My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Dart Goblin Guards
Zap
Dart Goblin Guards
Barbarian Barrel
Dart Goblin Valkyrie Guards
The Log
Dart Goblin Guards
Earthquake
Guards
Arrows
Dart Goblin Guards
Royal Delivery
Dart Goblin Valkyrie Guards
Fireball
Dart Goblin
Poison
Dart Goblin Guards
Lightning
Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Dart Goblin Guards Valkyrie Freeze Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Dart Goblin Guards

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Freeze Lightning Mega Knight
Dart Goblin
Valkyrie The Log Mega Knight
Valkyrie
Dart Goblin
Guards
The Log
Freeze
Arrows
Lightning
Arrows
The Log
Dart Goblin Guards Mega Knight
Mega Knight
Arrows Dart Goblin The Log

Defense Synergies 1 12

Arrows
Mega Knight Valkyrie Lightning
Dart Goblin
Valkyrie Guards The Log Mega Knight
Valkyrie
Arrows Dart Goblin Freeze The Log
Guards
Dart Goblin The Log
Freeze
Valkyrie Mega Knight
Lightning
Arrows The Log
The Log
Dart Goblin Valkyrie Guards Lightning Mega Knight
Mega Knight
Arrows Dart Goblin Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Dart Goblin Valkyrie The Log
Dart Goblin Valkyrie The Log Mega Knight
Mega Knight Dart Goblin Valkyrie Freeze Lightning
Dart Goblin Valkyrie Guards Mega Knight
Lightning Arrows Valkyrie The Log Mega Knight
Arrows Freeze The Log Dart Goblin Valkyrie Guards Mega Knight
Dart Goblin Lightning Arrows Freeze
Lightning Arrows Dart Goblin Valkyrie The Log Mega Knight
Guards Dart Goblin Valkyrie Mega Knight
Dart Goblin Valkyrie Guards Arrows Freeze The Log Mega Knight
Arrows Dart Goblin
Mega Knight Valkyrie Guards Freeze Lightning The Log
Valkyrie Mega Knight Arrows Dart Goblin Guards Freeze The Log
Mega Knight
Freeze Lightning The Log Mega Knight
Mega Knight Arrows Valkyrie
Arrows Valkyrie Mega Knight Dart Goblin Guards The Log
Arrows Valkyrie Freeze The Log Dart Goblin Guards Mega Knight
Dart Goblin
Valkyrie Mega Knight Arrows Dart Goblin Guards The Log
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Mega Knight
Arrows Valkyrie Lightning The Log Mega Knight
Guards Mega Knight Valkyrie Lightning The Log
Valkyrie Guards Lightning Mega Knight The Log
Valkyrie Guards Mega Knight
Arrows Dart Goblin Freeze
Guards Dart Goblin Valkyrie Lightning
Mega Knight Valkyrie
Freeze Lightning Mega Knight Valkyrie The Log
Dart Goblin Guards
Mega Knight Dart Goblin Valkyrie Guards
Lightning Mega Knight Arrows Valkyrie Guards The Log
Lightning Mega Knight Valkyrie Guards
Dart Goblin Valkyrie Mega Knight
Guards Dart Goblin Valkyrie Freeze Lightning The Log
Arrows Valkyrie Mega Knight Dart Goblin Freeze The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Dart Goblin Valkyrie Guards Freeze The Log
Arrows Dart Goblin The Log
Lightning Arrows Dart Goblin The Log
Lightning Arrows Dart Goblin Valkyrie Guards Freeze The Log
Arrows Valkyrie The Log Mega Knight
Arrows Dart Goblin Freeze
Arrows Dart Goblin The Log
Arrows The Log Dart Goblin Freeze Lightning
Arrows The Log Dart Goblin Lightning
Lightning Guards
Lightning Arrows Dart Goblin Valkyrie The Log
Lightning Arrows Dart Goblin
Lightning Dart Goblin The Log
Lightning Arrows Dart Goblin Freeze
Lightning Arrows Dart Goblin The Log
Lightning Arrows Dart Goblin The Log
Lightning Arrows Dart Goblin The Log Mega Knight
Lightning Arrows Freeze
Lightning
Lightning Arrows Dart Goblin The Log Mega Knight
Lightning Arrows Dart Goblin Valkyrie The Log Mega Knight
Lightning The Log Mega Knight
Lightning Arrows
Lightning The Log
Lightning Arrows The Log
Arrows Freeze The Log Valkyrie Mega Knight
Arrows The Log Dart Goblin Lightning
Lightning Arrows The Log Mega Knight
Lightning Arrows Dart Goblin The Log
Lightning Arrows Dart Goblin
Lightning Dart Goblin Guards Freeze
Lightning
Lightning Arrows Dart Goblin The Log Mega Knight
Lightning Arrows Freeze
Mega Knight
Arrows Lightning The Log
Lightning Dart Goblin Guards Freeze
Lightning Arrows Dart Goblin
Freeze
Arrows The Log
Lightning Dart Goblin Valkyrie Mega Knight
Arrows The Log Dart Goblin Lightning
Lightning Arrows
Dart Goblin Mega Knight
Dart Goblin Guards Freeze Lightning The Log
Dart Goblin Lightning
Lightning Dart Goblin Freeze The Log Mega Knight
Lightning Dart Goblin Mega Knight

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