My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Goblin Curse Goblin Barrel Clone
Giant Snowball
Flying Machine Goblin Curse Goblin Barrel Clone
Zap
Firecracker Flying Machine Goblin Curse Goblin Barrel Clone
Barbarian Barrel
Firecracker Elixir Golem Goblin Curse Goblin Barrel Clone
The Log
Firecracker Elixir Golem Goblin Curse Goblin Barrel Clone
Earthquake
Firecracker Elixir Golem Goblin Barrel Clone
Arrows
Firecracker Flying Machine Goblin Curse Goblin Barrel Clone
Royal Delivery
Firecracker Elixir Golem Flying Machine Goblin Barrel Clone
Fireball
Firecracker Elixir Golem Flying Machine Goblin Barrel Clone
Poison
Firecracker Elixir Golem Flying Machine Goblin Curse Clone
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Goblin Curse Clone Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Arrows Firecracker Elixir Golem Goblin Barrel Clone Flying Machine Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblin Curse Arrows Firecracker Elixir Golem

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Curse Elixir Golem Goblin Barrel Freeze
Firecracker
Elixir Golem Flying Machine Goblin Barrel
Elixir Golem
Firecracker Arrows Flying Machine Goblin Barrel
Flying Machine
Firecracker Elixir Golem Clone
Goblin Curse
Arrows
Goblin Barrel
Arrows Firecracker Elixir Golem Clone
Clone
Flying Machine Goblin Barrel
Freeze
Arrows

Defense Synergies 0 1

Arrows
Firecracker
Flying Machine
Elixir Golem
Flying Machine
Firecracker
Goblin Curse
Goblin Barrel
Clone
Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Flying Machine
Firecracker Flying Machine Goblin Curse
Goblin Curse Freeze
Firecracker Goblin Curse
Arrows Firecracker
Arrows Freeze Firecracker Flying Machine
Arrows Firecracker Flying Machine Goblin Curse Freeze
Arrows Flying Machine
Goblin Curse
Firecracker
Goblin Curse Arrows Firecracker Flying Machine Freeze
Arrows Firecracker Flying Machine Goblin Curse
Flying Machine Goblin Curse Freeze
Arrows Firecracker Goblin Curse Freeze
Goblin Curse
Goblin Curse Freeze
Arrows Firecracker
Arrows Firecracker Flying Machine
Arrows Freeze Firecracker Flying Machine Goblin Curse
Goblin Curse
Arrows Firecracker Flying Machine Goblin Curse

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Arrows Firecracker Flying Machine
Goblin Curse
Arrows Firecracker Flying Machine Goblin Curse Freeze
Flying Machine
Goblin Curse
Freeze Firecracker Flying Machine
Goblin Curse
Flying Machine
Arrows
Goblin Curse
Firecracker Flying Machine Goblin Curse
Firecracker Flying Machine Freeze
Arrows Firecracker Flying Machine Goblin Curse Freeze
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Flying Machine Freeze
Arrows Firecracker Flying Machine Goblin Curse
Arrows Flying Machine
Arrows Firecracker Flying Machine Freeze
Arrows Firecracker Goblin Curse
Arrows Firecracker Flying Machine Goblin Curse Freeze
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine Goblin Curse Freeze
Arrows Firecracker Flying Machine
Firecracker Arrows Flying Machine
Arrows Firecracker Flying Machine Goblin Curse
Flying Machine Firecracker
Arrows Firecracker Flying Machine Freeze
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows Freeze
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine Goblin Curse
Arrows
Arrows Flying Machine
Arrows Firecracker Goblin Curse Freeze
Arrows Firecracker Flying Machine
Arrows Flying Machine
Arrows Firecracker Goblin Curse
Arrows Firecracker Flying Machine Goblin Curse
Firecracker Flying Machine Freeze
Arrows
Arrows Firecracker Freeze
Arrows Firecracker Goblin Curse
Flying Machine Freeze
Arrows Firecracker Flying Machine Goblin Curse
Freeze
Arrows
Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows
Firecracker Flying Machine
Firecracker Flying Machine Freeze
Firecracker Flying Machine
Firecracker Flying Machine Freeze
Firecracker

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