal Recruits Mini P.E.K.K.A Wizard
Fireball
Cannon Wizard
Poison
Cannon Royal Recruits Wizard
Lightning
Cannon Mini P.E.K.K.A Wizard Goblinstein
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Cannon Mini P.E.K.K.A Wizard Goblinstein Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Cannon Mini P.E.K.K.A

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Mega Knight
Cannon
Royal Recruits
Mini P.E.K.K.A
Arrows Wizard The Log Mega Knight
Wizard
Mini P.E.K.K.A Mega Knight
The Log
Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Mini P.E.K.K.A Wizard The Log
Goblinstein

Defense Synergies 3 10

Arrows
Mega Knight Cannon Mini P.E.K.K.A
Cannon
The Log Arrows Royal Recruits Mini P.E.K.K.A Wizard
Royal Recruits
Cannon The Log
Mini P.E.K.K.A
The Log Arrows Cannon Wizard
Wizard
Cannon Mini P.E.K.K.A The Log Mega Knight
The Log
Cannon Mini P.E.K.K.A Royal Recruits Wizard Mega Knight
Mega Knight
Arrows Wizard The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Royal Recruits Wizard The Log
Mini P.E.K.K.A Cannon Royal Recruits The Log Mega Knight
Cannon Mini P.E.K.K.A Mega Knight Royal Recruits
Cannon Royal Recruits Mini P.E.K.K.A Mega Knight
Arrows Royal Recruits Mini P.E.K.K.A The Log Mega Knight
Arrows The Log Cannon Mega Knight
Arrows Cannon Wizard
Arrows Cannon Royal Recruits The Log Mega Knight
Cannon Mini P.E.K.K.A Royal Recruits
Cannon Royal Recruits Mini P.E.K.K.A Mega Knight
Arrows Cannon Royal Recruits Wizard The Log Mega Knight
Arrows Wizard
Cannon Royal Recruits Mini P.E.K.K.A Mega Knight Wizard The Log
Wizard Mega Knight Arrows Cannon Royal Recruits Mini P.E.K.K.A The Log
Royal Recruits Mini P.E.K.K.A Cannon Mega Knight
Cannon Royal Recruits Mini P.E.K.K.A The Log Mega Knight
Wizard Mega Knight Arrows Cannon Royal Recruits Mini P.E.K.K.A
Arrows Cannon Mega Knight Royal Recruits Wizard The Log
Arrows Wizard The Log Cannon Royal Recruits Mega Knight
Mini P.E.K.K.A Cannon Royal Recruits
Royal Recruits Wizard Mega Knight Arrows Cannon Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Mega Knight
Arrows Mini P.E.K.K.A Wizard The Log Mega Knight
Royal Recruits Mega Knight Mini P.E.K.K.A The Log
Royal Recruits Mini P.E.K.K.A Mega Knight The Log
Royal Recruits Cannon Mini P.E.K.K.A Mega Knight
Arrows Wizard
Royal Recruits Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Royal Recruits
Royal Recruits Mega Knight Mini P.E.K.K.A The Log
Royal Recruits Cannon
Mega Knight Royal Recruits Mini P.E.K.K.A
Royal Recruits Mega Knight Arrows The Log
Royal Recruits Mini P.E.K.K.A Mega Knight Cannon Wizard
Royal Recruits Wizard Cannon Mega Knight
Royal Recruits Mini P.E.K.K.A The Log
Arrows Mega Knight Cannon Royal Recruits Mini P.E.K.K.A Wizard The Log
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits The Log
Arrows The Log
Arrows The Log
Arrows Royal Recruits The Log
Wizard Arrows The Log Mega Knight
Arrows Wizard
Arrows Wizard The Log
Arrows The Log Wizard
Arrows The Log Wizard
Mini P.E.K.K.A
Arrows Royal Recruits Wizard The Log
Arrows Wizard
The Log
Arrows
Arrows The Log
Arrows Wizard The Log
Arrows Royal Recruits Wizard The Log Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard The Log Mega Knight
Arrows Wizard The Log Mega Knight
The Log Mega Knight
Arrows Wizard
The Log
Arrows Royal Recruits The Log
Arrows The Log Wizard Mega Knight
Arrows The Log Wizard
Arrows Wizard The Log Mega Knight
Arrows The Log
Arrows Wizard
Wizard
Mini P.E.K.K.A
Arrows Wizard The Log Mega Knight
Arrows
Mega Knight
Arrows Wizard The Log
Royal Recruits
Arrows Wizard
Arrows The Log
Mini P.E.K.K.A Wizard Mega Knight
Arrows The Log Wizard
Arrows
Royal Recruits Mega Knight
Royal Recruits The Log
Royal Recruits The Log Mega Knight
Wizard Mega Knight

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