My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Royal Ghost Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Ghost Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Zap
Bandit
Barbarian Barrel
Executioner Royal Ghost Bandit Electro Wizard
The Log
Mini P.E.K.K.A Bandit
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Executioner P.E.K.K.A Royal Ghost Bandit Electro Wizard
Fireball
Executioner Bandit Electro Wizard
Poison
Executioner Electro Wizard
Lightning
Mini P.E.K.K.A Executioner Bandit Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Executioner Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Executioner P.E.K.K.A Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Royal Ghost Bandit Fireball Mini P.E.K.K.A Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Royal Ghost Bandit Fireball

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A Mini P.E.K.K.A Bandit
Fireball
Arrows Electro Wizard
Mini P.E.K.K.A
Arrows Electro Wizard
Executioner
P.E.K.K.A Bandit
P.E.K.K.A
Arrows Electro Wizard Executioner
Royal Ghost
Bandit Electro Wizard
Bandit
Arrows Executioner Royal Ghost Electro Wizard
Electro Wizard
P.E.K.K.A Fireball Mini P.E.K.K.A Royal Ghost Bandit

Defense Synergies 1 13

Arrows
Fireball Mini P.E.K.K.A P.E.K.K.A Bandit
Fireball
Arrows Mini P.E.K.K.A Bandit Electro Wizard
Mini P.E.K.K.A
Electro Wizard Arrows Fireball Executioner Royal Ghost
Executioner
Mini P.E.K.K.A Bandit
P.E.K.K.A
Arrows Electro Wizard
Royal Ghost
Mini P.E.K.K.A Electro Wizard
Bandit
Arrows Fireball Executioner Electro Wizard
Electro Wizard
Mini P.E.K.K.A Fireball P.E.K.K.A Royal Ghost Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Executioner Bandit Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Executioner Bandit Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Bandit Electro Wizard
Arrows Fireball Mini P.E.K.K.A P.E.K.K.A
Arrows Fireball Executioner Royal Ghost Bandit Electro Wizard
Electro Wizard Arrows Fireball Executioner
Arrows Fireball P.E.K.K.A Bandit Electro Wizard
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Royal Ghost Bandit Electro Wizard
Executioner Electro Wizard Arrows Fireball Royal Ghost Bandit
Arrows Executioner Fireball Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Fireball Bandit Electro Wizard
Fireball Executioner Arrows Mini P.E.K.K.A P.E.K.K.A Royal Ghost Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Bandit Electro Wizard
Fireball Mini P.E.K.K.A P.E.K.K.A Bandit Electro Wizard
Arrows Fireball Mini P.E.K.K.A Executioner P.E.K.K.A Electro Wizard
Arrows Fireball Executioner Royal Ghost Bandit Electro Wizard
Arrows Executioner Fireball Royal Ghost Bandit Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Royal Ghost Arrows Fireball Mini P.E.K.K.A Executioner P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball P.E.K.K.A Royal Ghost Bandit Electro Wizard
Fireball Bandit Electro Wizard Arrows Mini P.E.K.K.A Executioner Royal Ghost
P.E.K.K.A Bandit Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Fireball Bandit Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Executioner Bandit
Arrows Fireball Executioner Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Fireball Bandit Electro Wizard
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Electro Wizard Fireball Mini P.E.K.K.A Bandit
P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A
P.E.K.K.A Arrows Fireball Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Fireball Executioner Bandit
Fireball Executioner
Electro Wizard Fireball Mini P.E.K.K.A Executioner P.E.K.K.A
Arrows Executioner Fireball Mini P.E.K.K.A P.E.K.K.A Royal Ghost Electro Wizard
Arrows Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Royal Ghost Bandit
Arrows Fireball Executioner Royal Ghost Bandit Electro Wizard
Arrows Fireball Bandit
Arrows Fireball
Fireball Executioner Arrows
Arrows Fireball Executioner
Arrows Executioner
Arrows Fireball Executioner
Arrows Fireball Bandit
Fireball Mini P.E.K.K.A Electro Wizard
Arrows Fireball Bandit Electro Wizard
Fireball Arrows Executioner
Fireball Executioner Bandit
Arrows Fireball Bandit
Arrows Fireball
Arrows Fireball Executioner Bandit
Arrows Fireball Executioner Bandit
Arrows Fireball
Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Executioner Bandit Electro Wizard
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Executioner
Arrows Fireball Executioner Royal Ghost Bandit Electro Wizard
Fireball Arrows Bandit
Fireball Arrows Bandit
Arrows Fireball Executioner Electro Wizard
Electro Wizard Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball Bandit
Arrows Fireball Electro Wizard
P.E.K.K.A
Arrows Fireball
Electro Wizard Fireball Bandit
Fireball Arrows Executioner Electro Wizard
Arrows Fireball
Fireball Mini P.E.K.K.A Executioner Electro Wizard
Arrows Fireball Executioner
Arrows Fireball
Executioner P.E.K.K.A
Fireball Electro Wizard
Fireball Executioner Electro Wizard
Fireball Executioner Royal Ghost Bandit Electro Wizard
P.E.K.K.A
Fireball

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