My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army Baby Dragon
Zap
Inferno Tower Goblin Barrel Skeleton Army
Barbarian Barrel
Inferno Tower Goblin Barrel Skeleton Army
The Log
Goblin Barrel Skeleton Army
Earthquake
Inferno Tower Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Goblin Barrel Skeleton Army Baby Dragon
Fireball
Inferno Tower Goblin Barrel Skeleton Army Baby Dragon
Poison
Inferno Tower Skeleton Army
Lightning
Inferno Tower Baby Dragon
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Baby Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Skeleton Army Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Barrel Skeleton Army Fireball Baby Dragon Golden Knight Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Barrel Skeleton Army Fireball

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Goblin Barrel Mega Knight
Fireball
Arrows Baby Dragon Mega Knight Golden Knight
Inferno Tower
Goblin Barrel
Arrows Skeleton Army Baby Dragon Mega Knight Golden Knight
Skeleton Army
Goblin Barrel
Baby Dragon
Fireball Goblin Barrel Mega Knight
Mega Knight
Arrows Fireball Goblin Barrel Baby Dragon
Golden Knight
Fireball Goblin Barrel

Defense Synergies 2 9

Arrows
Mega Knight Fireball Inferno Tower Golden Knight
Fireball
Arrows Inferno Tower Mega Knight Golden Knight
Inferno Tower
Skeleton Army Arrows Fireball Baby Dragon Mega Knight
Goblin Barrel
Skeleton Army
Inferno Tower
Baby Dragon
Inferno Tower Mega Knight
Mega Knight
Arrows Fireball Inferno Tower Baby Dragon
Golden Knight
Arrows Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower Baby Dragon Golden Knight
Inferno Tower Skeleton Army Mega Knight
Inferno Tower Skeleton Army Mega Knight
Inferno Tower Skeleton Army Mega Knight
Arrows Fireball Skeleton Army Mega Knight
Arrows Fireball Skeleton Army Baby Dragon Mega Knight
Inferno Tower Arrows Fireball Baby Dragon
Arrows Fireball Inferno Tower Baby Dragon Mega Knight Golden Knight
Inferno Tower Skeleton Army
Skeleton Army Inferno Tower Mega Knight
Skeleton Army Arrows Fireball Baby Dragon Mega Knight
Arrows Inferno Tower Fireball Baby Dragon
Inferno Tower Skeleton Army Mega Knight Fireball
Fireball Skeleton Army Mega Knight Arrows Baby Dragon Golden Knight
Inferno Tower Skeleton Army Mega Knight
Inferno Tower Skeleton Army Fireball Mega Knight
Mega Knight Arrows Fireball Inferno Tower Skeleton Army
Arrows Fireball Mega Knight Skeleton Army Baby Dragon Golden Knight
Arrows Baby Dragon Fireball Mega Knight
Inferno Tower
Skeleton Army Mega Knight Arrows Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Fireball Inferno Tower
Fireball Arrows Baby Dragon Mega Knight
Skeleton Army Mega Knight Inferno Tower Golden Knight
Skeleton Army Mega Knight Fireball Inferno Tower
Inferno Tower Skeleton Army Mega Knight
Arrows Fireball Baby Dragon
Skeleton Army Fireball Inferno Tower
Inferno Tower Mega Knight Skeleton Army
Mega Knight Fireball Inferno Tower Skeleton Army Baby Dragon
Inferno Tower Skeleton Army
Mega Knight Inferno Tower Golden Knight
Skeleton Army Mega Knight Arrows Fireball
Skeleton Army Mega Knight Fireball Inferno Tower Golden Knight
Fireball Skeleton Army Baby Dragon Mega Knight
Inferno Tower Skeleton Army Fireball Baby Dragon Golden Knight
Arrows Mega Knight Fireball Inferno Tower Baby Dragon Golden Knight
Arrows Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Baby Dragon Golden Knight
Arrows Fireball Baby Dragon Golden Knight
Arrows Fireball Baby Dragon
Arrows Fireball
Fireball Arrows Baby Dragon Mega Knight
Arrows Fireball Baby Dragon
Arrows Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Golden Knight
Fireball
Arrows Fireball Golden Knight
Fireball Arrows Baby Dragon
Fireball Baby Dragon Golden Knight
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon Golden Knight
Arrows Fireball Baby Dragon Mega Knight
Arrows Fireball
Arrows Fireball Baby Dragon Mega Knight
Arrows Fireball Baby Dragon Mega Knight Golden Knight
Fireball Baby Dragon Mega Knight
Arrows Fireball
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon Mega Knight
Arrows Fireball Baby Dragon Golden Knight
Fireball Arrows Baby Dragon Mega Knight Golden Knight
Fireball Arrows Baby Dragon Golden Knight
Arrows Fireball Baby Dragon
Fireball
Fireball
Arrows Fireball Mega Knight
Arrows Fireball
Mega Knight
Arrows Fireball
Fireball Skeleton Army
Fireball Arrows Baby Dragon
Arrows Fireball
Fireball Baby Dragon Mega Knight
Arrows Fireball Baby Dragon
Arrows Fireball
Mega Knight
Fireball Baby Dragon Golden Knight
Fireball
Fireball Baby Dragon Mega Knight Golden Knight
Fireball Mega Knight

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