My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Goblin Hut Wizard Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Demolisher Goblin Hut Wizard Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Goblin Curse
Giant Snowball
Dart Goblin Goblin Hut Goblin Curse
Zap
Dart Goblin Goblin Hut Goblin Curse Goblin Giant
Barbarian Barrel
Dart Goblin Goblin Hut Wizard Goblin Curse
The Log
Dart Goblin Goblin Demolisher Goblin Hut Goblin Curse
Earthquake
Goblin Hut
Arrows
Dart Goblin Goblin Hut Goblin Curse
Royal Delivery
Dart Goblin Goblin Demolisher Goblin Hut Wizard
Fireball
Dart Goblin Goblin Hut Wizard
Poison
Dart Goblin Goblin Hut Wizard Goblin Curse
Lightning
Goblin Hut Wizard
Rocket
Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Goblin Demolisher Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Demolisher Goblin Curse

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Arrows Dart Goblin Earthquake Goblin Demolisher Goblin Hut Wizard Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblin Curse Arrows Dart Goblin Earthquake

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Curse Earthquake Goblin Giant
Dart Goblin
Goblin Giant
Earthquake
Goblin Curse Arrows Goblin Hut Goblin Giant
Goblin Demolisher
Goblin Hut
Earthquake Goblin Giant
Wizard
Goblin Giant
Goblin Curse
Arrows Earthquake
Goblin Giant
Arrows Dart Goblin Earthquake Goblin Hut Wizard

Defense Synergies 0 5

Arrows
Goblin Hut
Dart Goblin
Goblin Hut Goblin Giant
Earthquake
Goblin Hut
Goblin Demolisher
Goblin Hut
Arrows Dart Goblin Earthquake Wizard
Wizard
Goblin Hut
Goblin Curse
Goblin Giant
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Dart Goblin Goblin Hut Wizard Goblin Giant
Dart Goblin Goblin Hut Goblin Curse
Goblin Hut Dart Goblin Goblin Curse
Goblin Hut Dart Goblin Goblin Curse
Arrows Earthquake
Arrows Dart Goblin Earthquake
Dart Goblin Arrows Goblin Hut Wizard Goblin Curse
Earthquake Arrows Dart Goblin Goblin Giant
Goblin Hut Goblin Curse
Dart Goblin
Dart Goblin Goblin Curse Arrows Earthquake Goblin Hut Wizard Goblin Giant
Arrows Dart Goblin Goblin Hut Wizard Goblin Curse
Goblin Hut Earthquake Wizard Goblin Curse
Wizard Arrows Dart Goblin Earthquake Goblin Hut Goblin Curse
Goblin Hut Goblin Curse
Goblin Hut Goblin Curse
Wizard Arrows Goblin Hut
Arrows Dart Goblin Goblin Hut Wizard
Arrows Earthquake Wizard Dart Goblin Goblin Hut Goblin Curse
Dart Goblin Goblin Hut Goblin Curse
Wizard Arrows Dart Goblin Earthquake Goblin Curse Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Hut
Arrows Wizard
Goblin Hut Goblin Giant
Goblin Giant
Goblin Hut Goblin Curse Goblin Giant
Arrows Wizard Dart Goblin Goblin Hut Goblin Curse Goblin Giant
Dart Goblin Goblin Hut Goblin Giant
Goblin Curse Goblin Giant
Goblin Hut
Dart Goblin Goblin Hut Goblin Curse Goblin Giant
Dart Goblin Goblin Hut
Arrows Goblin Giant
Wizard Goblin Curse Goblin Giant
Wizard Dart Goblin Goblin Curse
Goblin Hut Dart Goblin Goblin Giant
Arrows Dart Goblin Earthquake Goblin Hut Wizard Goblin Curse
Arrows Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Dart Goblin
Arrows Dart Goblin Goblin Curse
Earthquake Arrows Dart Goblin Goblin Hut Goblin Giant
Earthquake Arrows Dart Goblin
Wizard Arrows Earthquake Goblin Curse
Arrows Wizard Dart Goblin Goblin Curse Goblin Giant
Arrows Dart Goblin Earthquake Wizard
Arrows Earthquake Dart Goblin Wizard Goblin Curse
Arrows Dart Goblin Wizard
Arrows Dart Goblin Earthquake Wizard
Arrows Dart Goblin Wizard Goblin Curse
Earthquake Dart Goblin Goblin Hut
Earthquake Arrows Dart Goblin
Earthquake Arrows Dart Goblin Goblin Hut
Earthquake Arrows Dart Goblin Goblin Hut Wizard
Earthquake Arrows Dart Goblin Goblin Hut Wizard
Arrows Earthquake
Arrows Dart Goblin Earthquake Wizard
Arrows Dart Goblin Earthquake Wizard Goblin Curse
Earthquake
Arrows Wizard
Earthquake Arrows
Arrows Earthquake Goblin Curse Wizard
Arrows Dart Goblin Earthquake Wizard
Arrows Wizard
Arrows Dart Goblin Goblin Curse
Arrows Dart Goblin Wizard Goblin Curse
Dart Goblin Goblin Hut Wizard
Arrows Dart Goblin Earthquake Wizard
Arrows
Arrows Earthquake Wizard Goblin Curse
Earthquake Dart Goblin Goblin Hut
Arrows Dart Goblin Wizard Goblin Curse
Arrows
Dart Goblin Wizard
Arrows Dart Goblin Earthquake Wizard
Arrows
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Goblin Giant

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