My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Electro Dragon P.E.K.K.A Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Night Witch
Giant Snowball
Electro Dragon Night Witch
Zap
Night Witch
Barbarian Barrel
Elixir Golem Night Witch
The Log
Elixir Golem
Earthquake
Elixir Golem
Arrows
Night Witch
Royal Delivery
Elixir Golem Electro Dragon P.E.K.K.A Night Witch
Fireball
Elixir Golem Electro Dragon Night Witch
Poison
Elixir Golem Electro Dragon Night Witch
Lightning
Electro Dragon Night Witch
Rocket
Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Rage Tornado Poison P.E.K.K.A Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Elixir Golem Tornado Poison Night Witch Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Elixir Golem Tornado

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Elixir Golem Night Witch
Elixir Golem
Rage Poison Night Witch Arrows Tornado Electro Dragon
Rage
Elixir Golem Electro Dragon Night Witch
Tornado
P.E.K.K.A Elixir Golem Poison Electro Dragon Night Witch
Poison
Elixir Golem P.E.K.K.A Tornado Electro Dragon Night Witch
Electro Dragon
Elixir Golem Rage Tornado Poison P.E.K.K.A
P.E.K.K.A
Arrows Tornado Poison Electro Dragon Night Witch
Night Witch
Elixir Golem Arrows Rage Tornado Poison P.E.K.K.A

Defense Synergies 1 4

Arrows
Tornado P.E.K.K.A
Elixir Golem
Rage
Tornado
P.E.K.K.A Arrows Poison Electro Dragon
Poison
Tornado
Electro Dragon
Tornado
P.E.K.K.A
Tornado Arrows
Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon
P.E.K.K.A Electro Dragon Night Witch
Tornado P.E.K.K.A Electro Dragon Night Witch
P.E.K.K.A Night Witch Electro Dragon
Arrows Tornado Poison P.E.K.K.A
Arrows Tornado Electro Dragon Night Witch
Tornado Arrows Poison Electro Dragon Night Witch
Arrows Poison Electro Dragon P.E.K.K.A
P.E.K.K.A Tornado Night Witch
Tornado Night Witch
Poison Arrows Tornado Electro Dragon Night Witch
Arrows Tornado Poison Electro Dragon Night Witch
P.E.K.K.A Night Witch Electro Dragon
Arrows Tornado Poison Electro Dragon P.E.K.K.A Night Witch
P.E.K.K.A
Tornado P.E.K.K.A
Arrows Tornado Poison Electro Dragon P.E.K.K.A Night Witch
Arrows Tornado Electro Dragon Night Witch
Arrows Tornado Poison Electro Dragon
P.E.K.K.A Tornado
Arrows Poison Electro Dragon P.E.K.K.A Night Witch
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A
Poison Arrows Electro Dragon
P.E.K.K.A Electro Dragon
P.E.K.K.A Tornado Night Witch
P.E.K.K.A Night Witch
Arrows Poison Tornado Electro Dragon
P.E.K.K.A Night Witch
P.E.K.K.A
Electro Dragon P.E.K.K.A Tornado Poison
P.E.K.K.A
P.E.K.K.A Electro Dragon
P.E.K.K.A Arrows Tornado Poison
P.E.K.K.A Night Witch
Electro Dragon
Electro Dragon Tornado Poison P.E.K.K.A Night Witch
Arrows Poison Electro Dragon P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Electro Dragon
Arrows Poison Tornado Electro Dragon
Arrows Poison Electro Dragon
Arrows Poison
Poison Arrows
Arrows Poison Tornado Electro Dragon
Arrows Tornado Poison
Arrows Poison Tornado Electro Dragon
Arrows Poison Tornado Electro Dragon
Tornado Poison Electro Dragon Night Witch
Poison Arrows Tornado Electro Dragon
Poison Arrows Tornado Electro Dragon
Poison
Arrows Poison Electro Dragon
Arrows Poison
Arrows Poison Electro Dragon
Arrows Poison Electro Dragon
Arrows Tornado Poison
Night Witch
Arrows Poison Electro Dragon
Arrows Tornado Poison Electro Dragon
Poison Night Witch
Arrows Tornado Poison
Tornado
Arrows Poison Electro Dragon
Arrows Tornado Poison Electro Dragon
Arrows Poison Tornado Electro Dragon
Arrows Tornado Poison Electro Dragon
Poison Arrows Tornado
Poison Arrows Tornado Electro Dragon Night Witch
Electro Dragon Poison
Night Witch
Poison Arrows Electro Dragon Night Witch
Arrows Poison Electro Dragon
P.E.K.K.A
Arrows Poison
Electro Dragon Night Witch
Poison Arrows Tornado Electro Dragon
Arrows
Poison Electro Dragon
Arrows Poison Electro Dragon
Arrows Tornado Poison
Electro Dragon P.E.K.K.A
Electro Dragon Tornado Poison
Tornado Poison Electro Dragon
Poison Electro Dragon Tornado
P.E.K.K.A
Electro Dragon

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