My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Giant Skeleton P.E.K.K.A Golem Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Giant Skeleton P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Giant Skeleton Sparky
Giant Snowball
Balloon
Zap
Balloon Sparky
Barbarian Barrel
Giant Skeleton Sparky
The Log
Giant Skeleton Sparky
Earthquake
Arrows
Royal Delivery
Balloon Giant Skeleton P.E.K.K.A Sparky
Fireball
Balloon Sparky
Poison
Balloon Sparky
Lightning
Balloon Sparky
Rocket
Balloon Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Freeze Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze Giant Skeleton P.E.K.K.A Golem Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fireball Freeze Balloon Giant Skeleton Sparky P.E.K.K.A Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Arrows Fireball Freeze Balloon

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Balloon P.E.K.K.A Golem Sparky Freeze Giant Skeleton
Fireball
Arrows Golem Freeze Sparky
Freeze
Balloon Arrows Fireball
Balloon
Arrows Freeze Giant Skeleton Golem Sparky
Giant Skeleton
Arrows Balloon Sparky
P.E.K.K.A
Arrows
Golem
Arrows Fireball Balloon Sparky
Sparky
Arrows Fireball Balloon Giant Skeleton Golem

Defense Synergies 0 6

Arrows
Fireball Giant Skeleton P.E.K.K.A Sparky
Fireball
Arrows Freeze
Freeze
Fireball Sparky
Balloon
Giant Skeleton
Arrows
P.E.K.K.A
Arrows
Golem
Sparky
Arrows Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Sparky
P.E.K.K.A Sparky
P.E.K.K.A Sparky Freeze Giant Skeleton
P.E.K.K.A Sparky
Arrows Fireball Giant Skeleton P.E.K.K.A Sparky
Arrows Fireball Freeze
Arrows Fireball Freeze
Arrows Fireball Giant Skeleton P.E.K.K.A Sparky
P.E.K.K.A Sparky
Giant Skeleton Sparky
Arrows Fireball Freeze Giant Skeleton
Arrows Fireball
P.E.K.K.A Sparky Fireball Freeze Giant Skeleton
Fireball Sparky Arrows Freeze P.E.K.K.A
P.E.K.K.A Sparky
Fireball Freeze P.E.K.K.A Sparky
Sparky Arrows Fireball P.E.K.K.A
Arrows Fireball
Arrows Freeze Fireball Giant Skeleton
P.E.K.K.A Sparky
Arrows Fireball Giant Skeleton P.E.K.K.A Sparky
P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Giant Skeleton P.E.K.K.A Sparky
Fireball Arrows
Giant Skeleton P.E.K.K.A Sparky
Giant Skeleton P.E.K.K.A Fireball Sparky
Giant Skeleton P.E.K.K.A Sparky
Arrows Fireball Freeze
P.E.K.K.A Sparky Fireball Giant Skeleton
Giant Skeleton P.E.K.K.A Sparky
Freeze Giant Skeleton P.E.K.K.A Fireball Sparky
P.E.K.K.A Sparky
P.E.K.K.A Giant Skeleton Sparky
P.E.K.K.A Arrows Fireball Giant Skeleton
Giant Skeleton P.E.K.K.A Fireball Sparky
Fireball Sparky
Sparky Fireball Freeze Giant Skeleton P.E.K.K.A
Arrows Fireball Freeze Giant Skeleton P.E.K.K.A Sparky
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Freeze Giant Skeleton Sparky
Arrows Fireball
Arrows Fireball Giant Skeleton Sparky
Arrows Fireball Freeze Giant Skeleton Sparky
Fireball Arrows Sparky
Arrows Fireball Freeze
Arrows Sparky
Arrows Fireball Freeze
Arrows Fireball
Fireball Sparky
Arrows Fireball Sparky
Fireball Arrows
Fireball Sparky
Arrows Fireball Freeze
Arrows Fireball Sparky
Arrows Fireball Sparky
Arrows Fireball Sparky
Arrows Fireball Freeze Sparky
Sparky
Arrows Fireball Sparky
Arrows Fireball
Fireball Giant Skeleton Sparky
Arrows Fireball
Sparky
Arrows Fireball
Arrows Freeze Fireball Sparky
Arrows Fireball Sparky
Fireball Arrows Sparky
Fireball Arrows Sparky
Arrows Fireball Sparky
Fireball Freeze
Fireball Sparky
Arrows Fireball Sparky
Arrows Fireball Freeze Sparky
P.E.K.K.A Giant Skeleton Sparky
Arrows Fireball Sparky
Fireball Freeze
Fireball Arrows
Freeze
Arrows Fireball
Fireball Sparky
Arrows Fireball
Arrows Fireball Giant Skeleton Sparky
P.E.K.K.A Sparky
Fireball Freeze Giant Skeleton Sparky
Fireball
Fireball Freeze Giant Skeleton Sparky
P.E.K.K.A Sparky
Fireball Sparky

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