My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Cannon Tombstone Hog Rider Goblin Barrel Skeleton Army Witch
Zap
Cannon Tombstone Goblin Barrel Skeleton Army Witch
Barbarian Barrel
Cannon Tombstone Goblin Barrel Skeleton Army Witch
The Log
Cannon Tombstone Mini P.E.K.K.A Hog Rider Goblin Barrel Skeleton Army Witch
Earthquake
Cannon Tombstone Hog Rider Goblin Barrel Skeleton Army Witch
Arrows
Tombstone Goblin Barrel Skeleton Army Witch
Royal Delivery
Mini P.E.K.K.A Hog Rider Goblin Barrel Skeleton Army Witch
Fireball
Cannon Tombstone Hog Rider Goblin Barrel Skeleton Army Witch
Poison
Cannon Tombstone Skeleton Army Witch
Lightning
Cannon Tombstone Mini P.E.K.K.A Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Tombstone Goblin Barrel Skeleton Army Mini P.E.K.K.A Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Cannon Tombstone Goblin Barrel

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mini P.E.K.K.A Goblin Barrel
Cannon
Tombstone
Mini P.E.K.K.A
Arrows Hog Rider
Hog Rider
Arrows Mini P.E.K.K.A Goblin Barrel Witch
Goblin Barrel
Arrows Hog Rider Skeleton Army
Skeleton Army
Goblin Barrel
Witch
Hog Rider

Defense Synergies 0 8

Arrows
Cannon Tombstone Mini P.E.K.K.A
Cannon
Arrows Mini P.E.K.K.A Skeleton Army Witch
Tombstone
Arrows
Mini P.E.K.K.A
Arrows Cannon Skeleton Army Witch
Hog Rider
Goblin Barrel
Skeleton Army
Cannon Mini P.E.K.K.A
Witch
Cannon Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Tombstone
Mini P.E.K.K.A Skeleton Army Cannon Tombstone Witch
Cannon Mini P.E.K.K.A Skeleton Army Witch Tombstone
Cannon Mini P.E.K.K.A Skeleton Army Witch Tombstone
Arrows Tombstone Mini P.E.K.K.A Skeleton Army
Arrows Skeleton Army Cannon
Arrows Cannon Tombstone Witch
Arrows Cannon
Cannon Mini P.E.K.K.A Witch Tombstone Skeleton Army
Skeleton Army Cannon Mini P.E.K.K.A
Skeleton Army Witch Arrows Cannon Tombstone
Arrows Witch
Cannon Tombstone Mini P.E.K.K.A Skeleton Army Witch
Skeleton Army Arrows Cannon Tombstone Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Cannon Tombstone
Skeleton Army Cannon Mini P.E.K.K.A
Arrows Cannon Tombstone Mini P.E.K.K.A Skeleton Army Witch
Arrows Cannon Tombstone Skeleton Army Witch
Arrows Witch Cannon Tombstone
Mini P.E.K.K.A Cannon
Skeleton Army Arrows Cannon Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Tombstone Witch
Arrows Mini P.E.K.K.A
Tombstone Skeleton Army Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army
Cannon Tombstone Mini P.E.K.K.A Skeleton Army Witch
Arrows Witch
Mini P.E.K.K.A Skeleton Army Tombstone Witch
Mini P.E.K.K.A Skeleton Army
Tombstone Mini P.E.K.K.A Skeleton Army Witch
Witch Cannon Tombstone Skeleton Army
Tombstone Mini P.E.K.K.A Witch
Skeleton Army Arrows
Mini P.E.K.K.A Skeleton Army Cannon Tombstone Witch
Cannon Skeleton Army Witch
Tombstone Skeleton Army Witch Mini P.E.K.K.A
Arrows Cannon Mini P.E.K.K.A Witch
Arrows Cannon Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows
Arrows
Arrows
Arrows Witch
Arrows Witch
Arrows
Arrows
Mini P.E.K.K.A
Arrows
Arrows
Arrows
Arrows
Arrows Witch
Arrows
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A
Arrows Witch
Arrows
Arrows
Arrows Witch
Witch
Arrows Witch
Arrows Witch
Arrows
Arrows Witch
Witch
Mini P.E.K.K.A
Arrows
Arrows
Arrows
Tombstone Skeleton Army Witch
Arrows Witch
Arrows
Mini P.E.K.K.A
Arrows
Arrows
Witch
Witch
Witch

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