My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram P.E.K.K.A Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Battle Ram
Zap
Firecracker Battle Ram Bandit
Barbarian Barrel
Firecracker Battle Ram Bomb Tower Royal Ghost Bandit
The Log
Firecracker Battle Ram Bandit
Earthquake
Firecracker Bomb Tower
Arrows
Firecracker
Royal Delivery
Firecracker Battle Ram P.E.K.K.A Royal Ghost Bandit
Fireball
Firecracker Battle Ram Bomb Tower Bandit
Poison
Firecracker Bomb Tower
Lightning
Battle Ram Bomb Tower Bandit
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Bomb Tower Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram P.E.K.K.A Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Royal Ghost Bandit Fireball Battle Ram Bomb Tower P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Royal Ghost Bandit

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A Battle Ram Bandit
Firecracker
Battle Ram P.E.K.K.A Bandit
Fireball
Arrows Battle Ram
Battle Ram
Bandit Arrows Firecracker Fireball P.E.K.K.A Royal Ghost
Bomb Tower
P.E.K.K.A
Arrows Firecracker Battle Ram
Royal Ghost
Battle Ram Bandit
Bandit
Battle Ram Arrows Firecracker Royal Ghost

Defense Synergies 0 9

Arrows
Fireball Bomb Tower P.E.K.K.A Bandit
Firecracker
Bomb Tower P.E.K.K.A Bandit
Fireball
Arrows Bomb Tower Bandit
Battle Ram
Bomb Tower
Arrows Firecracker Fireball
P.E.K.K.A
Arrows Firecracker
Royal Ghost
Bandit
Arrows Firecracker Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball
Bomb Tower P.E.K.K.A Firecracker Bandit
Bomb Tower P.E.K.K.A Bandit
Bomb Tower P.E.K.K.A Firecracker Bandit
Arrows Firecracker Fireball Bomb Tower P.E.K.K.A
Arrows Fireball Firecracker Bomb Tower Royal Ghost Bandit
Arrows Firecracker Fireball Bomb Tower
Arrows Fireball Bomb Tower P.E.K.K.A Bandit
P.E.K.K.A Bomb Tower
Firecracker Royal Ghost Bandit
Arrows Firecracker Fireball Bomb Tower Royal Ghost Bandit
Arrows Firecracker Fireball
Bomb Tower P.E.K.K.A Fireball Bandit
Fireball Bomb Tower Arrows Firecracker P.E.K.K.A Royal Ghost
P.E.K.K.A Bomb Tower Bandit
Bomb Tower Fireball P.E.K.K.A Bandit
Bomb Tower Arrows Firecracker Fireball P.E.K.K.A
Arrows Fireball Bomb Tower Firecracker Royal Ghost Bandit
Arrows Bomb Tower Firecracker Fireball Royal Ghost Bandit
P.E.K.K.A Bomb Tower
Royal Ghost Arrows Firecracker Fireball Bomb Tower P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball P.E.K.K.A Royal Ghost Bandit
Fireball Bandit Arrows Firecracker Bomb Tower Royal Ghost
P.E.K.K.A Bandit Bomb Tower
P.E.K.K.A Fireball Bandit
P.E.K.K.A Bandit
Arrows Firecracker Fireball Bomb Tower
P.E.K.K.A Fireball Bomb Tower Bandit
P.E.K.K.A Bomb Tower
P.E.K.K.A Firecracker Fireball Bomb Tower Bandit
P.E.K.K.A
P.E.K.K.A Bomb Tower
P.E.K.K.A Arrows Fireball
P.E.K.K.A Fireball Bomb Tower Bandit
Firecracker Fireball Bomb Tower
Firecracker Fireball Bomb Tower P.E.K.K.A
Arrows Firecracker Fireball Bomb Tower P.E.K.K.A Royal Ghost
Arrows Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Royal Ghost Bandit
Arrows Firecracker Fireball Royal Ghost Bandit
Arrows Fireball Bandit
Arrows Firecracker Fireball
Fireball Arrows Firecracker
Arrows Firecracker Fireball
Arrows Firecracker
Arrows Fireball Firecracker
Arrows Fireball Firecracker Bandit
Fireball
Firecracker Arrows Fireball Bandit
Fireball Arrows Firecracker
Firecracker Fireball Bandit
Arrows Firecracker Fireball Bandit
Arrows Firecracker Fireball
Arrows Firecracker Fireball Bandit
Arrows Firecracker Fireball Bandit
Arrows Fireball
Arrows Firecracker Fireball Bandit
Arrows Firecracker Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Royal Ghost Bandit
Fireball Arrows Bandit
Fireball Arrows Firecracker Bandit
Arrows Firecracker Fireball
Firecracker Fireball
Fireball
Arrows Fireball Bandit
Arrows Firecracker Fireball
P.E.K.K.A
Arrows Firecracker Fireball
Fireball Bandit
Fireball Arrows Firecracker
Arrows Fireball
Fireball Firecracker
Arrows Firecracker Fireball
Arrows Fireball
Firecracker P.E.K.K.A
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Royal Ghost Bandit
P.E.K.K.A
Fireball Firecracker

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