My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon P.E.K.K.A Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Baby Dragon P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Dart Goblin Guards Baby Dragon
Zap
Dart Goblin Guards
Barbarian Barrel
Dart Goblin Guards Royal Ghost Electro Wizard
The Log
Dart Goblin Guards
Earthquake
Guards
Arrows
Dart Goblin Guards
Royal Delivery
Dart Goblin Guards Baby Dragon P.E.K.K.A Royal Ghost Electro Wizard
Fireball
Dart Goblin Baby Dragon Electro Wizard
Poison
Dart Goblin Guards Electro Wizard
Lightning
Baby Dragon Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Freeze Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Baby Dragon Freeze P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Guards Royal Ghost Baby Dragon Freeze Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Dart Goblin Guards Royal Ghost

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Freeze
Dart Goblin
Baby Dragon P.E.K.K.A
Guards
Baby Dragon
Dart Goblin P.E.K.K.A Electro Wizard
Freeze
Arrows
P.E.K.K.A
Arrows Electro Wizard Dart Goblin Baby Dragon
Royal Ghost
Electro Wizard
Electro Wizard
P.E.K.K.A Baby Dragon Royal Ghost

Defense Synergies 0 11

Arrows
P.E.K.K.A
Dart Goblin
Guards Baby Dragon P.E.K.K.A Electro Wizard
Guards
Dart Goblin Baby Dragon Electro Wizard
Baby Dragon
Dart Goblin Guards P.E.K.K.A
Freeze
Electro Wizard
P.E.K.K.A
Arrows Dart Goblin Baby Dragon Electro Wizard
Royal Ghost
Electro Wizard
Electro Wizard
Dart Goblin Guards Freeze P.E.K.K.A Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Baby Dragon Electro Wizard
P.E.K.K.A Dart Goblin Electro Wizard
P.E.K.K.A Dart Goblin Freeze Electro Wizard
P.E.K.K.A Dart Goblin Guards Electro Wizard
Arrows P.E.K.K.A
Arrows Freeze Dart Goblin Guards Baby Dragon Royal Ghost Electro Wizard
Dart Goblin Electro Wizard Arrows Baby Dragon Freeze
Arrows Dart Goblin Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A
Guards Dart Goblin Royal Ghost Electro Wizard
Dart Goblin Guards Electro Wizard Arrows Baby Dragon Freeze Royal Ghost
Arrows Dart Goblin Baby Dragon Electro Wizard
P.E.K.K.A Guards Freeze Electro Wizard
Arrows Dart Goblin Guards Baby Dragon Freeze P.E.K.K.A Royal Ghost Electro Wizard
P.E.K.K.A Electro Wizard
Freeze P.E.K.K.A Electro Wizard
Arrows P.E.K.K.A Electro Wizard
Arrows Dart Goblin Guards Baby Dragon Royal Ghost Electro Wizard
Arrows Baby Dragon Freeze Dart Goblin Guards Royal Ghost Electro Wizard
P.E.K.K.A Dart Goblin Electro Wizard
Royal Ghost Arrows Dart Goblin Guards Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards P.E.K.K.A Royal Ghost Electro Wizard
Electro Wizard Arrows Baby Dragon Royal Ghost
Guards P.E.K.K.A Electro Wizard
Guards P.E.K.K.A Electro Wizard
P.E.K.K.A Guards
Arrows Dart Goblin Baby Dragon Freeze Electro Wizard
Guards P.E.K.K.A Dart Goblin Electro Wizard
P.E.K.K.A
Freeze P.E.K.K.A Electro Wizard Baby Dragon
P.E.K.K.A Dart Goblin Guards
P.E.K.K.A Dart Goblin Guards
P.E.K.K.A Arrows Guards Electro Wizard
P.E.K.K.A Guards
Dart Goblin Baby Dragon
Guards Electro Wizard Dart Goblin Baby Dragon Freeze P.E.K.K.A
Arrows Dart Goblin Baby Dragon Freeze P.E.K.K.A Royal Ghost Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Guards Baby Dragon Freeze Royal Ghost
Arrows Dart Goblin Baby Dragon Royal Ghost Electro Wizard
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Guards Freeze
Arrows Baby Dragon
Arrows Dart Goblin Baby Dragon Freeze
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon Freeze
Arrows Dart Goblin
Guards Electro Wizard
Arrows Dart Goblin Electro Wizard
Arrows Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon Freeze
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Freeze
Arrows Dart Goblin Baby Dragon Electro Wizard
Arrows Dart Goblin Baby Dragon
Baby Dragon
Arrows
Arrows Baby Dragon
Arrows Freeze Baby Dragon
Arrows Dart Goblin Baby Dragon Royal Ghost Electro Wizard
Arrows Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon Electro Wizard
Electro Wizard Dart Goblin Guards Freeze
Arrows Dart Goblin
Arrows Freeze Electro Wizard
P.E.K.K.A
Arrows
Electro Wizard Dart Goblin Guards Freeze
Arrows Dart Goblin Baby Dragon Electro Wizard
Freeze
Arrows
Dart Goblin Baby Dragon Electro Wizard
Arrows Dart Goblin Baby Dragon
Arrows
Dart Goblin P.E.K.K.A
Dart Goblin Guards Baby Dragon Freeze Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Baby Dragon Freeze Royal Ghost Electro Wizard
P.E.K.K.A
Dart Goblin

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