My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Mediocre
F2P score
Great!

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Giant Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Elite Barbarians Hog Rider Giant Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Elite Barbarians Hog Rider Giant Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Elite Barbarians Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Elite Barbarians Hog Rider Giant Goblin Barrel Prince
Giant Snowball
Cannon Skeleton Barrel Hog Rider Goblin Barrel
Zap
Cannon Skeleton Barrel Goblin Barrel Prince
Barbarian Barrel
Cannon Skeleton Barrel Elite Barbarians Goblin Barrel
The Log
Cannon Skeleton Barrel Elite Barbarians Hog Rider Goblin Barrel Prince
Earthquake
Cannon Hog Rider Goblin Barrel
Arrows
Skeleton Barrel Goblin Barrel
Royal Delivery
Skeleton Barrel Elite Barbarians Hog Rider Goblin Barrel Prince
Fireball
Cannon Skeleton Barrel Elite Barbarians Hog Rider Goblin Barrel
Poison
Cannon Skeleton Barrel
Lightning
Cannon Elite Barbarians Prince
Rocket
Elite Barbarians Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Skeleton Barrel Goblin Barrel Hog Rider Giant Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Cannon Skeleton Barrel Goblin Barrel

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Hog Rider Giant Skeleton Barrel Goblin Barrel Prince
Cannon
Skeleton Barrel
Goblin Barrel Arrows Hog Rider Giant Prince
Elite Barbarians
Arrows Hog Rider
Hog Rider
Arrows Skeleton Barrel Elite Barbarians Giant Goblin Barrel Prince
Giant
Arrows Goblin Barrel Prince Skeleton Barrel Hog Rider
Goblin Barrel
Skeleton Barrel Giant Prince Arrows Hog Rider
Prince
Giant Goblin Barrel Arrows Skeleton Barrel Hog Rider

Defense Synergies 0 3

Arrows
Cannon Prince
Cannon
Arrows Prince
Skeleton Barrel
Elite Barbarians
Hog Rider
Giant
Goblin Barrel
Prince
Arrows Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Skeleton Barrel
Elite Barbarians Cannon Prince
Cannon Prince Elite Barbarians
Cannon Elite Barbarians Prince
Arrows Elite Barbarians Prince
Arrows Cannon
Arrows Cannon
Arrows Cannon Skeleton Barrel
Cannon Elite Barbarians Prince
Elite Barbarians Cannon Prince
Arrows Cannon
Arrows
Cannon Prince Elite Barbarians
Arrows Cannon Prince
Elite Barbarians Cannon Prince
Cannon Elite Barbarians Prince
Arrows Cannon Elite Barbarians Prince
Arrows Cannon Elite Barbarians Prince
Arrows Cannon
Cannon Elite Barbarians Prince
Arrows Cannon Elite Barbarians Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Prince
Arrows Skeleton Barrel Elite Barbarians Prince
Elite Barbarians Prince
Prince Elite Barbarians
Cannon Elite Barbarians Prince
Arrows Skeleton Barrel
Prince Elite Barbarians
Elite Barbarians Prince
Elite Barbarians Prince
Cannon
Elite Barbarians Prince
Arrows Elite Barbarians Prince
Elite Barbarians Prince Cannon
Cannon
Elite Barbarians Prince
Arrows Cannon Elite Barbarians
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel Prince
Arrows
Arrows Skeleton Barrel
Arrows
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Elite Barbarians Prince
Arrows Skeleton Barrel Prince
Arrows
Skeleton Barrel Elite Barbarians
Arrows Skeleton Barrel
Arrows Skeleton Barrel Elite Barbarians Prince
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows
Arrows Skeleton Barrel Prince
Arrows Skeleton Barrel
Prince
Arrows
Prince
Arrows Skeleton Barrel
Arrows
Arrows Skeleton Barrel
Arrows Skeleton Barrel Prince
Arrows Skeleton Barrel
Elite Barbarians Arrows
Skeleton Barrel
Elite Barbarians
Arrows
Arrows
Prince
Arrows
Skeleton Barrel Prince
Arrows
Arrows
Prince
Arrows Skeleton Barrel
Arrows
Elite Barbarians Prince
Elite Barbarians
Skeleton Barrel Prince
Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: