My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Baby Dragon Dark Prince Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Hogs Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Royal Hogs Baby Dragon Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Royal Hogs Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Royal Hogs Dark Prince Prince
Giant Snowball
Bats Skeleton Barrel Royal Hogs Baby Dragon
Zap
Bats Skeleton Barrel Royal Hogs Dark Prince Prince
Barbarian Barrel
Skeleton Barrel Royal Hogs Dark Prince Electro Wizard
The Log
Skeleton Barrel Royal Hogs Dark Prince Prince
Earthquake
Royal Hogs
Arrows
Bats Skeleton Barrel Royal Hogs
Royal Delivery
Bats Skeleton Barrel Royal Hogs Baby Dragon Dark Prince Prince Electro Wizard
Fireball
Skeleton Barrel Royal Hogs Baby Dragon Electro Wizard
Poison
Bats Skeleton Barrel Royal Hogs Electro Wizard
Lightning
Baby Dragon Dark Prince Prince Electro Wizard
Rocket
Royal Hogs Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Barrel Baby Dragon Dark Prince Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Barrel Baby Dragon Dark Prince Electro Wizard Royal Hogs Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Skeleton Barrel Baby Dragon

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Royal Hogs Baby Dragon Dark Prince Prince
Arrows
Royal Hogs Skeleton Barrel Dark Prince Prince
Skeleton Barrel
Bats Arrows Royal Hogs Dark Prince Prince
Royal Hogs
Arrows Bats Skeleton Barrel Dark Prince Electro Wizard
Baby Dragon
Bats Dark Prince Prince Electro Wizard
Dark Prince
Prince Bats Arrows Skeleton Barrel Royal Hogs Baby Dragon Electro Wizard
Prince
Dark Prince Bats Arrows Skeleton Barrel Baby Dragon Electro Wizard
Electro Wizard
Royal Hogs Baby Dragon Dark Prince Prince

Defense Synergies 0 11

Bats
Baby Dragon Dark Prince Prince Electro Wizard
Arrows
Dark Prince Prince
Skeleton Barrel
Royal Hogs
Baby Dragon
Bats Dark Prince Prince
Dark Prince
Bats Arrows Baby Dragon Prince Electro Wizard
Prince
Bats Arrows Baby Dragon Dark Prince Electro Wizard
Electro Wizard
Bats Dark Prince Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Baby Dragon Electro Wizard
Bats Dark Prince Prince Electro Wizard
Prince Bats Dark Prince Electro Wizard
Prince Bats Dark Prince Electro Wizard
Arrows Dark Prince Prince
Arrows Bats Baby Dragon Dark Prince Electro Wizard
Bats Electro Wizard Arrows Baby Dragon
Arrows Skeleton Barrel Baby Dragon Electro Wizard
Prince
Dark Prince Prince Electro Wizard
Bats Electro Wizard Arrows Baby Dragon Dark Prince
Arrows Bats Baby Dragon Electro Wizard
Prince Bats Dark Prince Electro Wizard
Bats Arrows Baby Dragon Dark Prince Prince Electro Wizard
Prince Electro Wizard
Prince Electro Wizard
Bats Arrows Dark Prince Prince Electro Wizard
Arrows Bats Baby Dragon Dark Prince Prince Electro Wizard
Arrows Baby Dragon Bats Dark Prince Electro Wizard
Prince Electro Wizard
Dark Prince Bats Arrows Baby Dragon Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Prince Electro Wizard
Electro Wizard Arrows Skeleton Barrel Baby Dragon Prince
Bats Dark Prince Prince Electro Wizard
Dark Prince Prince Bats Electro Wizard
Dark Prince Prince
Arrows Bats Skeleton Barrel Baby Dragon Electro Wizard
Dark Prince Prince Bats Electro Wizard
Dark Prince Prince
Electro Wizard Bats Baby Dragon Dark Prince Prince
Bats Dark Prince Prince
Arrows Dark Prince Prince Electro Wizard
Dark Prince Prince
Baby Dragon
Electro Wizard Bats Baby Dragon Dark Prince Prince
Bats Arrows Baby Dragon Dark Prince Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Baby Dragon
Arrows Skeleton Barrel Baby Dragon Electro Wizard
Arrows Skeleton Barrel Baby Dragon
Arrows Skeleton Barrel Dark Prince Prince
Arrows Baby Dragon Dark Prince
Arrows Bats Skeleton Barrel Baby Dragon
Arrows Baby Dragon
Arrows Skeleton Barrel Baby Dragon
Arrows Skeleton Barrel
Bats Prince Electro Wizard
Arrows Skeleton Barrel Dark Prince Prince Electro Wizard
Arrows Baby Dragon
Skeleton Barrel Baby Dragon
Arrows Skeleton Barrel Baby Dragon
Arrows Skeleton Barrel Baby Dragon Prince
Arrows Skeleton Barrel Baby Dragon
Arrows Skeleton Barrel Baby Dragon
Arrows
Bats
Arrows Skeleton Barrel Baby Dragon Dark Prince Prince Electro Wizard
Arrows Skeleton Barrel Baby Dragon
Baby Dragon Prince
Arrows
Prince
Arrows Skeleton Barrel Baby Dragon
Arrows Baby Dragon Dark Prince
Arrows Skeleton Barrel Baby Dragon Electro Wizard
Arrows Skeleton Barrel Baby Dragon Prince
Arrows Skeleton Barrel Baby Dragon
Bats Arrows Baby Dragon Electro Wizard
Electro Wizard Bats Skeleton Barrel
Arrows
Arrows Electro Wizard
Prince
Arrows
Skeleton Barrel Electro Wizard Bats Dark Prince Prince
Arrows Baby Dragon Electro Wizard
Arrows
Baby Dragon Dark Prince Prince Electro Wizard
Arrows Skeleton Barrel Baby Dragon
Arrows
Dark Prince Prince
Bats Baby Dragon Electro Wizard
Bats Electro Wizard
Skeleton Barrel Baby Dragon Dark Prince Prince Electro Wizard
Prince

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